MM in Sorrows Furnace
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I have an expierenced MM and he runs SF and Thirsty and all that. The best choice is to bring Fiends, and Horrors, use a mix, doesnt have to be exactly 50 50. but try to get some tanks(horrors) with some range support(fiends) i wouldnt reccomend minions because they come out as level 14, and running sf the mm is the main source of damage. level 14s die quicker, and do less damage, even though 2 are summoned at once.
P
I usually see Fiends and Horrors, but more Fiends than Horrors. In SF, Tanks don't matter as much, as you got the Gear Stance Tank, so I would go Fiends. The AI seem to target minions (in general) first though. By the way, are Fiends stronger than Horrors? I have it as a fact stuck in my head...
P
I recommend Fiends for SF... with a stance tank and a necro casting Spiteful Spirit, what the team really needs is damage dealers rather than additional tanks, and because Fiends are ranged they tend to last longer since they aren't receiving damage. Certainly one wants to get to the corpses before the Dark Binders and other necro-types do, and when one is below 25 energy it's tempting to raise a Horror instead; however, at only 5 energy it's more cost effective to simply use Putrid Explosion to quickly get rid of excess corpses. Lately I've been carrying Necrotic Transversal to eliminate stray corpses as it's cheap, fast and spreads poison. My two cents.
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Originally Posted by Yanman.be
horros get stuck alot when there are too much, and fiends don't need to move to attack..
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I try to keep a 3/1 ratio of Fiends/Horrors. At the beginning of a battle, raise only Fiends, then when lots of bodies start dropping raise both equally, then at the end of the battle switch back to Fiends only.
F

Definitely more fun (and alot more effective) than your average wammo.