Enhancement to CTRL and ALT keys.

Ishmaeel

Lion's Arch Merchant

Join Date: Jan 2006

Here I am, in Lion's Arch, for example. I mouse over to the clump of people over there and the names of those who happen to be positioned near my pointer light up, so I can see who they are and target them easily.

I press CTRL and (woot!) every human player in the screen have their name lit up.

I press ALT and (yipee!) every NPC in the screen have their name lit up. I move my mouse toward Alesia so I can target her and add her to my party.

Suddenly, all the players near my pointer get highlighted, the screen is filled with blue names, the game, in an attempt to accomodate all the names together, stacks the names like so, and Alesia's name runs away from under my pointer. I move my mouse again, yet more names light up and Alesia's name scurries off to the other corner and so on. I end up chasing one green name amidst the torrents of the ever-changing sea of blue names. It gets even hairier in tight combat situations where you are trying to target the monk in the mob to beat the divine favor out of him, only to end up targeting one of your teammates.

Here's the fix that I want to see: If I am currently pressing CTRL or ALT keys, please-oh-please disable the pointer-vicinity highlighting so I can just click on that guy I'm interested in targeting, instead of a random guy who is minding his own business over there.

I hope I have been clear and I'm sorry if this has been posted before.

Phoenix Avenger

Phoenix Avenger

Frost Gate Guardian

Join Date: Mar 2005

Wisconsin

Eternal Knights

E/Mo

This has also bugged me at times. I would enjoy seeing this implemented

Sientir

Sientir

Lion's Arch Merchant

Join Date: Mar 2006

At DigiPen.

Biscuit of Dewm [MEEP]

/signed

I HATE that. At times, it seems like you have to run up to the NPCs just to reduce the name saturation.

Yarrick

Frost Gate Guardian

Join Date: Sep 2005

Serbia

We Never Sleep [ZzzZ]

/signed big time...

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Besides that I think you're showing an unhealthy interrest in Alesia, I sign this

Mathias Deathwater

Mathias Deathwater

Frost Gate Guardian

Join Date: Oct 2005

In a maze of twisty passages, all alike

Fifteen Over Fifty

Definitely /signed. If someone else hadn't brought this up, I was probably going to.

Goats17

Goats17

Wilds Pathfinder

Join Date: Feb 2006

House Zu Heltzer, laughing at them.

The [GEAR] Trick

N/Me

/signed, /signed,/signed

Rayne Nightfyre

Rayne Nightfyre

Wilds Pathfinder

Join Date: Dec 2005

Acolytes of Lyssa [AL]

Me/A

Excellent idea, I agree.

/signed.

Ishmaeel

Lion's Arch Merchant

Join Date: Jan 2006

Quote:
Originally Posted by Sientir
...name saturation.
You coined an excellent term. Me likey.

Quote:
Originally Posted by Silent Kitty
...unhealthy interrest in Alesia...
What can I say? I have a crush on her. I weep every time something crushes her skull.

Thanks all for the signatures.

Praetor

Praetor

Frost Gate Guardian

Join Date: May 2005

Somewhere over the rainbow

Devil Me [DEvM]

E/D

That effect is just how the display is programmed. Regardless of what button you're pressing, your mouse reveals any "names" you're pointed it. Changing that isn't the simplest of programming, though a.net has done many useless, tricky interface changes. Don't ask why.

DeathDealer

DeathDealer

Lion's Arch Merchant

Join Date: Nov 2005

The Dark Side of the Moon....and I'm goin' back real soon

Guildless

R/Mo

/signed....that has always bugged me...

bilateralrope

bilateralrope

Desert Nomad

Join Date: Nov 2005

New Zealand

Xen Of Onslaught (Xen of the Pacific division)

/signed

Quote:
Originally Posted by Silent Kitty
I think you're showing an unhealthy interrest in Alesia
/also signed

WiLdFiRe111

Frost Gate Guardian

Join Date: Feb 2006

Melbourne, Australia

[LBS]

/signed, this is a great idea.