Kurzick-Luxon inbalance
4runner
are guild has it as follows
13 kurzicks
9 luxon
11 Who friggin cares let have some fun!!
Exploring FTW!!!!!
13 kurzicks
9 luxon
11 Who friggin cares let have some fun!!
Exploring FTW!!!!!
NinjaKai
Quote:
Originally Posted by Tan Blademaster
Kurzicks = smelly goths
Luxons = cooler, harder looking ![]() |
DJ Josh
Quote:
Originally Posted by Snowman
I dont see that it matters
I will go Luxon to begin with, but if you think im ONLY gona play half the game because of some stupid loyalty attitude you can think again. |
just an after thought as to the ease of the luxon areas,guess where most of the noobs will be going first.
Phoenix Arrows
Pretty sure my guild going Kurzicks. KURZICKS FTW!
Kijik Oni Hanryuu
My guild wants kurzicks mainly X.X I want Luxons tho...My guild thinks the whole riding on slugs thing was stupid but hey these slugs are probably armored death machines so hey slugs ftw
Diablo???
The Luxons are dead to me, they don't exist. There is only Kurzicks. Those who support the dead Luxons will only be purged by the Kurzick's ethnic cleansing crusade!
Nevin
Our guild is going towards Kurzicks... And I don't fear an imbalance. While in the preview weekend I expiernced a constant shifting of sides, until Kurzicks made a giant dent towards the Luxons. But when I logged on a few hours later it was back to normal.
Ado
I just hope the kurzick/luxon debate wont turn out in a flaming one like we see in HA about certain builds.
But Í've already seen posts about luxon being "noob" so that aint a hopefull start.
But Í've already seen posts about luxon being "noob" so that aint a hopefull start.
Guardian of the Light
Just so you know in the FPE it was the Kurzicks that were dominating.
My guild is LUXON FTW!!!
HUZZAH!
My guild is LUXON FTW!!!
HUZZAH!
Lady Lozza



The undead Mesmer
1. i love seafood/fish whatever
2. i did whanna be neutral but thats a nono :'(
3. i love killing naga and protecting little sea-turtles
so my choice whas da luxons the necromancer luxon armor would look kinda strange though :S
2. i did whanna be neutral but thats a nono :'(
3. i love killing naga and protecting little sea-turtles
so my choice whas da luxons the necromancer luxon armor would look kinda strange though :S
Raziel665
Hmmm, I dont think the inbalance would matter much.
Say the Luxons gain 80% of all the players and the Kurzicks only 20%. That would mean that even if ALL of the Kurzicks are fighting competitive missions or alliance battle's, 60% of the Luxon will be bored and are constantly waiting for a chance to fight.
Wont take long before they bail and join the Kurzicks so they get some action too.
Say the Luxons gain 80% of all the players and the Kurzicks only 20%. That would mean that even if ALL of the Kurzicks are fighting competitive missions or alliance battle's, 60% of the Luxon will be bored and are constantly waiting for a chance to fight.
Wont take long before they bail and join the Kurzicks so they get some action too.
burai
Mercenaries FTW

Cirian
Quote:
Originally Posted by burai
Mercenaries FTW
![]() |


Guardian of the Light
I don't know about you guys but I think we have a good Luxon/kurzick balance now.
Mai
Quote:
Originally Posted by Raziel665
Hmmm, I dont think the inbalance would matter much.
Say the Luxons gain 80% of all the players and the Kurzicks only 20%. That would mean that even if ALL of the Kurzicks are fighting competitive missions or alliance battle's, 60% of the Luxon will be bored and are constantly waiting for a chance to fight. Wont take long before they bail and join the Kurzicks so they get some action too. |

natus
Quote:
Originally Posted by NinjaKai
While Kurzicks are GOTHIC, goths is an entirely separate thing. The Kurzicks are very cultured.
|
This is gothic:

this is a goth:
purebad
for the love of God, how much longer will this FTW fad go on....every other post....

Mordakai
Quote:
Originally Posted by natus
this is a goth: |
The Cure is Goth. The movie The Crow is Goth.
And, I'm sorry, but the hairstyle, dark clothes, gloomy homelands of the Kurzicks makes me think "Goth".

http://en.wikipedia.org/wiki/Goth
Of course, people call the Luxons "pirates", but none of them have peg-legs or eye patches either...
Mister Muhkuh
Quote:
Originally Posted by DJ Josh
but seriously as of the fpe i found the luxon areas to be extremely easy to explore and conquer.the kurzick areas on the other hand were a nice challenge,what with the tight agro range on groups aswell as all the pop-ups and drop-downs.but as snow said it would be silly to get so involved in the faction lore as to deny yourself half the game.
|
luckily i have 2 accounts

my main account will choose kurzick, the other one(maybe) luxon...
/edit:
some1 posted this, and i wondered what messed up his head as he(she?) wrote this:
"At the moment about 70% of the GW community wants to play Kurzick.
[...]
A recent poll showed 54% Kurzick, 14% undecided and 32% Luxon, that's after the preview event. Who knows what the retail will bring."
xD
=HT=Ingram
boy you guys are gonna be pissed by the time you get to the harvest temple. LOL I love it....
Str0b0
Quote:
Originally Posted by Dahnel
thats funny everyone i been talkin to is saying kurzicks ftw
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Jagflame
I actually started off going Kurzick after reading lore about each, but after playing both sides I have decided I was incredibly wrong.
In fact, I cannot stand to even look at the Kurzicks. Horribly pale skin, black clothes (is that eyeliner I see!?), and disgusting mole pets? I don't see how this race is supposedly so "artistic" and "cultural" unless you are referring to demonic drawings and satan worshiping.
Luxons on the other hand have a sense of freedom and style that I just can't turn away from. Colorful areas and and a mild climate, with a friendly atmosphere to boot. Luxons seem to try to enjoy life for what it is instead of complaining in rotting stone forests (emo pl0x?). And you just can't get away from those turtles, they're freaking pwnage.
As far as the playing areas went, I henched my way through both and didn't find either very challenging, so I wouldn't say the Kurzick's was all that much harder. As many have already said however, the Luxon's was a lot more enjoyable, as far as scenery goes. And the crab things are pretty cool, I captured one, as the character I made was a ranger. But the Kurzick areas were dull and repetative, if I saw a hint of yellow while adventuring there I'd wet my pants from sheer excitement of color.
Honestly I can't see why so many people are going Kurzick. In my opinion, they are hideous to look at and all around strange.
In other topics, it has been mentioned that the Kurzicks are "more intelligent" because of the reasoning on why to attack the opposite village during the recent quests. The Luxons seem to be attacking out of anger, while the Kurzicks are attacking in the hopes of freeing the leader's potentially kidnapped daughter.
At first, yes, it looks like the Kurzick's reasoning is more justified. However, if you analyze it you will see that this is not true.
The Kurzick leader is attacking in hopes of freeing his daughter, which is a perfectly good reason. However, it was obviously a rushed decision. If he had listened at all to his daughter, investigated any further, or even paid attention to the situation, he would have realised that his daughter had run away from him because of his stubborn ignorance. His decision to attack was obviously driven by other priorities. As you would not hang a man on a murder charge if there was no evidence, you would not massacre an entire village because of a small and uninvestigated chance that they kidnapped your daughter.
The Luxon reasoning, however, is actually fairly decent. For the Luxons, this is simply an act of war, not justice. In his mind, the Kurzicks have driven a beloved son away from his teachings. If you look at it as a whole, it would become clear that this may happen to more of his people; after all, if it could happen to his son it could easily happen to others, including close members of his council. Obviously this would be a major threat to his war campaign, and a threat in war must be dealt with in order to prevent future damage.
In fact, I cannot stand to even look at the Kurzicks. Horribly pale skin, black clothes (is that eyeliner I see!?), and disgusting mole pets? I don't see how this race is supposedly so "artistic" and "cultural" unless you are referring to demonic drawings and satan worshiping.
Luxons on the other hand have a sense of freedom and style that I just can't turn away from. Colorful areas and and a mild climate, with a friendly atmosphere to boot. Luxons seem to try to enjoy life for what it is instead of complaining in rotting stone forests (emo pl0x?). And you just can't get away from those turtles, they're freaking pwnage.
As far as the playing areas went, I henched my way through both and didn't find either very challenging, so I wouldn't say the Kurzick's was all that much harder. As many have already said however, the Luxon's was a lot more enjoyable, as far as scenery goes. And the crab things are pretty cool, I captured one, as the character I made was a ranger. But the Kurzick areas were dull and repetative, if I saw a hint of yellow while adventuring there I'd wet my pants from sheer excitement of color.
Honestly I can't see why so many people are going Kurzick. In my opinion, they are hideous to look at and all around strange.
In other topics, it has been mentioned that the Kurzicks are "more intelligent" because of the reasoning on why to attack the opposite village during the recent quests. The Luxons seem to be attacking out of anger, while the Kurzicks are attacking in the hopes of freeing the leader's potentially kidnapped daughter.
At first, yes, it looks like the Kurzick's reasoning is more justified. However, if you analyze it you will see that this is not true.
The Kurzick leader is attacking in hopes of freeing his daughter, which is a perfectly good reason. However, it was obviously a rushed decision. If he had listened at all to his daughter, investigated any further, or even paid attention to the situation, he would have realised that his daughter had run away from him because of his stubborn ignorance. His decision to attack was obviously driven by other priorities. As you would not hang a man on a murder charge if there was no evidence, you would not massacre an entire village because of a small and uninvestigated chance that they kidnapped your daughter.
The Luxon reasoning, however, is actually fairly decent. For the Luxons, this is simply an act of war, not justice. In his mind, the Kurzicks have driven a beloved son away from his teachings. If you look at it as a whole, it would become clear that this may happen to more of his people; after all, if it could happen to his son it could easily happen to others, including close members of his council. Obviously this would be a major threat to his war campaign, and a threat in war must be dealt with in order to prevent future damage.
Raziel665
Obviously, you're just a Luxon hippie...
For me, its the other way around. I don't like the Jade Sea all that much, sure, it looks nice, but I found it to be pretty boring. The Stone Forest seemed much more maze like, with awesome architecture hidden around. First time I looked up after exploring for a bit was amazing.
While you find the Kurzicks "hideous to look at and all around strange", I find the Luxon to be turtle-hugging barbarians.
For me, its the other way around. I don't like the Jade Sea all that much, sure, it looks nice, but I found it to be pretty boring. The Stone Forest seemed much more maze like, with awesome architecture hidden around. First time I looked up after exploring for a bit was amazing.
While you find the Kurzicks "hideous to look at and all around strange", I find the Luxon to be turtle-hugging barbarians.
Jagflame
Quote:
Originally Posted by Raziel665
Obviously, you're just a Luxon hippie...
|
From looking at the Kurzicks, a few things seem to come to mind.
1. They never bathe
2. They love trees
3. They like peace
So who's the hippie?
Mordakai
LOL, this is hilarious.
In fact, I'm pretty sure this is what Anet wanted to happen, for people who picked sides to get emotionally involved with their side.
I see the Kurzicks as evil. They slaughter a Luxon child in "Kill All Luxons." And we all know about the baby turtle massacre... (why didn't the Kurzicks take the turtles and train them? Smarter my ass....)
In fact, I'm pretty sure this is what Anet wanted to happen, for people who picked sides to get emotionally involved with their side.
I see the Kurzicks as evil. They slaughter a Luxon child in "Kill All Luxons." And we all know about the baby turtle massacre... (why didn't the Kurzicks take the turtles and train them? Smarter my ass....)

Guardian of the Light
...guys aren't we taking this luxon vs kurzick thing a little too seriously?
Mordakai
Quote:
Originally Posted by Guardian of the Light
...guys aren't we taking this luxon vs kurzick thing a little too seriously?
|
I know most people plan to do both sides anyway, so I don't think there are many who are so pro-Luxon or Kurzick to deny themselves quests.
But those that choose to do that are just playing the game the way they want!
Chillin-N-Killin
Do we have to pick a side or can we be neutral? sry if this has been asked.
Martian
I posted this exact same thread somewhere before FPE, and got pretty much the same, even response. Way i see it there are good and bad sides to both nations.
Luxons: Good / bad
Turtles / Stupid
freedom / angry
orange / Boring architecture
Kurzicks: Good / Bad
Kick-ass armour skins / Dull environment
Wise / no colour
cool cloaks / generally stuck up
For me its gotta be kurzick, i am an armour freak and i get enough from anrgy idiots in RL
But if theres a drastic difference in numbers ill gladly swap, and ill probably end up doing a bit of both
ive just noticed that this doesnt really make sense because the paragraphing is different, but hopefully u get the idea.
Luxons: Good / bad
Turtles / Stupid
freedom / angry
orange / Boring architecture
Kurzicks: Good / Bad
Kick-ass armour skins / Dull environment
Wise / no colour
cool cloaks / generally stuck up
For me its gotta be kurzick, i am an armour freak and i get enough from anrgy idiots in RL

But if theres a drastic difference in numbers ill gladly swap, and ill probably end up doing a bit of both
ive just noticed that this doesnt really make sense because the paragraphing is different, but hopefully u get the idea.
Mordakai
Quote:
Originally Posted by Chillin-N-Killin
Do we have to pick a side or can we be neutral? sry if this has been asked.
|
I think the bigger question is whether being neutral will leave you with anything to do. Will there be specific "neutral" quests for example, for those with no Luxon or Kurzick Faction. That, I don't know.
To Martian: being Orange is a good point? I guess I'll take what I can get.
Instead of "orange", I would put "Organic armor" as a plus (I like the Luxon armor). But maybe "too bright" would be a bad thing? (How can turtle buildings that move be considered "boring architecture?")
Laibeus Lord
Since I'm on the edge of the South-East Asian GW Guilds, majority, as in 98% are going Kurzicks. We can count on our 20 fingers how many South-East Asians are going Luxons.
GW is being played in Singapore, the Philippines, Thailand, Indonesia, Malaysia, Brunei, Myanmar, Vietnam, and still unconfirmed, from East Timor ^_^
Oh, do count India to the tally I mentioned. Pakistanis, I heard and thus unconfirmed, will go Luxons (you know why).
I may be wrong, but that's so far the united voice and confirmation of guilds here ^_^
Haven't heard from our neighbors in Hong Kong, Australia and New Zealand yet tho. 1 guild I talked to from Taiwan said the sentiment is Kurzick as well.
Now China, I hope they go Luxons
Kill the luxons! Luxons = farmers!! okay, I sound racist
j/k [just kidding]
EDIT
I forgot to say, KURZICK FTW!!!!
Kill the suxons! err I mean the Luxons!!
worship the gods! not the turtles!!
lol
anyone siding with the Canthans? hehe - Neutral?
GW is being played in Singapore, the Philippines, Thailand, Indonesia, Malaysia, Brunei, Myanmar, Vietnam, and still unconfirmed, from East Timor ^_^
Oh, do count India to the tally I mentioned. Pakistanis, I heard and thus unconfirmed, will go Luxons (you know why).
I may be wrong, but that's so far the united voice and confirmation of guilds here ^_^
Haven't heard from our neighbors in Hong Kong, Australia and New Zealand yet tho. 1 guild I talked to from Taiwan said the sentiment is Kurzick as well.
Now China, I hope they go Luxons


EDIT
I forgot to say, KURZICK FTW!!!!
Kill the suxons! err I mean the Luxons!!
worship the gods! not the turtles!!
lol
anyone siding with the Canthans? hehe - Neutral?

King's Spectre
I read somewhere in all the propaganda that as one side gets deeper into enemy territory, the missions start to favor the loosing side. This should balance things nicely: anyone who wants to farm some faction will switch to the loosing side for some easier wins.
Cirian
I think the side switching will be inevitable for people seeking PvP. I'm loaded up with Kurzick faction, but I wouldn't mind browsing the Luxon armour shops, so I may do some swapping myself if I have to... I think my guild is mostly going Luxon still, but I'm going Kurzick because I love the darkness

fallot
Quote:
Originally Posted by Laibeus Lord
Oh, do count India to the tally I mentioned. Pakistanis, I heard and thus unconfirmed, will go Luxons (you know why).
|
Quote:
Originally Posted by King's Spectre
I read somewhere in all the propaganda that as one side gets deeper into enemy territory, the missions start to favor the loosing side. This should balance things nicely: anyone who wants to farm some faction will switch to the loosing side for some easier wins.
|
No PvP guild is going to take Alliance battles (and therefore the entire faction mechanic) seriously if they remain in their current state. Also, during the FPE you got quite a bit more faction from PvE than PvP.
Jagflame
Quote:
...guys aren't we taking this luxon vs kurzick thing a little too seriously? |
Laibeus Lord
There is one more beyond Etnaran Keys, I saw the border moved further north-east into Luxon territory during the FPE. It only happened once, it happened simply because Kurzicks overwhelmed the Luxons during the first 6 hours of FPE.
Border and town updates happen every 3 hours. I don't know what's the deepest part for Kurzick tho.
@fallot
India vs Pakistan, real-life political issues
We Asians are like that
Before, it was in Lineage 1, Korea vs Japan under one server. THen they added China to balance it out so it became China-Korea vs Japan
hehe it was nice balancing then. Eventually they separated the 3 countries 
---
Oh, there's one more thing other than the side favors the losing faction.
You'll start meeting other groups in the other regions.
Losing side groups will become more open to the worldwide groupings to give them more chances of winning.
Another factor is the number of players. Less Luxon in NA for this timeslot, opens the grouping to other regions.
Border and town updates happen every 3 hours. I don't know what's the deepest part for Kurzick tho.
@fallot
India vs Pakistan, real-life political issues

We Asians are like that

Before, it was in Lineage 1, Korea vs Japan under one server. THen they added China to balance it out so it became China-Korea vs Japan


---
Oh, there's one more thing other than the side favors the losing faction.
You'll start meeting other groups in the other regions.
Losing side groups will become more open to the worldwide groupings to give them more chances of winning.
Another factor is the number of players. Less Luxon in NA for this timeslot, opens the grouping to other regions.
Mordakai
Quote:
Originally Posted by Laibeus Lord
India vs Pakistan, real-life political issues
![]() Less Luxon in NA for this timeslot, opens the grouping to other regions. |
anyway, why are people in one country all following one Faction? That makes no sense... as you say yourself, they'll have no one to fight against.
Perhaps a country will start favoring one Faction, but the game will eventually balance out because people will want to play, not spend all day waiting for opponents.
Jiao Yang
Can anyone link me to a place where I can see all the Kurzick and Luxon (and other) armours? Thanks.
Ensign
It should be self-balancing in terms of numbers, at least competitively. For 12v12 players are going to naturally migrate to the least populated side in order to get faster games. Every 12v12 match involves 12 people from each side so zerging a side won't accomplish anything other than putting yourself in a queue. PvP-inclined guilds honestly won't care all that much about RP reasons for picking a side, they just want fast games and fast faction.
Similarly things should balance out between the farming alliances, because you're competing amongst your own faction for towns. If Luxon has more people, as it was during the preview event, then it's easier to control a Kurzick town, and if that's something you value you make the switch over.
There's no real benefit for either side to be zerged as far as I can tell, and incentives for people to divide up evenly. We'll see how it plays out in retail. For the preview event my guild went Kurzick, and I believe that was the right call, but I will not hesitate to switch if the situation changes.
Peace,
-CxE
Similarly things should balance out between the farming alliances, because you're competing amongst your own faction for towns. If Luxon has more people, as it was during the preview event, then it's easier to control a Kurzick town, and if that's something you value you make the switch over.
There's no real benefit for either side to be zerged as far as I can tell, and incentives for people to divide up evenly. We'll see how it plays out in retail. For the preview event my guild went Kurzick, and I believe that was the right call, but I will not hesitate to switch if the situation changes.
Peace,
-CxE