I thought I had a cool idea the other day. I took out my 55 monk and slpped GB on him and then went out to fight some stuff.
My thought's were that since I would almost always have less health I would be doing huge damage to a single foe for only 10e every 10 seconds, but it doesn't work like that.
I am not sure how the calculations work for this spell, but it does not cause 250 damage to an enemy just because you have 55 max health.
It may be that it will max out your health and then take from them taht same amount - if I had 40 and they had 480 I could only gain 15 to max out so they only lose 15 (even though half the difference is 220)
It may also be that the gains/losses are calculated on my actual max health (similar to DP and Moral boost).
Does anyone know for sure how it is calulated? Grenth's seems like such a cool idea and I would like to find a good use for it.
L
