Quote:
Originally Posted by Eet GnomeSmasher
Why would 10% AP take off 6 AR off a caster and then 10-12 AR off a warrior?!
10% AP would take off 10 AR just as advertised no matter what the armor is.
But the damage done will be different. 10% AP on a caster with 60 AR will do 118.9% more damage. That's way too good.
EDIT: Also, a constant 10% AP will make you even better than a 10 strength warrior since not only will you do 10% AP on attack skills but on your regular attacks as well. Definately would be overpowered if it was a constant 10 AP.
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No it wouldnt, it would take off 10% as advertised. 10% of 60 is 6. 10% of 100 is 10.
Also hornbows alraedy have a constant 10%AP and they are not overpowered.
Quote:
Originally Posted by Ensign
20/20 Sundering and 20% Furious would be attractive.
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/signed
Quote:
Originally Posted by LifeInfusion
10% Armor penetration sucks EVEN if it is 15 or 20% chance. That is only one in five hits. Vampiric is a consistent 5 damage aginst any armor, even those high armor bosses that seem to take 1's and 3's form every attack you do even with strength at 10 or 12.
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Thats because strength only applies to the natural damage part of your attack skills[because the +dmg part ignores armor]. All those normal attacks gain no benifit from strength.
I would agree with either 10%(50-100% chance) or 20/20. While we are at it
fix furious, of <attribute>, and zealous[on hammers].
Then again, perhaps multiple sunderings would be nice.
5/80
10/40
20/20
40/10
80/5
[All average out to 4%AP]
This way you wouldnt sound stupid by saying buying 10/10 sundering mod (Since all of the sundering mods are 10/x)