Please Help Explain
Malvagit
Im an Idiot, so you have to explain as simple as possible... does the req level of a sword work in conjunction with the level of swordsmanship a person has
????... ie; does a level 10 swordsman do more damage with a req level 7 sword than they would with a req level 8 sword?
????... ie; does a level 10 swordsman do more damage with a req level 7 sword than they would with a req level 8 sword?
.killjoy
Nope but your attributes play in with dmg of your sword ex:swords req. 10 you should have atleast 10 attriubutes in swordsmanshop to be able to do max dmg
Murder In China
A warrior with 10 Swordsmanship would do more damage than a warrior with 7 Swordsmanship if they both used a Sword requring 8 Swordsmanship.
You need 12 points in Swordsmanship to do stated damage on the Sword.
You need 12 points in Swordsmanship to do stated damage on the Sword.
artay
The req is the minimum level of that attribute you need to use the weapon to its full potential. But if you have say lvl 10 swordsmanship and wield a req 4, you won't get any special bonuses.
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Artay
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Artay
Malvagit
ok, but, a level 10 swordsman will do more damage with a req 7 sword than a level 7 swordsman right?
Str0b0
Not necessarily. He will have a higher probability for critical hits but if the sword is say 12-20 req. 7 and you have level 10 swordsmanship you still do 12-20 base damage. the only real damage boost comes into play when you start calculating critical hits into the mix.
konohamaru heaven
It takes 12 ranks in a weapon attribute to do 100% damage displayed on the weapon. The only time this does not apply is if the requirement is 13 then you have to have 13 to get the full damage and the extra damage from going above 12.
An example would be a Sword that has a requirement of 7 and a sword with a requirement of 10. Both swords damage modifers are identicle if the attribute is set at 10 (to meet the requirement of the higher sword) both swords will do identical damage.
Level also effects damage on monsters a higher level player will do more damage to a lower level monster due to the level difference (this also increases the number of critical hits as well) and a player fighting a higher level monster will do less damage.
An example would be a Sword that has a requirement of 7 and a sword with a requirement of 10. Both swords damage modifers are identicle if the attribute is set at 10 (to meet the requirement of the higher sword) both swords will do identical damage.
Level also effects damage on monsters a higher level player will do more damage to a lower level monster due to the level difference (this also increases the number of critical hits as well) and a player fighting a higher level monster will do less damage.
OrangeArrow
Quote:
Originally Posted by Malvagit
ok, but, a level 10 swordsman will do more damage with a req 7 sword than a level 7 swordsman right?
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Quote:
Originally Posted by Str0b0
Not necessarily. He will have a higher probability for critical hits but if the sword is say 12-20 req. 7 and you have level 10 swordsmanship you still do 12-20 base damage. the only real damage boost comes into play when you start calculating critical hits into the mix.
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lennymon
the higher your attribute the more damage YOU will do while wielding a weapon of that attribute (ex swords). If you have equal or greater value in you attribute compared to the requirement of the weapon then you will deal the listed damage of the weapon (higher damage weapons generally have higher requirements). However if your attibute is 10, and you have 2 swords that are exactly equal except one has a requirement of 7 and the other 10, they will deal the same damage. So in this sense requirement plays no role.
If you have a lower attribute than that required for the weapon, you will deal 'base damage' (usually 3-5) plus whatever your current attribute level modifiers are if any. If you are wielding a -weapon- with a requirement you do not meet the only thing that will be affected is the damage output, mods are unaffected (offhand focus items are a little different).
If you have a lower attribute than that required for the weapon, you will deal 'base damage' (usually 3-5) plus whatever your current attribute level modifiers are if any. If you are wielding a -weapon- with a requirement you do not meet the only thing that will be affected is the damage output, mods are unaffected (offhand focus items are a little different).
Maria The Princess
the weapon will not do more pure damage, but what will change is the damage that you do when use skills (example :shoot arrow that does +? damage) more points you got in same attribute, more damage you will do with that skill
NatalieD
Quote:
Originally Posted by Maria The Princess
the weapon will not do more pure damage, but what will change is the damage that you do when use skills (example :shoot arrow that does +? damage) more points you got in same attribute, more damage you will do with that skill
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To answer the original question as clearly as possible: as long as you meet the requirement of a weapon, it doesn't matter what it is. There is no bonus for exceeding the requirement. (Having a high weapon attribute increases the damage and crit rate, but this has nothing to do with the requirement.)