Paying full price for a game you only half enjoy...
plasmasword
Should the price of GW:Factions be what it is or should they cut the price in half? As soon as you start playing in cantha, you will need to choose a side thereby forcing you to only expirience the game from one point of view. If quests and missions are different for each side of the war, then you will be paying full price for a game you will only get to half enjoy. In the first GW there was quests that gave you skills as rewards, but if the quests will be different on each side then will that mean you will only be able to unlock half the skills through pve?
Laibeus Lord
You can play both sides. Though you will have to go to your side's town to enjoy the NPCs coz your enemy's NPCs will not talk to you.
Oh, as of FPE, be sure your own faction's faction points is greater than your enemy's faction points, coz a bug (or maybe not a bug) will reset both factions 'friendship' status to you ^_^
Oh, as of FPE, be sure your own faction's faction points is greater than your enemy's faction points, coz a bug (or maybe not a bug) will reset both factions 'friendship' status to you ^_^
Studio Ghibli
If I were a Luxon, while the Kurzick NPCs would not talk to me, would I still be able to take Kurzick quests?
Savio
Quote:
Originally Posted by Studio Ghibli
If I were a Luxon, while the Kurzick NPCs would not talk to me, would I still be able to take Kurzick quests?
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Renegade ++RIP++
you'll have to drop your luxon faction below your kurzich faction to be able to do quests. Ether by keeping a kurzich quest on standbye or doing a couple of pvevp missions for the kurzich.
Although never really checked though sinc ei always had a couple quests on standbye.
Although never really checked though sinc ei always had a couple quests on standbye.
Dav85
choosing to be allied with luxon or kurzick does not change anything in the gaming experience. u can reach all cities and do all quests.
the only thing u have to do is go to a city ruled by your side to buy/sell from merchants and traders. that's it
the only thing u have to do is go to a city ruled by your side to buy/sell from merchants and traders. that's it
WasAGuest
Quests are attainable by anyone no matter the faction, at least from what we saw in the FPE. Missions will be a different issue though. Those missions are rumored to have the best drops and best challenges to them.
You'll have to be in the controlling alliance to gain access to those.
Page three of interview with Jeff Strain
So it seems elite content and end game content will be for the most part locked out unless you are in a faction point farming alliance. Hopefully, that will change before the release.
You'll have to be in the controlling alliance to gain access to those.
Page three of interview with Jeff Strain
So it seems elite content and end game content will be for the most part locked out unless you are in a faction point farming alliance. Hopefully, that will change before the release.
wolfe2dale
This is a silly thread that makes no sense...someone close it.
Anarki
This is not a silly thread and it surely makes sense and points out to a problem that should be looked at.
So far in Prophecies you could enter FoW/UW as long as your side had favor, and everyone could fight for it.
If alliance holds missions not letting other players access it would seriously ruin this game economy, leaving only those leading alliance have access to best drops which would put prices sky high.
Not to mention me and thousand other players being pissed off at not being able to access those missions just because clans we are in are not top.
So far in Prophecies you could enter FoW/UW as long as your side had favor, and everyone could fight for it.
If alliance holds missions not letting other players access it would seriously ruin this game economy, leaving only those leading alliance have access to best drops which would put prices sky high.
Not to mention me and thousand other players being pissed off at not being able to access those missions just because clans we are in are not top.
Snowman
Quote:
Originally Posted by wolfe2dale
This is a silly thread that makes no sense...someone close it.
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This is one of those idiots I referd to in another post.
fiery
Um no, I bet many people would have got confused to stick to ONE side and never venture into the other. Yes you can travel between kurzick or luxon, does'nt matter if your guild picked either one.
antialias02
You don't see Blizzard charging half price to someone who only has Horde or Alliance characters, do you?
The idea is preposterous.
The idea is preposterous.
KvanCetre
Quote:
Originally Posted by antialias02
You don't see Blizzard charging half price to someone who only has Horde or Alliance characters, do you?
The idea is preposterous. |
boxterduke
I think Anet should make it more obvious on how to play the game.
Lots of people get confused, and lots of them do not even read the manual.
Now I know the the FPE did not come with a manual but there is an alarming number of people that think they are locked from one side when choosing the other.
As others said you can play for both sides.
Here is what I'm planning (and others I know) to do when the game is out.
Pick a side, do all the quests for it and then get all the armor/quests etc from it.
Once done then go to the other side and do the same.
The thing I care about most is armor since I want to be able to craft armor from both sides. So after done one side, just go to the other.
Lots of people get confused, and lots of them do not even read the manual.
Now I know the the FPE did not come with a manual but there is an alarming number of people that think they are locked from one side when choosing the other.
As others said you can play for both sides.
Here is what I'm planning (and others I know) to do when the game is out.
Pick a side, do all the quests for it and then get all the armor/quests etc from it.
Once done then go to the other side and do the same.
The thing I care about most is armor since I want to be able to craft armor from both sides. So after done one side, just go to the other.
EternalTempest
Quote:
Originally Posted by boxterduke
I think Anet should make it more obvious on how to play the game.
Lots of people get confused, and lots of them do not even read the manual. Now I know the the FPE did not come with a manual but there is an alarming number of people that think they are locked from one side when choosing the other. As others said you can play for both sides. Here is what I'm planning (and others I know) to do when the game is out. Pick a side, do all the quests for it and then get all the armor/quests etc from it. Once done then go to the other side and do the same. The thing I care about most is armor since I want to be able to craft armor from both sides. So after done one side, just go to the other. |
Dove_Song
The seems game is more like Final Fantasy 11 Online....your not blocked from entering places or taking quests regardless of who your allied with.
The only thing that is "Fluid" is which faction controls which areas....So keep in mind just because an area is "in" the Luxon side of the game doesn't mean the Luxons always have "controle" of it. It is not like World of Warcraft where the towns are set in stone as to who controles them.
During the Preview you could see how much hold each faction had over an outpost by clicking on it as if to travel there.
I *assume* through interviews and what-not , that the combinded PvP and PVE missions done for an area, and which faction is most successful in that endevor will maintain hold of the area.
Apparently in order to get certain elite missions your faction must be in controle of a certain area. This is no differnt from the current system of having to have favor with the Gods in order to enter the UW etc. Except instead of by location on a real wolrd map it is by Faction.
"But I am on the other side what if I never get to do those elite missions!"
you've got two options:
1. Gather some buddies up and GO KICK BUTT and take your friggin area back!
2. Go gather Faction with the other side through repeatable quests and missions, and be a traitor....at least till you change back.
The only thing that is "Fluid" is which faction controls which areas....So keep in mind just because an area is "in" the Luxon side of the game doesn't mean the Luxons always have "controle" of it. It is not like World of Warcraft where the towns are set in stone as to who controles them.
During the Preview you could see how much hold each faction had over an outpost by clicking on it as if to travel there.
I *assume* through interviews and what-not , that the combinded PvP and PVE missions done for an area, and which faction is most successful in that endevor will maintain hold of the area.
Apparently in order to get certain elite missions your faction must be in controle of a certain area. This is no differnt from the current system of having to have favor with the Gods in order to enter the UW etc. Except instead of by location on a real wolrd map it is by Faction.
"But I am on the other side what if I never get to do those elite missions!"
you've got two options:
1. Gather some buddies up and GO KICK BUTT and take your friggin area back!
2. Go gather Faction with the other side through repeatable quests and missions, and be a traitor....at least till you change back.
Renegade ++RIP++
Quote:
Originally Posted by Dove_Song
The seems game is more like Final Fantasy 11 Online....your not blocked from entering places or taking quests regardless of who your allied with.
The only thing that is "Fluid" is which faction controls which areas....So keep in mind just because an area is "in" the Luxon side of the game doesn't mean the Luxons always have "controle" of it. It is not like World of Warcraft where the towns are set in stone as to who controles them. During the Preview you could see how much hold each faction had over an outpost by clicking on it as if to travel there. I *assume* through interviews and what-not , that the combinded PvP and PVE missions done for an area, and which faction is most successful in that endevor will maintain hold of the area. Apparently in order to get certain elite missions your faction must be in controle of a certain area. This is no differnt from the current system of having to have favor with the Gods in order to enter the UW etc. Except instead of by location on a real wolrd map it is by Faction. "But I am on the other side what if I never get to do those elite missions!" you've got two options: 1. Gather some buddies up and GO KICK BUTT and take your friggin area back! 2. Go gather Faction with the other side through repeatable quests and missions, and be a traitor....at least till you change back. |
Kali Ma
I posted this in another thread, but can see that it needs to be added here as well...
The following is a direct quote from Gaile Gray which was posted in Marketplace D1 on 3/24 of the FPE:
"No, you cannot do quests in an area controlled by another faction. That is why you want to help to gain that control."
Here's the link to the original: http://www.guildwarsguru.com/forum/s...d.php?t=142804
It's in the first screen capture, toward the bottom.
According to Gaile's quote above, the answer would be no if those quests were currently within Kurzick controlled territory.
So to clarify:
Of course not, that's ridiculous. An average movie ticket costs $9 for a two-hour passive experience, and an average single-player $50 CRPG runs between 20 to 50 hours of content these days if we're lucky. GW:Factions is worth the $50, regardless of how they slice it.
Now does that mean it's going to be worth investing one's time and money in? That's really a personal choice.
The following is a direct quote from Gaile Gray which was posted in Marketplace D1 on 3/24 of the FPE:
"No, you cannot do quests in an area controlled by another faction. That is why you want to help to gain that control."
Here's the link to the original: http://www.guildwarsguru.com/forum/s...d.php?t=142804
It's in the first screen capture, toward the bottom.
Quote:
Originally Posted by Studio Ghibli
If I were a Luxon, while the Kurzick NPCs would not talk to me, would I still be able to take Kurzick quests?
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So to clarify:
- Players cannot do quests within the opposing Faction's territory.
- NPCs in a territory won't speak or do business with players of the opposing Faction.
- Elite coop missions are accessible to only those players who are members of a Guild within an Alliance that controls the town where the portals are.
Quote:
Originally Posted by plasmasword
Should the price of GW:Factions be what it is or should they cut the price in half?
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Now does that mean it's going to be worth investing one's time and money in? That's really a personal choice.
Kakumei
Quote:
Originally Posted by Kali Ma
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Kali Ma
Quote:
I did every single Kurzick quest that existed, and then immediately went over and started collecting and doing Luxon quests |
Whatever one's opinion is, or experience during the FPE, that quote above is from Gaile Gray directly when she was answering questions from players about Factions during the FPE event, and until someone from Anet comes forward and says otherwise, I don't see any reason to doubt what she says. If there's no truth to it, then why would she say it? She Anet's public relations representative, for pete's sake.
I don't see the logic in accepting a quote from Jeff Strain, and then simply disregarding Gaile's.
Mordakai
Regardless, you can always cash in your Faction (for crafting material even), and start at zero to do the other side.
This game is not "split in half", unless you want it to be.
This game is not "split in half", unless you want it to be.
Mandy Memory
You are right, Im paying full price...and half of the game is sissy Kurzicks. Sure Ill play it, BUT I WONT ENJOY IT!
nomed
Shouldn't it cost twice as much, because they need to give players of both sides a whole unique game experience?
Woutsie
I bought Factions for 45€, I think thats like 55$ or something. Bit much, but if you see how long you can play Guild Wars... 50$ for a game you can like play, maybe 500 to 1000 hours? That is cheap.
mqstout
"I'm planning on the same thing. Take my one character from C1 choosing a side till the end of the game. Then take my other character from C1 then going to the other side."
Doesn't work. Faction is per-account, not per-character. You'll have to cash in like some people say you can.
"So it seems elite content and end game content will be for the most part locked out unless you are in a faction point farming alliance. Hopefully, that will change before the release."
That is absolutely rediculous. Refer to previous threads that argued at great length that that's an extremely terrible system. Alliances are quite limited -- and they definitely exclude the casual players like the vast majority of Guild Wars players. You might say "casual players would never want this content" but that is not true. Even as it is now, even casual players can occasionally make journeys into FoW/UW. With missions locked by alliance control, that's impossible. Extremely casual players sometimes don't even join guilds, let alone alliances... and moreso alliances that farm faction points.
Doesn't work. Faction is per-account, not per-character. You'll have to cash in like some people say you can.
"So it seems elite content and end game content will be for the most part locked out unless you are in a faction point farming alliance. Hopefully, that will change before the release."
That is absolutely rediculous. Refer to previous threads that argued at great length that that's an extremely terrible system. Alliances are quite limited -- and they definitely exclude the casual players like the vast majority of Guild Wars players. You might say "casual players would never want this content" but that is not true. Even as it is now, even casual players can occasionally make journeys into FoW/UW. With missions locked by alliance control, that's impossible. Extremely casual players sometimes don't even join guilds, let alone alliances... and moreso alliances that farm faction points.
Phoenix Denfer
Quote:
Originally Posted by nomed
Shouldn't it cost twice as much, because they need to give players of both sides a whole unique game experience?
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I see it as paying to own two games for the price of one.
Don't be so hasty to hate one side over the other. The game trailer shows that it was a champion from each side of the war that defeated Shiro. Something drove those two sides apart, and each will have their own story to tell about it. I'm curious to find out if there will be more then one ending from the two story arcs. We won't know that until we see both sides.
WasAGuest
Quote:
Originally Posted by mqstout
That is absolutely rediculous. Refer to previous threads that argued at great length that that's an extremely terrible system. Alliances are quite limited -- and they definitely exclude the casual players like the vast majority of Guild Wars players. You might say "casual players would never want this content" but that is not true. Even as it is now, even casual players can occasionally make journeys into FoW/UW. With missions locked by alliance control, that's impossible. Extremely casual players sometimes don't even join guilds, let alone alliances... and moreso alliances that farm faction points.
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I wasn't defending it by any means. My entire guild (but me) could be considered casual players. So, it'll be little old me all alone come release day (if I buy it) because of this mess of a system.
You can even find me being ripped apart in several threads for saying what you just did. lol - Fun times these days in the forum world. Woot!
Lucifer PVP
-Spoiler-
The Factions portion of gw:Factions (luxon Kurzick)seems a rather small part of the game coming out. If you made it to the only real pve mission during the weekend you would notice they join sides after the mission is over. So half of the game comment seems a little out of bounds. Unless they really changed the structure of the game
The Factions portion of gw:Factions (luxon Kurzick)seems a rather small part of the game coming out. If you made it to the only real pve mission during the weekend you would notice they join sides after the mission is over. So half of the game comment seems a little out of bounds. Unless they really changed the structure of the game
Mordakai
Quote:
Originally Posted by Lucifer PVP
-Spoiler-
The Factions portion of gw:Factions (luxon Kurzick)seems a rather small part of the game coming out. If you made it to the only real pve mission during the weekend you would notice they join sides after the mission is over. So half of the game comment seems a little out of bounds. Unless they really changed the structure of the game |
CKaz
Quote:
Originally Posted by antialias02
You don't see Blizzard charging half price to someone who only has Horde or Alliance characters, do you?
The idea is preposterous. |
Here we have one server and all characters share the same guild and faction pool.
I happen to like the [now old] EQ model in this respect, where each character could be in a different guild, had their own side, had their own faction. Oh and hey I was able to play every type of character without being hamstrung - there I had 8 characters per server.
An additional concern of mine not getting a lot of coverage - so I'm ready to try the 'other faction' hardcore but my guild isn't. Guild/Alliance have a faction set. So to go deep with the other side I have to consider finding a new guild? Another reason why all chars, shared guild/faction points, doesn't always pan out. If we had other servers... but we don't.
[And yeah I know EQ had a $10/mo fee, but considering multiple accounts through x chapters is equivalent]
Kali Ma
Quote:
Originally Posted by Kali Ma
...and until someone from Anet comes forward and says otherwise, I don't see any reason to doubt what she says.
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Quote:
Originally Posted by Kakumei
The bolded is blatantly incorrect...
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Mandy Memory
Quote:
Originally Posted by Mordakai
It depends on what you mean: The Alliance battles seem like they would be a huge part of Factions, after all, those are missions you can play over and over after you've "finished" the PvE portion, to capture towns or whatever little gimmicks Anet puts as rewards.
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Mordakai
Quote:
Originally Posted by Mandy Memory
And HA is the endgame for Prophecies...which is 8 people vs the world...Thats way more hate than half vs half.
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But I should have been clearer: The Luxon/Kurzick war is only as big a part of Factions as you choose it to be. You have lots of options, including:
1. Just doing one faction at the exclusion of the other.
2. Doing both factions' quests, cashing in points so you can access both Faction's NPCs.
3. Doing both factions, but keeping your points, thus making you an "enemy" (just for the challenge of it!)
4. Joining an Alliance to farm Faction for exclusive content.
5. Shunning all of Alliance Wars, instead just focusing on pure PvE exploration and farming.
6. Some combination of these options!
mqstout
Quote:
Originally Posted by Mordakai
5. Shunning all of Alliance Wars, instead just focusing on pure PvE exploration and farming.
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xxSilhouette
Quote:
Originally Posted by Dav85
choosing to be allied with luxon or kurzick does not change anything in the gaming experience. u can reach all cities and do all quests.
the only thing u have to do is go to a city ruled by your side to buy/sell from merchants and traders. that's it |
Mordakai
Quote:
Originally Posted by mqstout
You can't do that when so many of the cities' missions are locked from nearly all of the playerbase and never will be open for most.
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Loviatar
Quote:
Originally Posted by mqstout
You can't do that when so many of the cities' missions are locked from nearly all of the playerbase and never will be open for most.
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MOST?
the missions that are essential to finish the game are not locked period.
you do not have to pvp at all if you dont want to from a PM on that from Alex Weekes
roughly half of everything will be under control of your side to begin with.
that automatically gives you roughly half right there.
YOU CAN SWITCH SIDES WITHOUT LIMIT
gives you the other areas dont it?
only a few elite quests are locked and those are bonus material like the UW on steroids which would insta kill 99.999% of the people yelling i want it.
like the dog who chased a car and bit the bumper as it was moving.
*NOW THAT YOU HAVE IT WHAT ARE YOU GOING TO DO WITH IT?*
S e X e N ™
honestly i see this in one way, fractions gives you 2 character slots if u have gw original so 6 slots total correct? make one character luxon and other kurzick? or is there flaws in my vision :P lol
Mordakai
Quote:
Originally Posted by S e X e N ™
honestly i see this in one way, fractions gives you 2 character slots correct? make one character luxon and other kurzick? or is there flaws in my vision :P lol
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The only way to accomplsh what you seek is to have two accounts. Sorry.
(Or spend the Faction...)
S e X e N ™
GiR well i have 2 gw accounts might as well have 2 fractions too