Best Elite for Ele?
maffa
I'm after some advice here as I've been umming and errring for about a month now and still I have chosen not to carry an elite.
So, I have an ele/ranger with skill points (might be wrong doing it from memory):
16 Fire
10 Energy Storage
10 Wilderness survival
Flare
Fireball
Meteor storm or Shower
Troll Ungruent (healing)
Another ranger healing – get 250% of energy cost back in health
Dust Trap or Spirit
Attune Fire (gain 20% energy back when using fire skills)
Res sygnet or sygnet of capture (obviously not used)
The trouble is I cannot see any decent Elite that would help. There is an elite that returns health and enegy but it only lasts for 10 seconds as opposed to the Attune Fire and Ranger healing (forgot the name) that both last 60 secs.
So any advice, greatly appreciated.
So, I have an ele/ranger with skill points (might be wrong doing it from memory):
16 Fire
10 Energy Storage
10 Wilderness survival
Flare
Fireball
Meteor storm or Shower
Troll Ungruent (healing)
Another ranger healing – get 250% of energy cost back in health
Dust Trap or Spirit
Attune Fire (gain 20% energy back when using fire skills)
Res sygnet or sygnet of capture (obviously not used)
The trouble is I cannot see any decent Elite that would help. There is an elite that returns health and enegy but it only lasts for 10 seconds as opposed to the Attune Fire and Ranger healing (forgot the name) that both last 60 secs.
So any advice, greatly appreciated.
pegasux
Quote:
Originally Posted by maffa
Flare
Fireball
Meteor storm or Shower
Troll Ungruent (healing)
Another ranger healing – get 250% of energy cost back in health
Dust Trap or Spirit
Attune Fire (gain 20% energy back when using fire skills)
Res sygnet or sygnet of capture (obviously not used)
Quote:
Attune Fire (gain 20% energy back when using fire skills)
You get back 30% not 20% =) If you want better energy management then you can use 1 of 3 spells for your elite, Ether Prodigy, Elemental Attunement, or Ether Renewal. Ether renewal would be a waste in your case since you only have 1 enchantment up, so that leaves EP or EA. I myself prefer EP so I don't have to run dual attunements. You of course could also use the Ranger's energy spell Storm Chaser but you have to take elemental damage for it to work though. maffa
Thanks for that I'll give them a try. Its becomming apparent that the Ele elites are not a patch on the other characters. Twas easy with me necro twas either spiteful spirit or offering of blood.
Ah well, you cant always have what you want. Armageddon
I like
Glyph of Energy "Your next Spell costs 20 less Energy to cast and does not cause Exhaustion." Mist Form "For 8...18 seconds, you cannot take or deal damage from attacks." Obsidian Flesh "For 8...18 seconds, you gain +20 armor and cannot be the target of enemy Spells, but move 50% slower." for PvE Rayne Nightfyre
In my experience, the most useful Elementalist elite skill (for PvE) would be one of the two Glyphs. Either Glyph of Energy, which makes your next cast spell cost 20 less energy and removes the exaustion effect from it. The other is Glyph of Renewal, which makes your next cast spell recharge immediately. Both of these are ideal for someone who focuses their build around Meteor Shower. Glyph of Energy is better in situations where you have other spells besides Meteor Shower that you like to focus on, it leaves plenty of energy to use these other spells. Glyph of Renewal is best if you are setting up for a typical "nuking" build in which the main focus is Meteor Shower.
So a good build to use would be: -Immolate (Immolate > Flare, especially later in the game) -Meteor (use this to prevent enemies from running out of your Meteor Shower) -Fireball -Deep Freeze (to keep your enemies from running away from AoEs ![]() -Glyph of Energy or Glyph of Renewal -Meteor Shower -Aura of Restoration -Fire Attunement -12+4 Fire Magic -11+1 Energy Storage -6+1 Water Magic Edit: For your reference: Glyph of Energy: captured in Mineral Springs, from the Avicara boss Hyl Thunderwing. Glyph of Renewal: captured in Perdition Rock, from the Hydra boss Nayl Klaw Tuthan. Wretchman Drake
IMO Elemental Attunement combined with another Ele Attunement of one of the four elements, you can spam spells for nearly a minute straight without worrying about energy.
wheel
List of good general purpose Ele elites in no particular order:Elemental Attunement
Ether Prodigy
Glyph of Energy
Glyph of Renewal
Other than that, more than likely what you're running is subpar, unless it's for some esoteric farming build.
Francis Crawford
Oh, if you're an Ele/R anyway, then for certain areas check out the solo farming builds based around Obsidian Flesh or Mist Form, with Serpent's Quickness to make them recharge before they expire.
Burakus Lightwing
Quote:
Originally Posted by Wretchman Drake
IMO Elemental Attunement combined with another Ele Attunement of one of the four elements, you can spam spells for nearly a minute straight without worrying about energy.
Yes, I've also found Elem Attune to be very effective. Unfortunately the only other Ele Elite that I've found to be very good is Mind Burn. That however is a personal preference. Really depends on the build and how you play.
I like to use Immolate, fireball, meteor, lava font as my ele skills PvE skills, with Elem attune I have no energy probs. But I'm also necro 2ndry so I also like to bring SS as my elite when not using attune as well as parasitic. I have on occasion used W.T and Obsidian Flesh...not great imo. Francis Crawford
Quote:
Originally Posted by Wretchman Drake
IMO Elemental Attunement combined with another Ele Attunement of one of the four elements, you can spam spells for nearly a minute straight without worrying about energy.
When enchantment stripping isn't a concern, Elemental Attunement and Ether Renewal rock.
Too often, however, it's a big concern. ![]() Armageddon
Quote:
Originally Posted by Burakus Lightwing
I have on occasion used W.T and Obsidian Flesh...not great imo.
I use Obsidian Flesh to solo farm Titans
![]() imo its great. Adamant
eather prodigy will solve any energy problems
personally, my favorite ele elite +10 energy regen always, with small amounts of damage taken every so often just have to be careful of exaustion Waylayer
Use Elemental Attunement [elite]+Fire attunement=80% energy recycle,
with these two skills you can stay actively casting for large periods of time. LightningHell
Quote:
Originally Posted by Waylayer
Use Elemental Attunement [elite]+Fire attunement=80% energy recycle,
with these two skills you can stay actively casting for large periods of time. Unless there are Mesmer AI around. Wexnar
Elemental Attunent + your attribute attunent <3
Francis Crawford
Quote:
Originally Posted by LightningHell
Unless there are Mesmer AI around.
Or blood necros.
On the other hand, my last queen farming build used dual attunements. The key was to run fast as soon as something died near me, before the Well of the Profane could appear. LightningHell
Quote:
Originally Posted by Francis Crawford
Or blood necros.
On the other hand, my last queen farming build used dual attunements. The key was to run fast as soon as something died near me, before the Well of the Profane could appear. That would be Death necros. Rend is nasty, too, but that's Curses. dgb
Quote:
Originally Posted by LightningHell
That would be Death necros.
Rend is nasty, too, but that's Curses. Blood has Strip Enchantment. Vermilion Okeanos
I can't find anything more godly than ether prodigy.
Not even the damage you recieve is a problem. (at least it shouldn't) Ether prodigy does something for ele that ele needed the most. Getting back into shape. LightningHell
Quote:
Originally Posted by dgb
Blood has Strip Enchantment.
Yes, but he was talking about Well of the Profane. Also, Strip Enchant only strips 1 enchant, and he most likely has a cover.
Rhunex
If I'm solo farming, my favorite elite is Elemental Attunement. I've never ran out of energy using dual attunements in a battle, so it's definately a must if I'm alone.
If I'm in a group and it's the burden of smiting everything isn't placed on me, then I generally use less energy, spread my spells out and such, and I usually take a Mind spell with me(Burn, Freeze, or Shock, depending on my dominant attribute). What I like about the Mind spells is that there are few, if any monsters, who have more energy than me at the beginning of a battle, and doing 100+ damage instantly is always a good way to start a fight I think.(Please, I don't want to see flames about the use of any of the Mind spells, if you don't like them, I honestly don't care.) Shred Dread
All of you nukers out there have probably had this experience...
You're using spells that take a lot of energy to cast (ex. Rodgort's Invocation, Meteor Shower, etc.) You're doing fine when all the sudden you get attacked by a meleer. You try to fight back as well as an elementalist can, when you suddenly realize you're out of energy...you're most likely dead a few seconds after this. BRING ELEMENTAL ATTUNEMENT...it helps ![]() oljomo
Hi
there is no best elite for ele, there is a best elite for certain builds of ele, even then with some of them its debatable fire nuker: probably attunement, but prodigy is more worthiwhile if in an enchant strip heavy area air spiker same as above, but lightening surge might be useful to get the damage to hit at one precise moment in time, earth tank ether renewal cos of the amount of enchantments youll be running, but obsidian flesh gets a look in if your in an enchant stripping heavy area basically almost every elite has a build that can, (or will) enable them to be useful. Even water trident can be useful in pvp at stopping people running. oljomo Grammar
Elemental Attunement, Glyph of Energy, and Glyph of Renewal.
Unless your doing something out of the ordinary (such as earth ele tanking), those three are by far the best ele elites in the game. Which of the three you take depends on the nature of the spells in your particular build Unless, of course, your an air ele, which case Elemental Attunement should be the only elite you ever take. Dual attunements allow to machine gun low recharge air spells non-stop (usually Orb, Strike, Enervating, and Blinding/Javalin). Francis Crawford
Quote:
Originally Posted by LightningHell
Yes, but he was talking about Well of the Profane. Also, Strip Enchant only strips 1 enchant, and he most likely has a cover.
I actually meant Blood, because Strip seems to be more common than Rend or Well of the Profane.
That might be a bit in my imagination, however, because I could be conflating Strip and Shatter. And a mob of Strippers -- :: pause to consider that pleasant image:: -- a mob of Strippers or Shatterers can make short work of cover enchants. LightningHell
Well, you said Well of the Profane
![]() And I think Shatter is much much much more common. Grammar, put Ether Prodigy in? MasterDinadan
Looking at your attack skills, I would DEFINATLY use Ether Prodigy and Aura of Restoration.
Just make sure that you recast Aura of Restoration every time you use Ether Prodigy (unless you aren't taking ANY damage, then don't bother). Because you aren't using many other exhaustion skills, the exhaust from EP will barely be noticable. EPs self-damage side effect is not very noticable if you keep casting spells instead of letting your energy get too high. neoteo
Glyph of Energy "Your next Spell costs 20 less Energy to cast and does not cause Exhaustion."
its the best becose does not cause Exhaustion and Your next Spell costs 20 less Energy since energy is what we need more , with this build i can be casting non stop. all heavy dmg skills and dobble showers .. i didnt find any better nuker build for pve yet. ele/mesmer ragos flame staff sup rune of fire sup rune of energy storage sup rune of vigor 16 fire 15 energy storage 3 inspiration mantra of resolve arcane echo meteor shower glyph of energy rodgors invocation meteor fireball rez sig and goes like this , mantra of resolve , arcane echo , meteor shower , glyph of energy , meteor shower ( the one in arcane place ) , meteor , fire ball , glyph of energy ( by this time glyph is recharged ) , rodgors invocation , meteor , fireball , glyph of energy , meteor shower ... and so and so on , when arcane echo comes up , dobble shower goes ... resolve also always goes on everytime it comes on ... sometimes is not needed but im used to cast it all the time , so i wont get interupted , its anoying ![]() Francis Crawford
Why are you using Rago's Flame Staff when your only enchantment is Arcane Echo? Just because it's green and looks cool?
Evilsod
Quote:
Originally Posted by Francis Crawford
Why are you using Rago's Flame Staff when your only enchantment is Arcane Echo? Just because it's green and looks cool?
Probably is their reason
![]() I prefer Ragos Flame Wand and the collectors 20/20 Artifact. Nothing beats a MS taking 1.25seconds to cast when the 2 bonus' stack. Glyph of Energy? If your been eaten alive by exhaustion you're either doing too many long PvP battles or you need a new build/your team sucks in PvE. Earth its useful purely because earthquake has a shorter cooldown allowing for many more combos. Ele Attunement i'm not a huge fan of in PvE, its fun to use if your not using Meteor Shower, but in Factions there seems to be that many skills directed towards enchantment removal i can see this skill been totally useless. Mainly why i favour Renewal, If your Fire Attunement gets removed, then perhaps you should've considered 'Renewing' it (could you do that with Echo? No!) I do love Ether Prodigy though when im using Air Magic for the purpose of driving warriors round the bend with conditions. floplag
wait a tick .. attunements stack ? i was told they did not .. guess its time for a field trial
that having been said, i love Ele attunment and it gets my vote here neoteo
i have the milios eye and rago flame wand too ... anymore green you want to know if i have ?
i use rago becose i like to have 90 energy always and that is a build for PVE not long PVP runs its for long PVE runs , i like to cast non stop as i said , and i let battery necros feed monks ... i dont call for energy torquemada
I'd prefer Glyph of Energy/Renewal to Ellie Attune in your case since youre pure fire (ele part at least), so Fire Attune is enough IMO.
LordMahal
Never had much use for mind burn, I can make enemies burn for 9 seconds without waisting my elite slot and causing exhaustion. Ive always like Glyph of elemental power. Works great for a massive Mind Shock strike. Im not sure if there are too many other non aoe spells that can put out the damage Mind shock/glyph of power does. A few earth ones sure, aftershock being one. But for elite, unless im screwing around and using virulance on a burning foe, I use ele attunement... Ether renwal just doenst cut it, and I dont need to be losing life because of Prodigy. If you know how to manage exhaustion, you dont need glyph of energy.
Francis Crawford
I use Glyph of Energy in builds where the only exhaustion-causing spell is an unechoed Meteor Shower. I.e., it has nothing to do with exhaustion.
In theory Glyph of Energy makes Gale more reusable as an interrupt; in practice that's 2 seconds of casting to get off an interrupt, so it rarely comes into play. True confession: I once Arcane Echoed Gale to totally disable a monk boss -- and then the party waited around for a couple of minutes for my exhaustion to wear down. Oops. LightningHell
Quote:
Originally Posted by Francis Crawford
True confession: I once Arcane Echoed Gale to totally disable a monk boss -- and then the party waited around for a couple of minutes for my exhaustion to wear down. Oops.
IMO, it's worth it, since otherwise Willa stop the group for another two hours or so.
![]() Francis Crawford
Quote:
Originally Posted by LightningHell
IMO, it's worth it, since otherwise Willa stop the group for another two hours or so.
![]() Of course, on another occasion I had the bright idea to knock him down w/ Meteor Shower. So he put up Mark of Protection between the first and second hit. And RoFs for another casting. Basically, killing a monk boss usually seems to come down to running them out of energy. I suspect that e-denial is actually more efficient than just damaging them into forced heals. torquemada
Quote:
Originally Posted by LightningHell
IMO, it's worth it, since otherwise Willa stop the group for another two hours or so.
![]() ![]() Evilsod
Eles + Willia the Unpleasant = Superboss triumphant.
Mesmer + Willia the Unpleasant = Fun ![]() Diversion works just as well as Power Block since she has a limited skill base 1 question. Glint vs Willia, could Willia actually die? dinocroc109
Quote:
Originally Posted by maffa
I'm after some advice here as I've been umming and errring for about a month now and still I have chosen not to carry an elite.
So, I have an ele/ranger with skill points (might be wrong doing it from memory): 16 Fire 10 Energy Storage 10 Wilderness survival Flare Fireball Meteor storm or Shower Troll Ungruent (healing) Another ranger healing – get 250% of energy cost back in health Dust Trap or Spirit Attune Fire (gain 20% energy back when using fire skills) Res sygnet or sygnet of capture (obviously not used) The trouble is I cannot see any decent Elite that would help. There is an elite that returns health and enegy but it only lasts for 10 seconds as opposed to the Attune Fire and Ranger healing (forgot the name) that both last 60 secs. So any advice, greatly appreciated. Best elite: Mind Burn **But if you tend to use alot of energy, I would go with the elite energy renewal skill (whats it called again? ![]() |