As the title suggest I trying to find a way to break Shove.
I have a couple builds in mind but they are very energy dependant, as this skill is a lose all adrenaline.
What do you guys think of this skill?
I am tying to come up with some ideas, because I hear Gale is getting its energy cost increased and I bet they fix the exhaustion mechanic sometime soon.
Input appreciated
Trying to break the new skill "Shove"
Kraav
Racthoh
IMO, just an awful skill. Numerous warrior attacks deal as much if not more than this skill.
Kraav
I am not looking at this skill for the damage component. The knockdown effect is the real reason for this skill the extra damage is just gravy.
This is the warrior version of Shock with out the exhautstion.
Just trying to come up with some build ideas, if it turns out to that they are all suboptimal then this skil will go the way of Skullcrack (pure suxage)
This is the warrior version of Shock with out the exhautstion.
Just trying to come up with some build ideas, if it turns out to that they are all suboptimal then this skil will go the way of Skullcrack (pure suxage)
JR
Don't use it on a warrior, use it on a bunny thumper.
Solberg the Exiled
The problem with Shove is that it removes all of your adrenaline, which creates a problem for warriors. Axe warriors in pvp would most often use shock for knockdown then adrenaline spike the target, with shove, that is not possible. Add that to the fact that Shove is an elite makes it not so suitable. I capped this during the preview and I found it to be an okay way to start a battle, but nothing really spetacular.
suiraCLAW
Like JR said: a bunnythumper doesn't need (much) adrenaline.