Remove attribute refunds

samarium

samarium

Academy Page

Join Date: Jul 2005

Pillers of Darkness [Dark]

N/Mo

The new inability to gain Refund points with PvP characters will be fixed before long. Simply put, it was an oversight. Either they will attribute them to gaining Faction Points, or they'll put XP back in PvP arenas, one or the other.

I'm all for making refunds in-town only. Not only does this solution make sense, but it also fits with their current model of skill changes. There's no limited number of times you can change your skills in combat (read: zero), so why should there be a limited number of times to reset attributes? It's not like anyone brings skills they have zero attribute for; that would just end up being counterproductive. You'd waste skill slots; two or three of your abilities would be utterly useless at any given time.

Quote:
(-FYI don't say anything about my post-)
Haha, this made me laugh a little. It seems like this is supposed to be a free ticket to say something people are likely to disagree with. I realize it's just because he/she posted and then never returned to the thread, but it's still kinda funny.

-sam

Swarnt Brightstar

Swarnt Brightstar

Krytan Explorer

Join Date: May 2005

Mongolia!... But sadly Florida

Rulers of Mythology <ROM>

R/Mo

/agree

I HATE having to farm for ages just to get my refunds up! I'm a Wa/Mo, and I do healing AND smiting, but I cant do them both at once, so i have to constantly farm every time I want to switch between PvE, and PvP! (and GvG) MUST HAVE INFINITE REFUNDS IN TOWNS/ARENAS/OUTPOSTS!