Thinking about purchasing...
Arkanos
I am currently playing WoW right now, and am getting fed up with Blizzard. They are raking in millions a month and can't keep servers up. This is one of the many things that pisses me off about the game, but I guess that doesnt matter.
I cant find a trial of GW, so I thought Id ask some questions.
What's the PvP like?
Is there end game content?
Is the game easy to understand?
Since it doesn't have a monthly fee, are there a bunch of annoying kids running around?
Are there instance-type zones?
Could you compare it to WoW?
Thanks in advance.
I cant find a trial of GW, so I thought Id ask some questions.
What's the PvP like?
Is there end game content?
Is the game easy to understand?
Since it doesn't have a monthly fee, are there a bunch of annoying kids running around?
Are there instance-type zones?
Could you compare it to WoW?
Thanks in advance.
azuresun
I can't answer all of the questions, but I can tell you that the majority of the game is instanced.
Towns, outposts, and missions are the only areas where there are a multitude of other players. You can form groups, trade, chat, etc. there. Then when you leave to enter a mission or go into the country side, you and your party only get your own instance of that area. So you will never have to wait for re-spawns, worry about being player-killed, wait for access, or be in contention with other players for loot ( Guild Wars assigns drops to be people in your party).
Towns and outposts also have their own "districts" which you can seamlessly warp to. This is done to reduce lag on the servers. There are also international districts where people from all different servers can meet.
You can "travel" quickly from towns/missions/outposts that you have already been too with the click of the mouse.
For what it is worth, Guild Wars is very different from any other game I have played. It has been a very unique, challenging, and enjoyable experience so far. The graphics are spectacular.
There is a ton of end game content. You reach the level cap about 1/2 way through the PvE campaign. The game was designed to reward players for skill rather than hours played or how good your characters gear is.
I hope this was helpful. And if you do decide to try it out, which I highly recommend, then welcome to Guild Wars!
P.S. People with the Factions pre-orders get a 14 day trial key for the original Prophecies campaign, maybe you could acquire such a key from some here?
Towns, outposts, and missions are the only areas where there are a multitude of other players. You can form groups, trade, chat, etc. there. Then when you leave to enter a mission or go into the country side, you and your party only get your own instance of that area. So you will never have to wait for re-spawns, worry about being player-killed, wait for access, or be in contention with other players for loot ( Guild Wars assigns drops to be people in your party).
Towns and outposts also have their own "districts" which you can seamlessly warp to. This is done to reduce lag on the servers. There are also international districts where people from all different servers can meet.
You can "travel" quickly from towns/missions/outposts that you have already been too with the click of the mouse.
For what it is worth, Guild Wars is very different from any other game I have played. It has been a very unique, challenging, and enjoyable experience so far. The graphics are spectacular.
There is a ton of end game content. You reach the level cap about 1/2 way through the PvE campaign. The game was designed to reward players for skill rather than hours played or how good your characters gear is.
I hope this was helpful. And if you do decide to try it out, which I highly recommend, then welcome to Guild Wars!
P.S. People with the Factions pre-orders get a 14 day trial key for the original Prophecies campaign, maybe you could acquire such a key from some here?
Kakumei
Quote:
Originally Posted by Arkanos
What's the PvP like?
Is there end game content? Is the game easy to understand? Since it doesn't have a monthly fee, are there a bunch of annoying kids running around? Are there instance-type zones? Could you compare it to WoW? |
2. Yes, but not too much, as far as Chapter 1 is concerned. PvP is designed to be a sort of endgame, but that's pure personal preference.
3. I thought it was, having zero MMO or MMO-like background, but a friend coming from WoW said that GW's interface was awfully clunky, so I dunno.
4. Yes. You tend to learn to tune them out, however.
5. 90% of the game is instanced. Only towns, where you group with others, are not instances.
6. I wouldn't compare the two directly, no. WoW is a typical MMO. GW is definitely not.
quickmonty
Quote:
Originally Posted by Arkanos
I am currently playing WoW right now, and am getting fed up with Blizzard. They are raking in millions a month and can't keep servers up. This is one of the many things that pisses me off about the game, but I guess that doesnt matter.
I cant find a trial of GW, so I thought Id ask some questions. What's the PvP like? Is there end game content? Is the game easy to understand? Since it doesn't have a monthly fee, are there a bunch of annoying kids running around? Are there instance-type zones? Could you compare it to WoW? Thanks in advance. |
2) yes
3) should be easy for an experienced gamer
4) to some extent
5) yes
6) never played WoW
Arkanos
Is the PvP like set up in an arena (like battlegrounds in WoW), or is it world PvP? Are there PvP rewards like weapons and armor?
Kakumei
Quote:
Originally Posted by Arkanos
Is the PvP like set up in an arena (like battlegrounds in WoW), or is it world PvP? Are there PvP rewards like weapons and armor?
|
There aren't exactly PVP rewards as such, no. Winning in Heroes' Ascent grants random members of the team rare items, but they're nothing that can't be found elsewhere.
Sagius Truthbarron
Quote:
Originally Posted by Arkanos
What's the PvP like?
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Quote:
Originally Posted by Arkanos
Is there end game content?
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Quote:
Originally Posted by Arkanos
Is the game easy to understand?
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PvP is also a learning process, and many people who play the higher-end will expect you to know everything that they know when you first get into their group. Builds take planning and thinking ability. Then there is strategy.
Overall, its pretty easy to get a hang of. Though, somehow, many people seem to have no idea what they are doing.
Quote:
Originally Posted by Arkanos
Since it doesn't have a monthly fee, are there a bunch of annoying kids running around?
|
Before it used to be pretty bad, with people continually drawing genetals on the Mini-map, but I haven't seen that (suprisingly) in months. Those people now pretty much do nothing but hang out in Random Arena District 1 and Maharan's Grotto.
Quote:
Originally Posted by Arkanos
Are there instance-type zones?
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Quote:
Originally Posted by Arkanos
Could you compare it to WoW?
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For some info about the game, I suggest checking out www.guildwiki.org
Arkanos
Quote:
Originally Posted by Sagius Truthbarron
Most of the game is instanced. Maybe you should read a bit more about the game
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Sagaris
Don't think.
Defender Of Orth
Quote:
Originally Posted by Arkanos
I am currently playing WoW right now, and am getting fed up with Blizzard. They are raking in millions a month and can't keep servers up. This is one of the many things that pisses me off about the game, but I guess that doesnt matter.
I cant find a trial of GW, so I thought Id ask some questions. What's the PvP like? Is there end game content? Is the game easy to understand? Since it doesn't have a monthly fee, are there a bunch of annoying kids running around? Are there instance-type zones? Could you compare it to WoW? Thanks in advance. |
Okay......here we go
Its fast and action packed, and most fights dont last more than thirty minutes (Unless its a very good fight)
There are quest to do afterwards, skills to unlock, and PvP.... And New armors That look very nice

Very easy, however you might want to do some PvE before you step into the PvP ring
Quite a few Doorknobs, however I play WoW also and they have just as much
Guild wars is all instanced, except for towns.
Guild Wars and WoW are the same like a Tank and a Honda...you drive them both (both MMO) but there very diffrent
EDIT: I got a free key somewere, send me a PM and I will give it to you
SilentAssassin
all those questions are answerd
the only thing I got to say:
I bought collectors edition it cost me 70 euros, I've played 1000 hours over 10 months on guildwars and still not bored.
Take your calculator and count the money you spend for WoW for 10 months
GuildWars : prophecies is atm 30-40 euros? dunno could be lower or a bit higher, but its nothing when you look at the fun you get from it.
I advice you to wait for factions and buy factions, later you can discide if you like it to buy prophecies
the only thing I got to say:
I bought collectors edition it cost me 70 euros, I've played 1000 hours over 10 months on guildwars and still not bored.
Take your calculator and count the money you spend for WoW for 10 months

GuildWars : prophecies is atm 30-40 euros? dunno could be lower or a bit higher, but its nothing when you look at the fun you get from it.
I advice you to wait for factions and buy factions, later you can discide if you like it to buy prophecies

Balance
I think there's a pre-order package for Factions that gives a 14-day trial of Prophecies, but I'm not entirely sure.
http://www.amazon.com
http://www.amazon.com
Studio Ghibli
Quote:
Originally Posted by Arkanos
Is the PvP like set up in an arena (like battlegrounds in WoW), or is it world PvP? Are there PvP rewards like weapons and armor?
|
Former Ruling
So, yes, there are several different stlyes of arena-style pvp. Theres Random 4vs4 (you dont pick your party), 4vs4,, 8vs8 tournament style, and 8vs8 guild (clan) battles in cp1.
ch2 (factions) offers 12vs12 semi-random (you only pick part of your group), and 8vs8 random.
Most PvP as reward offers "Faction with the gods" when you kill someone. You can spend this faction to unlock more skills, weapon upgrades, and runes (upgrades for armor).
The 8v8 tournament style (called Hero's Ascent) offers that, plus another reward called "Fame". You get Fame for each round of the tournament you beat, and fame adds up to "Rank" (Like you need 20 fame to get rank 1). With rank their are special emotes you can do to prove to other players that you have Pvp'ed for a long time and earned that rank.
ch2 (factions) offers 12vs12 semi-random (you only pick part of your group), and 8vs8 random.
Most PvP as reward offers "Faction with the gods" when you kill someone. You can spend this faction to unlock more skills, weapon upgrades, and runes (upgrades for armor).
The 8v8 tournament style (called Hero's Ascent) offers that, plus another reward called "Fame". You get Fame for each round of the tournament you beat, and fame adds up to "Rank" (Like you need 20 fame to get rank 1). With rank their are special emotes you can do to prove to other players that you have Pvp'ed for a long time and earned that rank.
eternal pho
no monthly fee= lots of player= countless immature little kids who talk smack
(WoW has mor adult and mature players, so thats why i like it better)
(WoW has mor adult and mature players, so thats why i like it better)
Don Zardeone
I could be wrong but
WoW = multiplayer questing
GW = multiplayer questing + multiplayer fighting
WoW works with several servers right? And afaik they aren't connected in any way. WoW doesn't allow people from all over the globe to fight eachother right?
I spoke with some ex-hardcore WoW players and they told me that a GW-like world championship would be impossible in WoW. WoW, they say, is all about grinding, getting items, getting better items, killing the same boss over and over until you get your item and above all, waiting for your server to get back online.
In GW, you can fight anyone and I've never seen the server being down for no reason.
Correct me if I'm wrong O.o
WoW = multiplayer questing
GW = multiplayer questing + multiplayer fighting
WoW works with several servers right? And afaik they aren't connected in any way. WoW doesn't allow people from all over the globe to fight eachother right?
I spoke with some ex-hardcore WoW players and they told me that a GW-like world championship would be impossible in WoW. WoW, they say, is all about grinding, getting items, getting better items, killing the same boss over and over until you get your item and above all, waiting for your server to get back online.
In GW, you can fight anyone and I've never seen the server being down for no reason.
Correct me if I'm wrong O.o