could use some help on factions armor materials

Richo

Richo

Lion's Arch Merchant

Join Date: Feb 2006

(Europe server)

[DVDF]

Me/Mo

well i would like to know if there is a resource where all faction armor costs are written if somebody could post a link here or somthing would be greatly apreciated

Overlord07

Overlord07

Frost Gate Guardian

Join Date: Apr 2006

The Kingdom of Hell

W/E

That is very impossible as of right now, since Factions is not out yet, that is...

VGJustice

VGJustice

Desert Nomad

Join Date: Jul 2005

Tyria, cappin' ur bosses

Boston Guild [BG]

R/W

The needed armor materials are under lock and key as of yet, so you'll just have to wait with the rest of us to find out what they are.

[EDIT] Reworded to sound less stupid.

Quaker

Quaker

Hell's Protector

Join Date: Aug 2005

Canada

Brothers Disgruntled

My guess would be that you'll still need base items like tanned hide squares, wood, and iron, but the 'secondary' items may be specific to Factions - such as amber for one. I believe this is why shells (or is it scales?) have become "Chitin Fragments"

Shattered Self

Shattered Self

Frost Gate Guardian

Join Date: Sep 2005

PvE

N/

Actually, from what I saw in the FPE event, you'll now use a mix of Prophecies secondary materials and Prophecies unused materials as the base for the armor, and Factions-specific materials will only be used for 15k and possibly FoW-equivalent armor. For example, the Droks-equivalent Luxon Necromancer armor all took scales and monstrous claws, while the 15k Luxon Necromancer armor took scales, monstrous claws, and jadeite (stupid name, just call it jade!).

Edit: Admittedly, that may have just been for the FPE, but I don't think so. They have a lot of unused crafting materials right now, it makes sense for them to make them the standard for Factions.