Trying to break the new skill "Shove"

Kraav

Ascalonian Squire

Join Date: Feb 2005

As the title suggest I trying to find a way to break Shove.

I have a couple builds in mind but they are very energy dependant, as this skill is a lose all adrenaline.

What do you guys think of this skill?

I am tying to come up with some ideas, because I hear Gale is getting its energy cost increased and I bet they fix the exhaustion mechanic sometime soon.

Input appreciated

Racthoh

Racthoh

Did I hear 7 heroes?

Join Date: May 2005

Scars Meadows [SMS], Guild Leader (Not Recruiting)

IMO, just an awful skill. Numerous warrior attacks deal as much if not more than this skill.

Kraav

Ascalonian Squire

Join Date: Feb 2005

I am not looking at this skill for the damage component. The knockdown effect is the real reason for this skill the extra damage is just gravy.

This is the warrior version of Shock with out the exhautstion.

Just trying to come up with some build ideas, if it turns out to that they are all suboptimal then this skil will go the way of Skullcrack (pure suxage)

JR

JR

Re:tired

Join Date: Nov 2005

W/

Don't use it on a warrior, use it on a bunny thumper.

Solberg the Exiled

Lion's Arch Merchant

Join Date: Mar 2006

Xen of Onslaught

N/

The problem with Shove is that it removes all of your adrenaline, which creates a problem for warriors. Axe warriors in pvp would most often use shock for knockdown then adrenaline spike the target, with shove, that is not possible. Add that to the fact that Shove is an elite makes it not so suitable. I capped this during the preview and I found it to be an okay way to start a battle, but nothing really spetacular.

suiraCLAW

Krytan Explorer

Join Date: Feb 2006

Like JR said: a bunnythumper doesn't need (much) adrenaline.