11 Apr 2006 at 11:08 - 47
Eles are great fun to play in both pvp and pve so id say thats a better reason than any to make one, they also have a fairly unique playstyle so if you already have a caster you wont get bored.
I didn't get to try fire spells on factions enemies so i dont know how much damage they will be putting out but im sure anet wont make it any worse, i doubt they buffed fire skills just to make everything more resistant to them.
I've seen a lot of negative posts about Elementalists in PvP but theres a lot of builds that use them.
Fire Eles work well in pressure builds and have great potential on altars, most people will say that you can just run from a meteor shower or spread out, but from my experience people tend not to flee like AI, also theres a lot of non-AOE fire spells that can be used for small damage spikes.
Water Eles are useful in hex builds and spells like water trident do well on relic runs and keep kiting monks down for the warriors, also blurred vision is a nice melee counter not to mention the snares.
For Earth Eles you have Obsidian Flame which is the basis of a lot of good spike builds and the good ole EQ/AS for a bit of damage, wards are great defense and can keep a relic runner still for a whole game with some good body blocking.
Air magic is also used a lot in rainbow spikes and has good utility skills.
A lot of holding builds take a couple of elementalists with healing skills and a couple of attack skills for a spike so they can withstand pressure from 2 teams and still manage to kill.