55 N/Mo SS Build
2 pages • Page 2
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Quote:
Originally Posted by Cygnus_Zero
Beetletun
It doesn't matter though. I only tried them because someone mentioned them and they were constantly draining my energy.
Anyone know a low energy cost attack spell to compliment SS? Another place to practice against degen is outside Augury Rock, in Skyward Reach, where the Hydra are. If you turn to the left after you walk down the little path into the opening, there are Storm Kin out there that spam Conjure Phantasm. I usually kill them for the fun when I farm hydra, even though the drops they give aren't really all that great.
Also, the key to beating Mergoyles in Beetletun is Blessed Sig. (or Bonetti's Defense for m/w.) They give crap drops though, so usually just avoid them.
It doesn't matter though. I only tried them because someone mentioned them and they were constantly draining my energy.
Anyone know a low energy cost attack spell to compliment SS? Another place to practice against degen is outside Augury Rock, in Skyward Reach, where the Hydra are. If you turn to the left after you walk down the little path into the opening, there are Storm Kin out there that spam Conjure Phantasm. I usually kill them for the fun when I farm hydra, even though the drops they give aren't really all that great.
Also, the key to beating Mergoyles in Beetletun is Blessed Sig. (or Bonetti's Defense for m/w.) They give crap drops though, so usually just avoid them.
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Quote:
Originally Posted by Cygnus_Zero
5 Blood
3 Death
4 SR
16 Curses
8 Heal
10 Protect
Mending
Balthazar's Spirit
Essence Bond
Protective Spirit
Healing Breeze
Vigorous Spirit
Desecrate Enchantments
Spiteful Spirit I would take out Vigourous Spirit for Guardian since you won't be able to pull of Spiteful Spirit on any trolls when arggoed (disrupting chop - interrup + addititional 20 second recharge).
Quote:
3 Death
4 SR
16 Curses
8 Heal
10 Protect
Mending
Balthazar's Spirit
Essence Bond
Protective Spirit
Healing Breeze
Vigorous Spirit
Desecrate Enchantments
Spiteful Spirit I would take out Vigourous Spirit for Guardian since you won't be able to pull of Spiteful Spirit on any trolls when arggoed (disrupting chop - interrup + addititional 20 second recharge).
Quote:
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Originally Posted by Cygnus_Zero
Looks like to get to that cave, I need to go through some Avicara. Will that work? I see Mountain Trolls but they arent in a cave. Are they the ones you are talking abou tom?
You can just run past them, they'll lose arggo when you reach the entrance of the cave. |
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As far as the healing spells, is Healing Breeze generally enough to keep you alive? Like I said I threw in Vigorous because its cheap and give 8 health every time you do anything for 30 seconds.
Are Orison or Insidious Parasite more useful to a solo necro or do I not even need another healer outside of Breeze as long as I constantly keep that running?
Are Orison or Insidious Parasite more useful to a solo necro or do I not even need another healer outside of Breeze as long as I constantly keep that running?
V
Try to farm outside elona reach for hydra's with a 55 hp necro.
First cast mending, essence bond and watchful spirit.
Then go to some hydra's and cast protective spirit, hydra's always begin to attack with meteor and with meteor you fall down and when you're casting the spell fails so watch out for that.
Keep Protective spirit always on you!
Then you can cast Spiteful Spirit on a hydra so they lose health and slowly die. Try to fight groups of 3, they are easiest to win because they don't do more damage then your enchantments regenerate. If you got 4 or more hydra's on you, you can cast healing breeze to keep your health high, don't use healing breeze on groups of 3 or less, it's a waste of energy.
In your build you must have protection prayers on 12 (highest)
healing prayers on 8 so you have mending on +3.
and the rest on curses for SS.
Just try to have always protective spirit on you and keep an eye on your mana/health bar. And try to cast Spiteful Spirit when you can. And watch out for Meteor.
First cast mending, essence bond and watchful spirit.
Then go to some hydra's and cast protective spirit, hydra's always begin to attack with meteor and with meteor you fall down and when you're casting the spell fails so watch out for that.
Keep Protective spirit always on you!
Then you can cast Spiteful Spirit on a hydra so they lose health and slowly die. Try to fight groups of 3, they are easiest to win because they don't do more damage then your enchantments regenerate. If you got 4 or more hydra's on you, you can cast healing breeze to keep your health high, don't use healing breeze on groups of 3 or less, it's a waste of energy.
In your build you must have protection prayers on 12 (highest)
healing prayers on 8 so you have mending on +3.
and the rest on curses for SS.
Just try to have always protective spirit on you and keep an eye on your mana/health bar. And try to cast Spiteful Spirit when you can. And watch out for Meteor.
