Warriors' energy

Wasabi Odp

Wasabi Odp

Frost Gate Guardian

Join Date: Mar 2006

New England

The Black Blades

W/

Is it possible to make my warrior's energy regenweration go to 3x? I know the answer is probably no, but just wondering.


Ty for any help

-Wasabi Odp

Shattered Self

Shattered Self

Frost Gate Guardian

Join Date: Sep 2005

PvE

N/

No, a warrior cannot have 3+ arrows of energy regeneration unless an energy regeneration enchantment is used on them.

Wasabi Odp

Wasabi Odp

Frost Gate Guardian

Join Date: Mar 2006

New England

The Black Blades

W/

WOW, thanks for the fast reply, and what type of enchantent would taht be?

Mr D J

Mr D J

Permanently Unbanned

Join Date: Jun 2005

necro's Blood Ritual or Blood is Power

and it is possible to make Warrior's regen to 3 in sanctum cay using the Scepter of Orr

Sphinx2k

Frost Gate Guardian

Join Date: Oct 2005

Monk Skill Succer give the ally u cast it on +1hp regen +1mana regen but cost them 1 mana everytime that ally casts a spelll

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

you should have a good necro friend.

TheMosesPHD

TheMosesPHD

Jungle Guide

Join Date: Feb 2006

Oregon

Mo Mo Patty Blinks [MoMo]

R/

Go here to see a list of all Guild Wars skills in order to look up the specifics on each of the skills listed below.

Necromancer:
Blood Ritual (Blood Magic)
Blood is Power (Blood Magic [Elite])

Ranger:
Melandru's Resilience (Wilderness Survival [Elite])

Monk:
Peace and Harmony (Divine Favor [Elite])
Succor (No Attribute)

Elementalist:
Ether Prodigy (Energy Storage [Elite])

Mesmer:
Ether Lord (Inspiration)

NOTE: Some of these skills are 100% impracticle if used by a warrior primary. Peace and Harmony gives +1 nrg regen, but it will cancel if you use a skill that doesn't directly target an ally. Not good for attacking. Ether Prodigy causes exhaustion and is from an attribute warriors do not have access to.

Ether Lord or Melandru's Resilience would be about the only skills that it might be pratical to carry on the warrior that wants more nrg regen. The other spells should be carried on an ally of that warrior. Ether Lord is a hex that takes x ammount of nrg regen from the target, and gives x ammount of nrg regen to the caster. Succor is a maintaining enchantment, meaning that the caster can keep it up for as long as they want, but they lose 1 nrg regen themselves from doing it. Blood Ritual/Blood is Power have to be casted repetitively in order to keep them up, but provide a large increase in nrg regen. Melandru's Resilience, when cast, gives bonus health regen and nrg regen for each condition that is on the caster.

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

I honestly don't know why they don't have energy runes in this game. We have runes of vigor but not of energy...maybe not for more regen but definately for more energy period

dr1zz one

Wilds Pathfinder

Join Date: Nov 2005

R/

monk elite enchant..peace and harmony.

TheMosesPHD

TheMosesPHD

Jungle Guide

Join Date: Feb 2006

Oregon

Mo Mo Patty Blinks [MoMo]

R/

Quote:
Originally Posted by dr1zz one
monk elite enchant..peace and harmony.
Well if your warrior primary has a bar full of skills that only target allies, but other wise impractical.

@Str0b0

:O That would be pretty interesting.

X Firestorm

Ascalonian Squire

Join Date: Feb 2006

Gold

W/

if you looking for more energy best to bring a zelous axe helps alot

Wasabi Odp

Wasabi Odp

Frost Gate Guardian

Join Date: Mar 2006

New England

The Black Blades

W/

Thats the thing, I like to use a zealus chaos axe i have but when i go power leveling i use two -1 energy regen each enchants, so my energy would go down.
But, know i just use a Victo's Axe, Cause to me Its cheap but still... its perfect

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

warior has ADRENALINE!!!! use it, no other profession has it, so we gatta use the pure energy, but having adrenaline as second source to do skills is really great.
evrything is for a reason, even wariors low energy.

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

@ maria, if all professions had high energy regen and max energy, then warrior primaries could be used for being hard-as-nails casters, so there is a reason

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

Quote:
Originally Posted by Haggard
@ maria, if all professions had high energy regen and max energy, then warrior primaries could be used for being hard-as-nails casters, so there is a reason
YEAH... this is EXACTLY what i said....

lol

Tarun

Tarun

Technician's Corner Moderator

Join Date: Jan 2006

The TARDIS

http://www.lunarsoft.net/ http://forums.lunarsoft.net/

Warriors really should have energy regen +3. All of the secondaries are either spellcaster based or ranger. A +3 energy regen would be awesome and would only be fair, considering all caster classes get +4, and Rangers even get +3 (along with Expertise with lessens the cost of skill's and such mana consumption.) If this thread is to get warriors +3 energy regen instead of +2 energy regen, then I'll /sign to get +3 energy regen for warriors.

Silent Kitty

Silent Kitty

Desert Nomad

Join Date: Mar 2006

Netherlands

[TYW] "The Young World"

A/Me

Lol, wammo is already way to strong. 1 more point in energy regen, and monks are out of business

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Quote:
Originally Posted by Tarun
Warriors really should have energy regen +3. All of the secondaries are either spellcaster based or ranger. A +3 energy regen would be awesome and would only be fair, considering all caster classes get +4, and Rangers even get +3 (along with Expertise with lessens the cost of skill's and such mana consumption.) If this thread is to get warriors +3 energy regen instead of +2 energy regen, then I'll /sign to get +3 energy regen for warriors.
Casters really should have 80AL. An 80AL would be awesome and would only be fair, considering warriors get 80+20, and rangers even get 70+30. If this post is to get casters 80AL instead of 60AL, then I'll sign to get 80AL for casters.

Murder In China

Murder In China

Banned

Join Date: Sep 2005

/B/Chan

Looking for one

W/

Warriors already have great DPS with only normal attacks.

Haggard

Haggard

Desert Nomad

Join Date: Dec 2005

Urmston, Manchester, UK

Greener Pastures [DVDF]

W/Rt

Quote:
Originally Posted by Maria The Princess
YEAH... this is EXACTLY what i said....

lol
Lol woops, wrong person i @'d it to. Looking back, not entirely sure who it was directed at.

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

Quote:
Originally Posted by Haggard
Lol woops, wrong person i @'d it to. Looking back, not entirely sure who it was directed at.
lol thats what i tough
i know normally you post smart replys, and i couldnt agree more with you

Wretchman Drake

Wretchman Drake

Jungle Guide

Join Date: Sep 2005

Charr Carvings and [BeeR]

i remember reading a post this dumbass made about how warriors should have energy regen +4... lmao

Maria The Princess

Maria The Princess

Forge Runner

Join Date: Mar 2006

Aequitas Deis

already they have the advantage of having ADRENALINE (skills that cost 0 energy, just be active) and they complain

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

Get hexed with malaise, then have someone else blood rit you. There you have your +3 regen.

Or you could just use adrenal skills, warriors have those for a reason.

Renegade ++RIP++

Krytan Explorer

Join Date: Feb 2006

ppfff i can get my warrior up to 3 or 4 energy recharge without even touching skills...

ever heard about E/W, R/W, Mo/W, Me/W,Ne/W, A/W, Ri/W?

(hey he didn't ask for a primary warrior to get a 3 or 4 energy regen )