MESMER
Jeweled Chakram
Energy +12(req. 11 Illusion Magic)
Armor +5(while attacking)
Cane
Chaos Damage 11-22(req. 11 Domination Magic)
Energy +3(while Hexed)
Halves Skill recharge of spells(Chance: 7%)
MONK
Smiting Rod
Light Damage 11-22(Req. 11 Smiting Prayers)
Energy +5(While Health above 50 %)
Smiting Rod
Light Damage 11-22(req. 12 Smiting Prayers)
Energy +4(while Enchanted)
WARRIOR
Skull Shield
Armor: 15(req. 7 Tactics)
Reduces Deep Woud on you by 20%
ELEMENTALIST
Fire Wand
Fire Damage 11-22(req. 8 Fire Magic)
Energy +5(while Hexed)
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