Two Handed Broad Sword
mgrifram
Hey how bout seeing a Two Handed Broad Sword (Brave Heart Type). This would have the same dmg as a hammer and allow you to use the Swordsmanship Skills. To make it equal though it would be two handed and you could not use sheild. What does everyone think?????/
Great Idea
Great Idea
Mandy Memory
Quote:
Originally Posted by mgrifram
What does everyone think?????/
Great Idea |
But no really...its not a good idea, not for the fact it would be overpowered...but just because its pointless and would not be balanced with the sword skills (hundred blades...)
Beorn Trollslayer
Quote:
Originally Posted by Mandy Memory
But no really...its not a good idea, not for the fact it would be overpowered...but just because its pointless and would not be balanced with the sword skills (hundred blades...)
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R A C
/signed
but I agree with Beorn. 2 and 1 hand+sheild versions of all melee weapons would be good. All 2 handers would have the slow speed +a slight damage boost and 1 handers would have the fast speed. (except obviously daggers, but who wants 1 dagger plus a sheild that does like, 10 damage? *cough*ogre slaying knife*cough* It would look very strange as well.)
What I really want, is a 1-handed bow. But that'd be dumb.
but I agree with Beorn. 2 and 1 hand+sheild versions of all melee weapons would be good. All 2 handers would have the slow speed +a slight damage boost and 1 handers would have the fast speed. (except obviously daggers, but who wants 1 dagger plus a sheild that does like, 10 damage? *cough*ogre slaying knife*cough* It would look very strange as well.)
What I really want, is a 1-handed bow. But that'd be dumb.
Haggard
I was discussing this with a GW playing friend on the way to school a week ago, and it would be pretty cool.. for one i feel that in some cases damage would be better than defense, but i never did like those hammer skills..
Beorn Trollslayer
Quote:
Originally Posted by R A C
What I really want, is a 1-handed bow. But that'd be dumb.
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Lampshade
Have you ever been hit by a hammer under frenzy? Now imagine that even
FASTER, with +dmg from the quick charging sword skills.
/not signed.
FASTER, with +dmg from the quick charging sword skills.
/not signed.
tuperwho
I have thought this many times myself. There certainly should be 2 handed axes and swords, and even 1 handed hammers. Adjust the speed and damage accordingly, and no problem.
/signed
/signed
Nevin
Not unless it was under something new like..
Two-Handed Sword Mastery
Two-Handed Axe Mastery
Two-Handed Sword Mastery
Two-Handed Axe Mastery
Diablo???
as long as this two-handed sword deals more dmg than a one-handed sword, less dmg than a hammer, and cannot use a shield.
I'll sign
/signed
oh and the crossbow isn't a bad idea either...
I'll sign
/signed
oh and the crossbow isn't a bad idea either...
DeadlyFred
I'm willing to bet one of the future classes will use a 2-handed sword... anyone want to ante up? I think the Warrior has enough class-specific weapons as it is.
Don't get me wrong, I crave the idea... just should be on something new, not just another warrior weapon.
Don't get me wrong, I crave the idea... just should be on something new, not just another warrior weapon.
Mandy Memory
Quote:
Originally Posted by DeadlyFred
I'm willing to bet one of the future classes will use a 2-handed sword... anyone want to ante up? I think the Warrior has enough class-specific weapons as it is.
Don't get me wrong, I crave the idea... just should be on something new, not just another warrior weapon. |
And it will not be swordsmanship, it will be something like Great Weapon Mastery.
NatalieD
Quote:
Originally Posted by Beorn Trollslayer
There's always the payoff of more dmg vs. less armour.
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And it wouldn't be a real tradeoff. No warrior in his right mind would give up damage for some armor, in PVP. And, seriously, warriors do not need a way to do even more damage than they do now. That's just... frightening to imagine.
LightningHell
Very much so agreed. I get beaten up by wars enough, why more?
Leonof
I think this would be on a new profession in chap 3 or something. We get dual wielders in chap 2 so I'm guessing we can have 2handers in chap 3. Just a thought
Leonidas of Ascalon
I'd be happy to see some sort of Bezerker class in Chap 3, maybe it will have a sort of viking theme?? (with druids as well?)
Just an idea... please dont hurt me...
Just an idea... please dont hurt me...
Wretchman Drake
/signed
brings me back to my morrowind days
brings me back to my morrowind days
mgrifram
Hope NCSOFT is reading these!!!! I sent the idea to them and they said I had to get it going on Fansites....Psssst are you there?????
sinisters chaos
Well, as I have heard, teh hammer was highly underpowered in prophecies, so ANET has added some GODLY hammer skills, so stock up on those perf hammers while you can get them low.
Burakus Lightwing
/signed
I'd like to see a big two handed broad sword. A huge Two-handed Dwarven Battle Axe and a One-handed War Hammer. If the Sword can go two hands, then hammer should be a able to go one with a shield.
I'd like to see a big two handed broad sword. A huge Two-handed Dwarven Battle Axe and a One-handed War Hammer. If the Sword can go two hands, then hammer should be a able to go one with a shield.
Mandy Memory
Quote:
Originally Posted by mgrifram
Hope NCSOFT is reading these!!!! I sent the idea to them and they said I had to get it going on Fansites....Psssst are you there?????
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2. If I were you I would be hoping that they arent reading this because of the overwhelming amount of intelligent arguments against it and the equally overwhelming amount of unintelligent arguments for it.
J3mo
/signed
I think GW needs more shocking weapons.
I mean those huge-ass mega weapons of like 2meters lol
Or what about maces ?
I think GW needs more shocking weapons.
I mean those huge-ass mega weapons of like 2meters lol
Or what about maces ?
WasAGuest
/signed for 2 handed swords, 2 handed axes, one handed hammers/maces and crossbows (ever notice the staff attack animation? it looks like crossbow attack - setup, aim and fire).
KosJes
1-hand hammer lol, sorry, but thats pretty creepy actually (sorry for any spelling mistakes, only got 3 hours of sleep). Take a whole mob of bunny thumpers, give them a faster hammer with Flurry or Frenzy and knockdown/interrupt skills. Glad I dont use magic users in PvP
WasAGuest
Quote:
Originally Posted by KosJes
1-hand hammer lol, sorry, but thats pretty creepy actually (sorry for any spelling mistakes, only got 3 hours of sleep). Take a whole mob of bunny thumpers, give them a faster hammer with Flurry or Frenzy and knockdown/interrupt skills. Glad I dont use magic users in PvP
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No, obviously new skills and adjustments would be made. One handed hammers or maces wouldn't have the same power as a two handed. That should go without saying, nor would two handed swords and axes have the same speed as their one handed versions.
Why do it then? Options and variety for more fun.
Edit: Why is it all good ideas for adding fun always shot down for reasons of PvP? Just not make these items available in PvP if it's a concern. Simple fix, tag items and skills that are not "balanced" for PvP use and they'll not be available to use in that game play. /shrug
crimsonfilms
A simple damage and speed adjustment wouldnot be enough. Some skills would need to be adjusted for they are designed around the speed and damage of the weapon.
Hammer warriors have reduced defense (less health and armor from shield) because they can do KD. Swords have bleeding, deep wound and hamstring.
There are a lot to consider.
Hammer warriors have reduced defense (less health and armor from shield) because they can do KD. Swords have bleeding, deep wound and hamstring.
There are a lot to consider.
WasAGuest
Add to new classes down the road then? I think someone else mentioned this as well.
Ristaron
Quote:
Originally Posted by crimsonfilms
There are a lot to consider.
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My opinion on upscaled versions of current weapons is that they should go into another category entirely. In order for that to work, either a new profession would need to be made, or some form of prestige classes would need to be added.
Example: a level 20 warrior can venture to some far-away place where she can train herself to become a berserker. A berserker gains the ability to use two-handed swords and axes well (well, as in how a warrior can use a sword but a monk without a warrior secondary can't use it properly).
Entirely new lines of skills would have to be added for these weapons.
In any case, it's a lot of work, and I don't see it happening for at least another chapter.
Mtank325
They could make a sword-hammer. A swammer.