Petition to improve Skullcrack

2 pages Page 1
Wretchman Drake
Wretchman Drake
Jungle Guide
#1
Since Anet usually sees what's going on in guru I'd thought this would be a good time to ask Anet to improve Skullcrack. Let's compare Disrupting Chop and Skullcrack.

Disrupting Chop
If it hits, this attack interrupts the target's current action. If that action was a skill, that skill is disabled for an additional 20 seconds.

Skullcrack
If this attack hits while target foe is casting a spell, that foe is Dazed for 15 seconds.

I wouldn't mind if Skullcrack would have the same description as Disrupting Chop but of course inflict the daze effect rather than the skill disable. That and maybe drop 1 hit of Adrenaline and this may actually be a worth an elite slot. Maybe it should be reworded and reworked to this:

Skullcrack
If it hits, this attack interrupts the target's current action. That foe is Dazed for 15 seconds.

It's only fair, I mean a quick Mend Ailment will remove this anyways but as it is Skullcrack is almost nonusable against monks.

Hopefully others will /sign that something must be done.
cerb
cerb
Jungle Guide
#2
A quick mend ailment that takes 3x as long to cast = 3s while being easily interruptable.

/ NOT signed
D
DarkZeal
Lion's Arch Merchant
#3
Quote: Originally Posted by cerb
A quick mend ailment that takes 3x as long to cast = 3s while being easily interruptable.

/ NOT signed Assuming you can land it on ANY monk skill other than enchantments or smiting skills. With 9 Adren cost you cant' really spam it in hopes of catching something either. Also it doesn't interrupt anything apart from spells, so Res Sig > this.


/Signed x 100
leeky baby
leeky baby
Desert Nomad
#4
i think being brought down to 7 adrenline with a 1/4 cast time would be useful

/signed
Wretchman Drake
Wretchman Drake
Jungle Guide
#5
Quote: Originally Posted by cerb
A quick mend ailment that takes 3x as long to cast = 3s while being easily interruptable. Well thats the point now isn't it? Might as well make it worth for the elite slot.
sh4ft3d
sh4ft3d
Wilds Pathfinder
#6
I thought there was already a petition for this. But whatever.
/signed
Wrath Of Dragons
Wrath Of Dragons
Burninate Stuff
#7
With the release of factions, dazed will become a much more common condition (broadhead, Temple strike........) and i think skullcrack should definitely have a buff to keep up with these skills. so,
/signed
k
kooldude
Academy Page
#8
/signed
K
Kyp Halcyon
Ascalonian Squire
#9
/signed
Mandy Memory
Mandy Memory
Desert Nomad
#10
/signed
JR
JR
Re:tired
#11
/signed
V
Vermilion Okeanos
Forge Runner
#12
/NotSigned

Reason due: Possible exploitation

The moment it turn into what OP list, I will pack R/W and apply poison + skull like no tommorow. It is a skill of no attribute, how overpower would this make skullcrack? Very.

Move it to strength attribute, then buff it.
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I believe Anet made this skill not for killing monk to begin with. Which is actually kind of stupid, since monk are the biggest threat out there.
LightningHell
LightningHell
(????????????)???
#13
/signed just to let me have more varied Elites to use...I'm bored with Eviscerate.
Corinthian
Corinthian
Krytan Explorer
#14
It should be more like:

Skull Crack - 7 adren - If this attack hits, target foe is interrupted and dazed for 15 seconds. This attack cannot be "blocked" or "evaded".

Then I MIGHT use it.
Mr D J
Mr D J
Permanently Unbanned
#15
/signed

9 Adrenaline points is too much and this skill is totally useless in pvp
Avarre
Avarre
Bubblegum Patrol
#17
Horrendous in PvP, pretty good in PvE

/notsigned because I feel it doesn't need improvement, just a minor redesign that balances it better for PvP without changing it much.
Josh
Josh
Desert Nomad
#18
/Signed
A
Avair Strabain
Academy Page
#19
/not signed
Inureface
Inureface
Banned
#20
/signed

Just compare this with a ranger running broadhead arrow in the future
Assuming 12 expertise, 13 energy to daze someone from far away and skullcrack, 9 adrenaline and you have to hit on a spell, kinda hard with all the boon prots flying around don't you think?