My character slots [if there's 6 of them are as follows]
R/E [formerly R/M, gah]
A/N
W/N
Mes/N
Nec/? [want a good minion user but ranger/ele secondaries are taken, I think I would go Nec/Rit since Minion Master army does benefit from Spirits?]
6th slot? I don't know, i HATE playing a traditional caster style [ele or monk I detest as primaries, never matched my style before, never will now...] I want a different primary for each slot. I guess I might be forced to go Ele/Mo lol [maybe as a smiter type? yeah! ^^

Ok, buff stacking ranger style!
9+1+3 Expertise
11+1 marksmanship
6+1 Beast Mastery
10 fire Magic
rest to wilderness survival
Dual Shot
Savage Shot
Hunter's Shot
Tiger's Fury
Kindle Arrows
Favorable Winds
Conjure Flame
Mark of Rodgort [or other fire hex that might be cheaper *_*]
Idea?
stacking: stance, preparation, skills, enchantment, spirit, and hex to deliver more damage per arrow volley than any other class in the game!!! [yay for Zealous bowstring]
This is obviously a team build since it lacks any defense whatsoever and should be used with a Flat Bow from a high area to make things more dangerous. [Spirit will negate arrow lag time]
I want my Ranger to snipe people with extreme hate damage....
Is there a way to do even more damage? or is this the buff ceiling?
Note: removing defenses on my target will be up to my mesmer or teammates, I'm assuming they know how to play [yeah right...] and I'm firing upon a target with little to no chance of defense...
Any idea on how to make the damage this guy pumps out even stronger?