If nobody finds one..then i can't have one?

Juk3n

Juk3n

Frost Gate Guardian

Join Date: Dec 2005

Tyria

Astral Guard [AG]

W/R

Seem Fair? This is an argument FOR Weapon mod Trader. "it will upset the economy" i hear u shout..well maybe, i reply. but the title of my thread says it all. I f nobody has the item i want for sale then i cant have it! Ever.End. As much as i love Guild Wars (and i mean real love, Give up my first born to play all day with nothing else to distract me love) the system of mods does suck. Now i know that they give enough drops of each item to allow a healthy competition of prices for EVERY type of weapon mod but my solution is simple, Force the players to compete with the Trader. Just like the Runes.

i mean, we have a rune trader yet people still sell/ buy runes from other players..so why not mods?

i know its a petty request, but is it really that unreasonable? Maybe im short sighted in my vision where i can buy what ever i want....Craft my perfect weapon how ever i like and not depending on whether some one has the item i need for sale, if i wake up at 3 in the morn and want a +1axe mastery 20% mod and i am willing to pay Top Buck GIVE ME THE OPPERTUNITY, Mod Trader ftw! Please state reasons Against this, so i might better understand.

Players sell me wood - Anet(trader) sells me Wood. Players sell me Ectos - Anet sells me Ectos - Players sell me Sup Absorp - Anet sells me Sup absorp. Nothing wrong with the Market there nice and Competitive trader sells ectos for 8k, players sell for 7.5, great. Trader Sells 10/10 sundering bowstring for 30k, Players sell for 25-anything under 30k - Whole economy crashes everyone gets rich/poor and leaves guild wars for ever leaving Anet dead!?? Seem Drastic to you? Put it this way...

Ebon hammer upgrade, any hammer with ebon on it is sold to mechant, no one keeps them ever (dont say u do , cos u know u dont u filthy liar) if they were..lets say..2k from mod trader. In the time it takes for me to Spam "wtb ebon hammer upgrade, whisper me pls" in every town and every districts 100 times, i could have killed enough baddies to go get one from the mod trader, CATCH MY DRIFT? Hola back y'all, Have a good night! GW- to the fullesT.

shadowfell

shadowfell

hamonite anur ruk

Join Date: Jan 2006

Echovald Forest

[PhD] Teh Academy

Me/A

Weapons mod trader would be a good idea. I think anyhow. I know it's hard to find the less common mods I know people sell to trader, and it's easy to find say, a sword pommel of foritude, but hard to find someone selling it for a price anywhere near the price guide list. Keeping a mod trader around would certainly put a cap on that market and force players to compete with the trader for business their way. I mean really, do you actually NEED 100k for a sword pommel?

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

The Dev's are looking in to the maybe puting in an auction house system which will help things greatly, get things "out there" and stablize prices and give everyone the ability to really know what value an item has.

In reguards to traders for everything:
Interview with head developer

http://www.guildwars.com/press/inter...e-friday61.php

Quote:
It’s theoretically possible to create an online roleplaying game without a player-driven economy. For example, you could make every variant of every item in the game available for purchase from NPC vendors. But that would take away a lot of the feeling of accomplishment of finding a rare item. Even that might not be enough, because if certain vendors were difficult to find or travel to, then players would still trade amongst themselves at above-vendor prices. More broadly, you could simply disable the ability of players to trade items or to drop them on the ground. None of this sounds particularly fun, and given that Guild Wars uses randomly generated loot, placing every variant of every item in the game on an NPC vendor is certainly not an option for Guild Wars.
I personally want a trader for weapon mods.

R A C

R A C

Lion's Arch Merchant

Join Date: Sep 2005

In my parent's basement

R/Mo

I think a mod trader would be great. I don't wanna stand around LA spamming WTB fire string all day just to have some bot farmer whisper me "i sell 50k ok?".

Minus Sign

Minus Sign

Jungle Guide

Join Date: Feb 2006

Mo/N

Quote:
Players often wonder why we allow prices to float on the traders, and this is fundamentally the reason. Traders are not vendors; they don’t offer an unlimited supply of rare items. They’re just there to facilitate trade between buyers and sellers.
/signed. If it's just "another way" for players to trade ammoung themselves, then why not make that way easier for weapons mods? At the moment, weapons mods are the end all of the uber rich or the get rich quick folks. That's not helpful to a stable economy when a handful of elite farmers (*ducks head with a touch of guilt*) can control one aspect of quick item acquistion. Monopoly is not healthy. Traders--competition!--with people asking rediculiously high prices would be a stabilizing force, not a disruptive one.

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

I thought this AND a green weapon trader would be great additions. Its off-topic, but the green weapon trader would stop the 'lack of interest' effect on green weps. Basically, less people are farming SF and tombs because the items are worth less. But if less people are farming them, theyre less common, and should be worth more! For example if ragos flame staff jumped up to 100k one day, a surge of people would go FA farming and bring it back down, and this would lead to a more 'stable' economy - exactly what Anet want.

PieXags

PieXags

Forge Runner

Join Date: May 2005

The Infinite Representation Of Pie And Its Many Brilliances

The idea for a weapon mod trader (and a green weapon trader as is mentioned in the above post) have been suggested before. Please, if possible follow the forum guidelines for this section. Another thread on this can be found here: http://www.guildwarsguru.com/forum/s...36#post1025336

-Closed-