Hi!
How much adrenaline is possible at the same time?
And how much adrenaline is away after using a skill?
I don't get it.
For example:
Galrath Slash [8]
Final Thrust [10]
I noticed you can't do both skills immediately, but I noticed after using galrath u can use final thrust very quick and u don't have to wait till u got 8 (10 minus 2) new adrenaline ?!?
Does anyone know?
Adrenaline System ?!?
Cybah
pegase
Hi,
For galrath (exemple) you doing do 8 hit to monsters, and 10 for final thrust, for watch yourself it's 4.
But you have adrealine when monsters hit you but i don't know how many (it's not 1-1)
For galrath (exemple) you doing do 8 hit to monsters, and 10 for final thrust, for watch yourself it's 4.
But you have adrealine when monsters hit you but i don't know how many (it's not 1-1)
striderkaaru
the adrenaline pool for your attacks all charge at the same time, but they charge separately and they can never over charge. for the sake of simplicity, let's say that 1 attack charges 1 adrenaline.
after 4 attacks, the following skills have the following charges:
watch yourself - 4/4
galrath - 4/8
final - 4/10
after 4 more, it becomes:
watch yourself - 4/4
galrath - 8/8
final - 8/10
when you use an adrenal skill, it drains 1 adrenaline from all of your other adrenaline skills. if you use an attack skill and it hits, it will recharge that 1 adrenaline you lost. so, taking the above scenario after 8 hits, the following things can happen.
use watch yourself:
watch yourself - 0/4
galrath - 7/8
final - 7/10
use galrath and miss:
watch yourself - 3/4
galrath - 0/8
final - 7/10
use galrath and hit:
watch yourself - 4/4
galrath - 0/8
final - 8/10
so, final thrust stays at 8/10 charged if you hit with galrath. you will need only 2 more hits to fully charge it.
this was a very simplified explanation, and there is more math behind it. however, i hope it helped you understand the concept.
after 4 attacks, the following skills have the following charges:
watch yourself - 4/4
galrath - 4/8
final - 4/10
after 4 more, it becomes:
watch yourself - 4/4
galrath - 8/8
final - 8/10
when you use an adrenal skill, it drains 1 adrenaline from all of your other adrenaline skills. if you use an attack skill and it hits, it will recharge that 1 adrenaline you lost. so, taking the above scenario after 8 hits, the following things can happen.
use watch yourself:
watch yourself - 0/4
galrath - 7/8
final - 7/10
use galrath and miss:
watch yourself - 3/4
galrath - 0/8
final - 7/10
use galrath and hit:
watch yourself - 4/4
galrath - 0/8
final - 8/10
so, final thrust stays at 8/10 charged if you hit with galrath. you will need only 2 more hits to fully charge it.
this was a very simplified explanation, and there is more math behind it. however, i hope it helped you understand the concept.
sh4ft3d
Yah, I hate the whole 25 points sytem... It messes up my math sometimes. And also, you gain adrenaline after taking ALOT of damage.
pegase
@striderkaaru yeah but what is system when monster hit you ? You wn adrealine yes, but how much ?
Son of Urza
Roughly, losing 25% of your maximum health results in gaining 1 strike of adrenaline. This is explained in more detail on GuildWiki, but this is the simplified version.