Your favorite elemental mod?
Mournblade
Search is currently disabled... grrr.
When you use an elemental mod on your weapon, which do you prefer? I know there are obvious situations - fire vs. ice types, etc. But is there one that is better in more situations than another? One in particular thats less easily defended against? (In PvE!)
Thanks everyone!
When you use an elemental mod on your weapon, which do you prefer? I know there are obvious situations - fire vs. ice types, etc. But is there one that is better in more situations than another? One in particular thats less easily defended against? (In PvE!)
Thanks everyone!
quickmonty
If I had to chose an elemental mod, and only one, it would be fire.
Kate Bloodspirit
EDIT Yeah my bad, I misunderstood the post. I like cold the best.
Kerrick??
Quote:
Originally Posted by Mournblade
When you use an elemental mod on your weapon, which do you prefer?
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Quote:
Originally Posted by Kate Bloodspirit
Enchanting.
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That aside.. I personally prefer Air.. though i'm not really sure why; just personal opinion I guess.
RandomEngy
Usually I just use Earth, since basically no one takes anti-earth skills or equipment.
Queenie
I like the air mods. ^^
areomancer ftw!
areomancer ftw!
HawkofStorms
Ebon (earth) is worthlessly bad (there isn't even a Conjure Obsidian skill). Granted, the fact that nobody expects it does make it sort of useful. I think its actually kinda funny to use it in PvP, for as Random said, nobody brings anti earth armor/equipment.
Fire is probably better for PvE.
Fire is probably better for PvE.
eudas
I'd have to say Ebon, for no particular reason other than it sounds cool and I don't think anything really defends much against it. Then again, if things like Titans are strong against one element and weak against another, then to a third element they're probably agnostic, so it doesn't matter so much. Could maybe cut out some AL on warriors if you're fighting PvP, I guess.
eudas
eudas
Lord Iowerth
Ebon! Yes, I love the earth damage ... with my mighty conjure earth spells! ...
/sarcasm
In all seriousness, I prefer Fiery (not the Guru poster, but the weapon mod ... sorry Fiery!
). Since alot of the higher level areas in and around the southern shiverpeaks are infested with ice golems ... plus fire has other utility like mark of rodgort (from your average nuker backline ele) where you can catch things on fire ... and who doesn't love that? Plus all your plants (like Kryta titans) take extra damage from fire ...
/sarcasm
In all seriousness, I prefer Fiery (not the Guru poster, but the weapon mod ... sorry Fiery!

Seef II
Shocking for PvE (thunderclap, glimmering mark, iron mist) if you ever run those, Ebon without exception for PvP. Shocking works well against most stuff, Fiery is good in the Shiverpeaks, Icy good for the last mission, Ebon just kinda stinks in PvE.
Winterclaw
Ice. Always liked it and it goes with my GWG name.

Gunz Blazing Smile
I met someone who wanted a IDS really BAD just because he belived it was THE BEST! I don't belive its the best, try attacking a ice imp with an IDS and see how fast you can kill it without any skills.
I'd say I'll go with Fire or Air. Why? I really don't know... I just like going around with the conjures and then start slashing at someone.

I'd say I'll go with Fire or Air. Why? I really don't know... I just like going around with the conjures and then start slashing at someone.
Caldec
id say use ebon for PvE bcuz only ranger type monsters have good defense it but htye have good defense against all ele mods so that doesnt matter so yea thats my opinon.
Mournblade
Plenty of variation I see. Thanks everyone for your opinions. =)
Coolniceronguy
Hmmm.... tough call. I have a sword collection with all four elements. I would say my IDS is my favourite though. I waltzed through the Ring Of Fire Island missions with my warrior.
Lord Iowerth
Quote:
Originally Posted by Caldec
id say use ebon for PvE bcuz only ranger type monsters have good defense it but htye have good defense against all ele mods so that doesnt matter so yea thats my opinon.
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IE:
Fire mods > ice golems
Icy mods > Burning Titans
Air ?
Earth ?
If your target has no weakness or +AL to ebon (earth) damage, would you not just be doing the same amount of damage you'd do with a non-elemental weapon in the first place? 15-22 slashing damage on a regular sword = 15-22 earth damage with an ebon-hilted sword, right?
Mtank325
Quote:
Originally Posted by Queen Christie
I like the air mods. ^^
areomancer ftw! |

I also like it because it seems like more people use it in GvGs. I use pyromancer gloves and boots, but when people use fire comes not that many know how to use it effectively so I think I might just go full aeromancer.
lyra_song
Has to be Fire, because burning has lots of degen and is quick.
aB-
Quote:
Originally Posted by Lord Iowerth
Stop me if i'm wrong ... but this doesn't make much sense to me. For an element type to be doing any extra damage, it would have to be against a foe that has a "weakness" to it (we're talking PvE here) ... excluding conjures, of course ...
IE: Fire mods > ice golems Icy mods > Burning Titans Air ? Earth ? If your target has no weakness or +AL to ebon (earth) damage, would you not just be doing the same amount of damage you'd do with a non-elemental weapon in the first place? 15-22 slashing damage on a regular sword = 15-22 earth damage with an ebon-hilted sword, right? |
TheGuildWarsPenguin
Earth FTW.
If im using a weapon spell, cold.
If im using a weapon spell, cold.
Mandy Memory
depends if someone has mark of rodgort, thunderclap, or spinal shivers.
Turbo Wombat
For me, it depends on the situation.
Fire - Shiverpeaks, Mark of Rodgort
Cold - Spinal Shivers, Ring of Fire
Lightning - Iron Mist
Earth - Catch people off guard
On a side note, a shocking hammer and Iron Mist is really funny, allthough impractical due to skill points, in PvP. I've also allways thought that the Earth Ele's have gotten the shaft in the Conjure catagory... I think they need Conjure Gravel or something
Fire - Shiverpeaks, Mark of Rodgort
Cold - Spinal Shivers, Ring of Fire
Lightning - Iron Mist
Earth - Catch people off guard
On a side note, a shocking hammer and Iron Mist is really funny, allthough impractical due to skill points, in PvP. I've also allways thought that the Earth Ele's have gotten the shaft in the Conjure catagory... I think they need Conjure Gravel or something

Mandy Memory
Conjure Obsidian, or Conjure Diamond...once these are added...ill run earth.
Makkert
Quote:
Originally Posted by RandomEngy
Usually I just use Earth, since basically no one takes anti-earth skills or equipment.
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Obsidian Flame is armorignoring, and therefore not many players take Earth armor. Eles tend to take either Air or Fire armor.
The Noble Savage
lightning...shocking.... goes thru armor (well penetration :P )
Makkert
Quote:
Originally Posted by The Noble Savage
lightning...shocking.... goes thru armor (well penetration :P )
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no, that is not correct.
Unless it says so, it doesn't have armorpenetration. Quite some lightning skills have armorpenetration. However adding a lightning mod to a weapon doesn't give the weapon armorpenetration.
kind regards,
Makkert
Tarkin
To fight in partys fire...
To fight alone earth...
To fight alone earth...
Rancour
I am pretty sure that Shocking mod on a weapon gives it some armor penetration. I haven't tested it, so correct me if I'm wrong.
Either way, fire is probably the most versatile element. It's good against plants, good against ice and good against undead.
Either way, fire is probably the most versatile element. It's good against plants, good against ice and good against undead.
Align
It doesn't. In much the same way that holy damage doesn't ignore armor. There's just a lot of Lightning skills that have AP and a lot of holy damage skills that ignore armor.
It does not depend on the element, but rather on the skill.
Also, Ebon ftw.
It does not depend on the element, but rather on the skill.
Also, Ebon ftw.