Since Anet usually sees what's going on in guru I'd thought this would be a good time to ask Anet to improve Skullcrack. Let's compare Disrupting Chop and Skullcrack.
Disrupting Chop
If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.
Skullcrack
If this attack hits while target foe is casting a spell, that foe is Dazed for 15 seconds.
I wouldn't mind if Skullcrack would have the same description as Disrupting Chop but of course inflict the daze effect rather than the skill disable. That and maybe drop 1 hit of Adrenaline and this may actually be a worth an elite slot. Maybe it should be reworded and reworked to this:
Skullcrack
If it hits, this attack interrupts the target's current action. That foe is Dazed for 15 seconds.
It's only fair, I mean a quick Mend Ailment will remove this anyways but as it is Skullcrack is almost nonusable against monks.
Hopefully others will /sign that something must be done.
Petition to improve Skullcrack
2 pages • Page 1
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Quote:
Originally Posted by cerb
A quick mend ailment that takes 3x as long to cast = 3s while being easily interruptable.
/ NOT signed Assuming you can land it on ANY monk skill other than enchantments or smiting skills. With 9 Adren cost you cant' really spam it in hopes of catching something either. Also it doesn't interrupt anything apart from spells, so Res Sig > this.
/Signed x 100
/ NOT signed Assuming you can land it on ANY monk skill other than enchantments or smiting skills. With 9 Adren cost you cant' really spam it in hopes of catching something either. Also it doesn't interrupt anything apart from spells, so Res Sig > this.
/Signed x 100
k
K
V
/NotSigned
Reason due: Possible exploitation
The moment it turn into what OP list, I will pack R/W and apply poison + skull like no tommorow. It is a skill of no attribute, how overpower would this make skullcrack? Very.
Move it to strength attribute, then buff it.
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I believe Anet made this skill not for killing monk to begin with. Which is actually kind of stupid, since monk are the biggest threat out there.
Reason due: Possible exploitation
The moment it turn into what OP list, I will pack R/W and apply poison + skull like no tommorow. It is a skill of no attribute, how overpower would this make skullcrack? Very.
Move it to strength attribute, then buff it.
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I believe Anet made this skill not for killing monk to begin with. Which is actually kind of stupid, since monk are the biggest threat out there.
A

