Skills - Chain Lightning

Guild Wars Guru

Wilds Pathfinder

Join Date: May 2005

You can view this database entry at: http://www.guildwarsguru.com/skill/30-chain-lightning/.
You may add your comments in this thread.

Disoblige

Academy Page

Join Date: Jul 2005

American Guild

E/N

Is this a magical projectile ?

arnansnow

arnansnow

Jungle Guide

Join Date: Jun 2005

DOOM

E/N

Since it is magical, but not really a projectile (not sure, but since you don't throw it, it isn't a projectile) then no it isn't. But if you mean it is a magical projectile in the fact that it automatically hits the chest, then yes it is.

Locke

Pre-Searing Cadet

Join Date: Apr 2005

Chicago, IL

One Life One Chance

Mo/R

What disoblige means is that some magic attacks are projectiles, or at the least behave like a projectile. For instance, lightning orb is thrown at a target and so thus it can miss, while this spell for instance strikes a foe no matter if he moves or not.

Lightning javelin would also be considered a projectile.

Also, not sure what you mean by "Since you don't throw it, it's not a projectile" Projectiles may be self propelled, for instance, a missle is considered a projectile.

Beta Ray Bill

Beta Ray Bill

Academy Page

Join Date: May 2005

The Frozen North

So in answer to your question, Disoblige, no. It's more like a hex because it doesn't "miss."

roofle

roofle

Ascalonian Squire

Join Date: May 2005

I Sometimes Make Kites

N/Mo

It isn't like the Guild Wars developers to make one skill that's so much better then everything else that everyone uses it, but that's what they've done for this skill. It does about twice as much damage as every other lightning skill, penetrates armour, and it even hits three people at a time. Exhaustion? How about making this skill cost 15 mana and take 3 seconds to cast as well as exhaustion.

A valid guild battle party is simply 8 mages who all cast chain lightning at the right time, dealing 720 damage to 3 targets, blinding the survivors until 20 seconds are up and repeating.

Esion Nanthor

Ascalonian Squire

Join Date: Apr 2005

The Knights of Ironwood

E/Me

Where do you get it?

Arcanis Imperium

Arcanis Imperium

Krytan Explorer

Join Date: May 2005

nova

Me/E

Click the link in the first post.

This is in my skill bar, but I always use Lightning Strike or Envenerating Charge before I use this one.

I hate exhaustion.

knives

knives

Jungle Guide

Join Date: Jun 2005

USA

Grenths Rejects [GR]

Me/

Quote:
Originally Posted by roofle
It isn't like the Guild Wars developers to make one skill that's so much better then everything else that everyone uses it, but that's what they've done for this skill. It does about twice as much damage as every other lightning skill, penetrates armour, and it even hits three people at a time. Exhaustion? How about making this skill cost 15 mana and take 3 seconds to cast as well as exhaustion.

A valid guild battle party is simply 8 mages who all cast chain lightning at the right time, dealing 720 damage to 3 targets, blinding the survivors until 20 seconds are up and repeating. Ever heard of a Protective Spirit?

Disoblige

Academy Page

Join Date: Jul 2005

American Guild

E/N

Problem with protective spirit a good spike group will kill a person in 1 second, There is no way u can cast it in time

Lord Avalon

Ascalonian Squire

Join Date: May 2005

It's really annoying when those Shadow thingies pop up out of the swamp and go ZOT ZOT ZOT, and kill a bunch of you.

And then they float /dance around your smoking corpses and hiss, "HA HA N00BS, WE PWNED YOUR @$$es!!!11!!one1!one!!" (OK, they don't, but they would if they could...)

Thomasuwoo

Krytan Explorer

Join Date: May 2005

Australia

Savior Of Souls

W/E

The simple way to beat a spike team is to outlast them. Using ward against Elemnts (Or harm, Or BOTH) reduces the dmg. Fertile season will make it so that the spike won't kill you insatly. All armour increasing spells will reduce the dmg too.

You've porbably noticed that spike teams aren't used much in the tombs anymore. It's beacuse spirts have become more popular and a Natures Renewal will wipe out the spiker teams attunments so they exhast themselfs quickly. Sure one or two players might die but they can be rezzed and even if they don't there's still the other six. Too bad eles have the worst armour in the game making them faily easier to take down.

Tereth

Pre-Searing Cadet

Join Date: Jul 2005

This spell can be purchased in Maguuma Stade, south of Henge of Denravi, from Avena.

Zenny

Zenny

Lion's Arch Merchant

Join Date: Apr 2005

Moa Birds [MB]

Mo/N

Quote:
Originally Posted by Thomasuwoo
The simple way to beat a spike team is to outlast them. Using ward against Elemnts (Or harm, Or BOTH) reduces the dmg. Fertile season will make it so that the spike won't kill you insatly. All armour increasing spells will reduce the dmg too. Too further add on to spike counters. Try a Winter Spirit (Add Spirit of Greater Conflagaration for melee counter) with Mantra of Frost for your team. Effectively converts all their spikes into cold damage, which then the mantra will reduce the damage around 40% AND give you energy.

Stampede Zero

Stampede Zero

Academy Page

Join Date: Aug 2005

Nine Mile Falls, Washington

KOTR ~ Knights of the old Repulbic

W/

wheres it located at?

Volarian

Krytan Explorer

Join Date: May 2005

Texas

NOT-Nomads Of Turmoil

Location: Maguuma Stade

evox the evil

evox the evil

Academy Page

Join Date: Aug 2005

Where ever the hell i feel like living

Iim always in a new one so i just wont say

W/

this spell it way too good! in PvP i got freaking owned by it. its good if you have a ton of mana cause of the exaustion thing. its also good for farming!

Frogzilla

Pre-Searing Cadet

Join Date: Aug 2005

Battle Apes

W/Mo

The August 25 update increased cast time to 3 seconds, lowered damage to 10..85, reduced recharge time to 10 seconds and lowered the maximum distance between targets.

Faithless

Faithless

Ascalonian Squire

Join Date: Sep 2005

i can not rember it :S

E/R

u can cap it from a boss in the swamps

Dahl

Dahl

Wilds Pathfinder

Join Date: May 2005

Ontario, Canada

Exalted Legionnaires [ExL]

What actual quest do you get this from?

Hyuuga Neji

Hyuuga Neji

Pre-Searing Cadet

Join Date: Dec 2005

Global Dragon Killers

E/W

Where is the earliest possible place,through a mission or signet of capture,i could get this skill

Tarot Ribos

Tarot Ribos

Frost Gate Guardian

Join Date: Jul 2005

Me/E

Why is no one reading past posts on this subject?

For the last time:

YOU GET IT FROM THE SKILL TRAINER IN MAGUUMA STADE. YOU CANNOT GET IT FROM A QUEST.

That is all. Have a nice day.

vyom

vyom

Ascalonian Squire

Join Date: Oct 2005

Unknown Warriors [UW]

E/Mo

you can cap this from a boss thats a little ways outside lions arch, he doesnt appear all the time tho

Saka Zombie

Pre-Searing Cadet

Join Date: Dec 2005

Wolf Clan Knights

E/Mo

I use this skill and its my favourite.

As i have 92 energy (without runes) i dont get exhausted.

This is my favourite skill because i can own like 3 ppl at a time and if i use glyph of renewal i can use it again straight away

Josh

Josh

Desert Nomad

Join Date: Oct 2005

England, UK

D/Mo

Just because you have higher energy, doesn't mean you don't get exhaustion...