FoW Axe Solo Build
bos_dr
i use cleave cuz its pure damage and u can easily spam it really fast.
beastfromtheeast
y dont u use triple chop instead of cleave?
u can dmg the enemies around u with it like cyclone.

Ryn
Quote:
Originally Posted by Holy
However for begginers i would reccomend doing 3 then 6.
DO NOT KILL/ATTACK SKALES
skills:
Cleave
Cyclone Axe
Watch Yourself
Frenzy
Shields Up
Doylak signet
HEaling Signet
Sprint
Attributes
Strength (12) 11+1
Axe Mastery (13) 10+3
Tactics (12) +1 (minor rune) +1 (helm)
**i use the collectors Crimson Carapace Shield + a 15^50% zealous axe with armor+7 vs Physical attacks (a stance axe would work just as good).
*first of all i know many of u would say --Frenzy?? ur crazy...but then again i farm it with 6 spiders on me with Frenzy up all the time and recieve 0-2dmg
(2s are rare but do happen and u have the ocasional 3-5dmg.)
*so here is how this goes:
Once u have killed off all the dryders and have armored spiders left its time to pull them back and engage them. do not use any stances untill u have pulled them back far enough, then use healing signet, sprint to them to evade the arrows and after u have started attacking activate Doylak Signet + Shields Up + Watch Yourself. spam these skills the whole time Once that is done activate Frenzy(it is 8 seconds long and has a 4 second recharge so keep it up all the time). With Frenzy, Cleave (+27 dmg) should recharge every second...which quickly adds up to killing a spider in 10seconds or less.
Cyclone axe is there for a reason...that reason is Healing Spring. Although it is not the end of the world if a spider activates healing spring, because with frenzy and cleave i manage to keep the spider i was attacking at the same health it was before HS was activated, but the run is much slower if HS goes up.
How do u know if a spider is about to use Healing Spring? the moment an adjacent spider stops attacking it is either for Apply Poison or Healing Spring...since the chance is 50/50 i spam cyclone all the time.
This is Basicly it..if ur looking to see how to get to the cave in the 1st place
Racthoh explains that very well...so take a look at his build.
**A Complete run leaves me with 3-4 shards and alot of spider legs (almsot always more than 1000g worth)
I Will put up pictures soon

i found HSpring not that much of a problem, as long as you keep them a bit sepperate from eachother. Maybe its just me but if you the group together and i stand between them i am under the impression that the other spiders dont use it anyway.
Dolyak and Watch yourself is enough defence for me for staying alive against 9 or 12 spiders, although with 12 spiders you have to use HSig a lot. Ofcourse ill try to aggro them by 3 but if you accidentily aggro more of them, really no problem.
I take mending instead of shields up with me on 3 attr. the degen is only -2.
50% less poison degen. which makes me use Hsig less, which gives me more time for killing spiders.
Lt.Crumpet
hmmm...PULLING the spiders out of the cave....nice alternative to takin like 20 of em on my first run....maybe i should use my thinker more often. it works, i just didnt execute it very well.
thx mate!
thx mate!