Wards Need To Cause Exhaustion

shezbian

Academy Page

Join Date: Oct 2005

Wards are overpowered.
You can have 5 earth magic and be guaranteed 10+ seconds of 50% decrease speed or 50% melee. You can't db in melee either.
IMO, they get spammed too much..
SURE, you can AOE, but look at the popular IWAY AOE spells.
Metoer Shower 25 energy exhaustion
Maelstorm 25 energy exhaustion
Why don't the damn wards cause exhaustion then??
I'ts not fair! It makes kiting too damn eazy too!
They are overpowered on altar matches also. ANET, please nerf
these overpowered skills that create wells of doom. Well of profane
itself costs 25 ENERGY. Melee and Foes cost 15!!! That's not fair!
Exhaustion on next skill update plz.

twicky_kid

twicky_kid

Furnace Stoker

Join Date: Jun 2005

Quite Vulgar [FUN]

It won't happen

You can still kill through wards so there is no need to change it. You beat wards with strategy. Here's a tip. Move AWAY from enemies wards then when they try to cast more interrupt it or lock it down with diversion.

Wards are managable but only with tactics

UltimaXtreme

Frost Gate Guardian

Join Date: Aug 2005

u can interrupt wards everytime if your good

LifeInfusion

LifeInfusion

Grotto Attendant

Join Date: May 2005

in the midline

E/Mo

As a warden I find this thread funny. Other than that, I think if you added exhaustion to wards it would be basically the end of wardens.

If you want to avoid ward against melee bring rigor mortis, or WARRIOR'S CUNNING.

Wards are nothing more than area buff like a Monk's Aegis.

myword

Krytan Explorer

Join Date: Aug 2005

Korea

did your IWAY group recently get wrecked by a group with a warder?

anonymous

Wilds Pathfinder

Join Date: Jan 2006

um, to counter wards try bringing damage other than warriors.

Tarot Ribos

Tarot Ribos

Frost Gate Guardian

Join Date: Jul 2005

Me/E

Quote:
SURE, you can AOE, but look at the popular IWAY AOE spells.
Bolded for emphasis.

This guy's just mad that his IWAY group got beaten. He loses all credibility. It just proves that IWAY isn't overpowered. Whoop de doo.

lyra_song

lyra_song

Hell's Protector

Join Date: Oct 2005

R/Mo

/not signed

Warriors have plenty of ways to be unblockable/unevadable.

Rhedd

Rhedd

Wilds Pathfinder

Join Date: May 2005

You ever have to clean up after a Moa bird?

True Solunastra [SLA] Profession: Moa Wrangler

Gee, as a ranger beastmaster with a moa bird, I've never really noticed Ward vs Melee being very overpowered.

Funny, huh?

Piercing damage FTW!

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

Piercing makes no difference to the 50% block chance of WvM, but i agree with your point (everyone except OP), they are NOT overpowered, just uber when used right.

floppinghog

floppinghog

Wilds Pathfinder

Join Date: Oct 2005

pit of brimstone

Squad Six Six Six [ssss]

A/Me

Quote:
Originally Posted by LifeInfusion
As a warden I find this thread funny. Other than that, I think if you added exhaustion to wards it would be basically the end of wardens.

If you want to avoid ward against melee bring rigor mortis, or WARRIOR'S CUNNING.

Wards are nothing more than area buff like a Monk's Aegis.
Lol yea, God forbid a smart warrior take Warrior's Cunning into battle.. geez.

To general forum:
YEAH PEOPLE IT DOESNT ACTUALLY SUCK AS A SKILL...

Turbo Wombat

Turbo Wombat

Lion's Arch Merchant

Join Date: Nov 2005

Centeral Texas

Heros of Titans Realm

Me/

Since so many other skills in the Elementalists line cause exhaustion, I'm going to say no. Also, since wards are sometimes the only thing standing between "squishy" classes and total decimation, I'm going to say definately not.

If wards really piss you off so much, either:

A - Bring a skill that either counteracts the wards effects / stops it from casting.

B - Chose a class that doesn't have to worry about the effects of a ward (Ranger, Necro, Mesmer, Monk)

Minus Sign

Minus Sign

Jungle Guide

Join Date: Feb 2006

Mo/N

Quote:
Originally Posted by anonymous
um, to counter wards try bringing damage other than warriors.
QFT Wards are not overpowered. in fact, against some groups they're dangerous. That's why they don't nee a nerf--ever--because a nuke dropped inside a ward is still a nuke. Spiteful Spirit is still going to hit for damage if the group bunches up too much too often.

As for kiting inside a ward: omg, if you can't kill a monk while its running around in a ward like a mouse in a cage, i pity you.

To the OP: I don't think a spell beat you. I think your own overconfidence has. IWAY can lose; its been proven time and again. IWAY will lose; it's going to happen more and more since they've nerfed some of its power.

Your team ran a gimmick build and got its butt spanked. Lesson here: don't run gimick builds: they'll get their butt spanked.

Adapt or die.

/notsigned ever. Wards are as overpowered as Orison is. It's a widely used spell: why donesn't healing cause exhaustion too???

Guardian of the Light

Guardian of the Light

Forge Runner

Join Date: Sep 2005

Radicals Against Tyrants

W/

Quote:
Originally Posted by shezbian
Wards are overpowered.
You can have 5 earth magic and be guaranteed 10+ seconds of 50% decrease speed or 50% melee. You can't db in melee either.
IMO, they get spammed too much..
SURE, you can AOE, but look at the popular IWAY AOE spells.
Metoer Shower 25 energy exhaustion
Maelstorm 25 energy exhaustion
Why don't the damn wards cause exhaustion then??
I'ts not fair! It makes kiting too damn eazy too!
They are overpowered on altar matches also. ANET, please nerf
these overpowered skills that create wells of doom. Well of profane
itself costs 25 ENERGY. Melee and Foes cost 15!!! That's not fair!
Exhaustion on next skill update plz.
No offense but your looking like a IWAY noob at this point....

O ya post it here the first time so a mod doesn't have to move it.

dreamhunk

Banned

Join Date: Mar 2006

:P

E/Me

yup lets nerf the elemental class a little more. I have better idea why don't you just as to get rid of the elemental class altogether it would make alot of people happy!

Sidra

Sidra

Jungle Guide

Join Date: Mar 2006

CT

NITE

R/

Ooh... maybe you can even take down their health just a wee bit more! Their survival rate in PvE isn't low enough yet!

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

Classic, that guys 100% noob ^^

fiery

fiery

Banned

Join Date: Oct 2005

maryland

InYurFace Gaming [IYF]

R/

Haha I was planning to read a thread that has wards actually cause exhaustion to opponents. . Ward of Exhaustion!

jibikao

jibikao

Krytan Explorer

Join Date: Jun 2005

R/

Use Rangers. Warders hate Rangers.

audioaxes

Jungle Guide

Join Date: May 2005

a good balanced group can easily punish a group camped in wards

Akhilleus

Akhilleus

Forge Runner

Join Date: Sep 2005

If it aint expensive, it aint worth buyin'.

Leading/Co-leading Bretheren Of Chaos [Dark]

W/Mo

it would be nice though if the duration didnt coincide with the cooldown. =/

Kakumei

Kakumei

Forge Runner

Join Date: Jul 2005

Grind is subjective

learn this please

Obvious trolling. At least make an effort to hide it, yeah?

EternalTempest

EternalTempest

Furnace Stoker

Join Date: Jun 2005

United States

Dark Side Ofthe Moon [DSM]

E/

/Not Signed

I don't feel that they are over powered. Also with Assasin "warping" in to hit soft targets, ward's help even more now.

HawkofStorms

HawkofStorms

Hall Hero

Join Date: Aug 2005

E/

/not signed
You clearly have never played a warder. Causing exhaustion would make them completely useless (many already have to deal with exhaustion a lot with obsidan flame, so even more would just kill the build completly.) I think A.net likes the current meta-game as it is, they just don't want anything to be too overpowered. (ie, people still run IWAY though it is a lot less effective now. People still run air spike but it is not that effective now, etc). Making wards cause exhaustion would mean that NOBODY would run them.

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

Theres a damn good reason it works well on melee, because each job is suppose to have effective techniques to use against at least some other jobs. Just because there is a counter for your build doesn't mean it beats everything or that it's overpowered. Almost every effective elementist skill can be stripped or interupted, try a change in tactics.

Now it would be great if new wards were added, even realy powerful ones which would merit an exhaustion.

AeroLion

Krytan Explorer

Join Date: Jun 2005

To the OP: learn how to play something other than IWAY.


To GWG staff: can I get an order of thread lock with a side of snappy retort?

shardfenix

shardfenix

Banned

Join Date: Dec 2005

Il Power Overwhelming Il [HaX]

The only good ward is foes, which is only overpowered in relics. melee and the other 2 suck monkey butt.

Sha Noran

Sha Noran

Desert Nomad

Join Date: Nov 2005

http://tinyurl.com/2jlusq

Idiot Savants [iQ]

R/

Quote:
Originally Posted by GTi
Did I ever tell you guys about how I came up with the idea for earth?

Well rewind a few billion years ago. I was playing poker with god one day when I said:
"Yo son, check this out. I think we should create a new planet with lots of animals on it and one superior race on it called quagars....no wait, make that humans! The caveat is the race will be inflicted with geeky kids who spend too much time on a thing called the internet saying stupid things.

God screwed me over and took all the credit. And the rest they say is history...
Owned.

Mystical

Lion's Arch Merchant

Join Date: May 2005

Mississauga, Ontario

Inyurface Gaming [IYF]

You named all the AoE from your Tainted. You forgot your trappers.

Pete1975

Pete1975

Academy Page

Join Date: Sep 2005

Manchester

Mo/Me

I Think Monks need to be nerfed!! They Heal and protect too much making it really hard for ickle iway teams to farm fame.....(sarcasm btw) Wards should stay as they are.

/unsigned ripped up, set on fire, fed to the dog

studentochaos

studentochaos

Frost Gate Guardian

Join Date: Feb 2006

Seeking atm

N/

Just silly. Wards only make IWAY scream because the weaker player don't know how to stop them. I played MATH last night, they didn't flinch at our wards and ate us for breakfast.

Peewee

Peewee

Krytan Explorer

Join Date: Nov 2005

London, England

I Uprising I [RAGE]

R/

Profane also rips ALL enchantments, and makes anybody in the well totally without boon prot support. /unsigned by a good long way...

Xpl0iter

Xpl0iter

Wilds Pathfinder

Join Date: Dec 2005

Just A Digital Pimp Slap [DPS] - Guild Co-Leader

E/

Hello noob thread creator,
I was going to cast a ward against noob warrior and then a ward of B slaps for being as noob as you really are. Dude, Start paying attention to game, read threads arround before you cry for a certain skill bugging you. Too many people have already flamed you enough with reasons, i wont even try, ain't worth wasting time. Pointing fingers at a class which has been nerfed to grounds already, shame on your existance.

YO Pete, Yeh monks need to be nerfed! They have attempted to nerf baboons by taking all the healing spells.

Regardz
An Elementalist.

Lex Talionis

Lion's Arch Merchant

Join Date: Sep 2005

in the real world away from virtual idiots

Wtf Is Guildwars [Duno]

I agree with everything everyone has said about the op being a noob. Wards are so easy to get around. If you can't get around a ward then your the most pathetic player out there + /not signed Also this thread will be closed real soon