I have been playing with this build and have lots of fun and success.
Stats:
Inspiration: 7
Expertise: 10 + 4
Wilderness: 7 + 1
Marksmanship: 11 + 1
Skills:
Savage Shot
Distracting Shot
Oath Shot
Concussion Shot/Troll Ungent/Debilitating Shot
Throw Dirt
Whirling Defense
Drain Enchant
Rez Sig
I have only used this in TA/RA but its great. With a monk on your team take Concussion or Debilitating. Concussion on a caster, even a monk, totally destroys them. If your worried about condition removal take Debilitating shot. With that you can drain someones energy in under 30 seconds. If your in RA with no monk, take Troll Ungent.
Drain Enchant allows me to keep my energy high. I also use a zealous shortbow that helps my energy. As I fight I keep dirt on tanks or rangers, whirling defense up, use drain enchant as needed, while interrupting my target. With Dirt + Whirling + Ungent you are pretty invulnerable to melee/rangers.
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