A fix that everyone should agree too. (/Sign here)

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

/signed.

it's one thing to drop it in the middle of a match to cap the altar, it's a completely other thing to drop it at the end out of spite to the ones holding so they can't obtain their spoils for the match won.

Wyldchild777

Wyldchild777

Academy Page

Join Date: Sep 2005

State of Confusion

Lords Of The Dragons Dine [LORD]

Mo/Me

Greetings,

/signed
It does suck that people are not getting the only tangible reward for winning the HoH. My thought - does the spirit die at the same time as the players? Would that take care of the issue? If not...

Quote:
Originally Posted by widowdaballa
<snip>
Ok, why not A-net just make it so that when a match is over, NO MORE DAMAGE CAN BE DEALT TO ANYTHING!? No creature, no npc, no player, nothing. That would get rid of the exploit and any other one that may pop up later.
For specific timing, when the match ends, the winning team becomes invulnerable to ALL damage. One or two seconds later, everything on the map is dealt lethal damage (perhaps 9999).

Merry meet, merry met, merry meet again,
Wyldchild777

Pillz_veritas

Krytan Explorer

Join Date: Jun 2005

Fun Loving Gamers

R/Mo

I Dont pvp at all... Simply Put EoE Is my Favorite PvE Spirit for many reasons, And if it gets nerfed because of this im going to be pissed to freaking hell....


If all spirits Die at the end of battle, Everyone is happy so /signed
If they resurect the winning party 3 seconds after the other party gets auto killed /signed
If they make it so that they Dont die in the end and get auto-tped to HA /signed
If they change the skill in anyway to make it Any worse at all Definatly NOT signed

Cowboy Nastyman

Cowboy Nastyman

Lion's Arch Merchant

Join Date: Oct 2005

Me/Mo

my simple suggestion for this problem would be to have your unclaimed items appear at the start of the next hall match much like they do after a mission

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Quote:
Originally Posted by xRustyx
Listen up folks. I want this thread to be kept clean as possible and have minimum derailment, which is impossible, especially on GWG, but I'm going to try my best.

The point here is not to flame idiots who have no clue what they're on about.

This post's purpose is to inform Area.net that this bug must be fixed, and the Tombs population would like it if it would be fixed in a time period of 2 or 3 updates, not a few months after Factions. THERE. IS. NO. ARGUEMENT. WHETHER. THIS. IS. A. BUG. OR. NOT.

Either you /sign, or unless you absolutely have to, FLAME THAT NOOB. Try not to repeat what other people have said though.
If the point is NOT to flame, why make such a caustic remark?

Blaster The Warrior

Blaster The Warrior

Frost Gate Guardian

Join Date: Nov 2005

W/Mo

Quote:
Originally Posted by xRustyx
It's been, what, 4 months? Arena.net needs to fix it so when Edge of Extinction drops in Halls of Heroes, it doesn't kill everyone on the map AND LEAVE them dead till the next match begins, therefore not getting any of the drops.

Please don't leave this bug fix 5 months later. /sign here if you agree, and you think I'm really awesome, and if you think I suck for being a Tombs scrub.


you suck because of the last part XD

the other part is probly ok

Mister Muhkuh

Mister Muhkuh

Wilds Pathfinder

Join Date: Feb 2006

Germany

Ugly Ducklings [ugly]

P/

Quote:
Originally Posted by Legacy Virus
just ignore him, hes one of those sore losers who cant win in halls so he does this and then fights against something that clearly needs to be fixed

1.and u seem to be a snobbish "winner" in HoH
only because some1 doesnt win in HoH(maybe he doesnt even try) he is not a loser...
2.@threadstarter: u are not awesome

so:

/not signed

Kabale

Kabale

Wilds Pathfinder

Join Date: Jun 2005

UK

Portrayors of Valour [pV]

This is a retarded thread but has a good point.

It's not about nerfing EoE, it's about fixing a broken HoH mechanic

skretth

Krytan Explorer

Join Date: Jan 2006

Australia

Quote:
Originally Posted by Pillz_veritas
Its called Mark of Protection, Countered. Stop whining you loosers, Or you could get outside of the spirits range. Or you could kill it. Or you could have some one with above 570 health. There are tons of counters, Think creativly.
find a way to MoP 8 ppl in under 5 seconds and keep it up until match ends

sure lets go kill it when there is 1 seond remaining because they had just put it down

sure, lets run CLEAR OUT OF THE ALTER ROOM across teh whole minimap

1 person above 570 will do nothing, the other 7 on your team die, thats another 7*36dmg u have to deal with.


so no.. not really.. there are not that many counters


i think the best way to "fix" this bug would be have everyone on winning party res 5 secnds AFTER the match has ended.. not AS teh match ends

Dr Strangelove

Dr Strangelove

Furnace Stoker

Join Date: Dec 2005

Wasting away again in Margaritaville

[HOTR]

If someday, god willing, I ever make it to the Hall, and by some fluke, my team actually manages to win, I would cry like a little girl. The issue is NOT the balance of EoE or finding a counter or any of that. Players are dying after they have already won, and are not rezzed, leaving those drops to go to waste. In PVE, this would be like if as soon as you killed the darkness in tombs you were instantly teleported out.

Klmpee

Klmpee

Lion's Arch Merchant

Join Date: Jul 2005

Florida USA :)

[Anti]

W/E

Quote:
Originally Posted by Pillz_veritas
Its called Mark of Protection, Countered. Stop whining you loosers, Or you could get outside of the spirits range. Or you could kill it. Or you could have some one with above 570 health. There are tons of counters, Think creativly.
okay cool guy... so easy to counter when your whole team is dead and still have the alter and you win and die agian. man thats smart(majority of the time this does not happen but it still does). " hey guys lets leave the ghost on the alter while we run out of eoe's range"... " hey guys lets not wear sup runes of minus health"
or how bout... 20 secs left... no one notices a eoe.. why? because they aare all busy yelling and screaming at the monks to do their best to keep ghost alive.. okay gg.

it not a thread about nerfing eoe.

Count to Potato

Count to Potato

Jungle Guide

Join Date: Feb 2006

Imagination Land

I Swear She Was Eighteen [Gwen]

W/

/sign

xRustyx

xRustyx

Banned

Join Date: Jan 2006

Bermuda Triangle

W/

Quote:
If the point is NOT to flame, why make such a caustic remark?
Because I couldn't find a better word that was less offensive than idiot.

Kool Pajamas

Kool Pajamas

Forge Runner

Join Date: Aug 2005

Maryland

Mage Elites [MAGE]

Quote:
Originally Posted by Dr Strangelove
If someday, god willing, I ever make it to the Hall, and by some fluke, my team actually manages to win, I would cry like a little girl. The issue is NOT the balance of EoE or finding a counter or any of that. Players are dying after they have already won, and are not rezzed, leaving those drops to go to waste. In PVE, this would be like if as soon as you killed the darkness in tombs you were instantly teleported out.
Exactly


/signed

I havent won halls before but when I do I want to be able to claim my prize.

mint

mint

Krytan Explorer

Join Date: Mar 2006

NYC

lol rusty....still bitter about not getting that sigil?

/signed

Str0b0

Desert Nomad

Join Date: Feb 2006

North Carolina

N/Me

Quote:
Originally Posted by im a ghost
Str0b0, do you know how much dmg EoE does if 2 teams die exactly at the same time?

lets take IWAY with 9 BM for the example (9 BM is enough for IWAY to get +6 regen and max for the weapon) EoE does 36 dmg per death. Now lets say the team currently holding doesnt kill anyone and just holds, thats 16 people left alive at the end of the battle.

16 people dying at the same time * 36 dmg for EoE = 576 dmg. All that dmg is dealt in a fraction of a second. Unless the holders all have over that amount of health they are pretty sure to die.

"Droping the spirits" doesnt always work if you have around 5 sec left to the battle trying to stay alive. Like in our case (I was with Rusty when it did it), We had to bodyblock the enemy heros for around 15 sec as they had killed ours. Having sent a person to kill out the spirits might have cost us the battle.

And instead of saying that our attitude sucks because of a bug that has the potential of preventing what the winning team earned and then telling us to "find a way to counter it", you can just go f... and don't come back until you actually have a way to counter it in ALL situations.

--[FBI]Shaun

IWAY...there's your problem right there. /still not signed

mint

mint

Krytan Explorer

Join Date: Mar 2006

NYC

Quote:
Originally Posted by Str0b0
IWAY...there's your problem right there. /still not signed
iway isn't what he's OP is complaining about...it's the game mechanic that causes all opposing party members to die at the end of a match that he is saying needs to be fixed. No one is asking for an EoE nerf or whether the skill is 'broken' or not...the argument is simply concerning the mass auto-death at the end of a round that triggers EoE. As stated earlier, an added mechanic to simply rez the winning team's party 3 seconds after the victory would be a sufficient fix. I'm not sure where all the argument is coming from

Banin Galori

Frost Gate Guardian

Join Date: Dec 2005

R/Mo

Quote:
Originally Posted by Str0b0
IWAY...there's your problem right there. /still not signed
Please, don't be simple minded and pick out an irrelevant fact to defend your point.

Like so many people have said beforehand, this petition is not about nerfing Edge of Extinction. In fact, if it's balanced, I wouldn't change it, and neither would anyone here, I'm fairly certain.

What this petition IS about is fixing Hall of Heroes mechanics that prevents the winning team from claiming their reward. Sure, you might have won. But if you're dead, you're not going to get your sigil.

It doesn't matter that Edge of Extinction can be countered. You can't ask EVERYONE to pack all those counters for the sole purpose of being able to claim a reward for winning. And frankly, it is damn difficult to counter something that is dropped a second before the match ends, no?

Think about this. How many skills in the game kill all your opponents around you instantly, at the same time? Clearly Edge of Extinction is not designed with this in mind. That is why the end of Hall of Heroes matches needs to be fixed, so Edge of Extinction does not prevent people from claiming their rewards.

xRustyx

xRustyx

Banned

Join Date: Jan 2006

Bermuda Triangle

W/

Quote:
lol rusty....still bitter about not getting that sigil?

/signed
I have lost more than 1 sigil to this. :<

Try not to flame people who are obvious idiots, such as Str0b0. It's been what, 10 replies, and he/she still doesn't get it. Hilarious, but nevertheless not the intention of this topic.

Unaccurate

Ascalonian Squire

Join Date: Mar 2006

Quote:
Originally Posted by Pillz_veritas
Its called Mark of Protection, Countered. Stop whining you loosers, Or you could get outside of the spirits range. Or you could kill it. Or you could have some one with above 570 health. There are tons of counters, Think creativly.
1) its hard to keep EVERYONE about 570 health when you are getting attacked by two teams.
2) Lets run off the altar, the other team wont bother capping to win.
3)Lets waste a elite on a monk for a skill JUST to beat a bugged mechanic!

Zui

Desert Nomad

Join Date: Mar 2006

The Benecia Renovatio [RenO]

Mo/

Shouldn't need to be countered, the winning team has already won.
/signed

For the record: No one is talking about nerfing EoE. No PvPer here has even mentioned nerfing EoE to fix this. People only want to be able to claim their rewards for WINNING. I'm sure you'd all be equally angry if a gold req 9 crystalline sword drops and you can't get it because the monster you just beat is a sore looser.

I'd truely love to flame str0b0 and veritas, but it's not worth hijacking this important thread.

Olfin Bedwere

Olfin Bedwere

Krytan Explorer

Join Date: Apr 2005

Stillwater, Oklahoma

W/Mo

/signed

pintpointfive

Academy Page

Join Date: May 2005

아리랑

No, that Str0b0 needs to be flamed. He's an idiot. He hasn't contributed one valuable post to this entire thread. In fact, he probably hasn't read one post in this thread. Please, stop responding. You will earn more respect from me by not adding any more to this thread. Wait, he probably isn't reading this... I need to get his attention somehow...

Str0b0... STOP

/signed.

Just because it is the way the game is right now, doesn't mean it is the way it was intended to/should be.Spirits need to die when timer hits 00:00... You need to get your +health then spirits die so you don't get fertile bombed.

Oh, btw, Mark of Protection won't really do much... Unless everyone brings it... Or you have an awesome aEcho, aMimicry, fast casting MoP spammer. Would be a pain to have to do a res chain after you're left with only your MoP monk standing. And who brings res on a monk >.>

Jag91

Ascalonian Squire

Join Date: Sep 2005

Dark Horizons

E/Me

/signed
keep it real ma homie rusty

hellprowler

Ascalonian Squire

Join Date: Mar 2006

Looking for Casual GvG one that wants a monk

Mo/

/sign

10 chars

Peewee

Peewee

Krytan Explorer

Join Date: Nov 2005

London, England

I Uprising I [RAGE]

R/

Quote:
Originally Posted by =HT=Ingram
LOL oh well... I dont waste my time in such places if I can help it. Maybe on occassion, but whatever... Never mattered to me. In fact I find it funny as all hell that people are STILL upset about it and have not found a counter for it yet...
There is no counter, its a horrible horrible bug.

/signed

To those people still stubborn to admit that they have little knowledge on the subject, are unable to read a post (the thread starting post as well) or understand it, and are wrong (saying no names, but i think we know who i am talking about) lets put it this way. As many have said, the argument is not over whether EoE is overpowered, or whether it should be nerfed. I have a farming technique revolving around EoE, i dont want to see it nerfed either. The thing is, is that it is a bug. If you disagree with that, then all is lost. I dont understand how you can defend your position against the indesputable fact that being killed by a uncounterable EoE bomb (Mark of protection, healing hands, and divine intervention are not counters. MoP and HH do not counter EoE dmg, and divine intervention will not save the life as the dmg will continue after the bomb has gone off.) after winning and being unable to claim the winning is just plain out of order.

Lets say that 2 skills are fine, lets say Feast of Corruption and Parasitic Bond. But, if FoC was used on Parasitic the resulting damage was 999 due to a bug. Now, what is being argued in this thread is whether that combination should be removed. It is not arguing that the skills should be nerfed as such, only that the bug which cuases such a combo to occur be removed. Could you stand up and say unsigned, find a counter you loosers? I think not.

Legacy Virus

Academy Page

Join Date: Feb 2006

Just wanted to stop by for one last post to put this to an end.

I talked to gaile today and I asked her if they were going to "fix the fact that EoE would still kill your party after the match in halls was over preventing the winner from claiming there prize"

she informed me that she thought it was fixed and after I and a few others said it was not she sympathized with us and promised to talk to some people about it ASAP.

so there is some good news for alot of us and GG to the nay sayers

xRustyx

xRustyx

Banned

Join Date: Jan 2006

Bermuda Triangle

W/

"Thought it was fixed?" Are you serious or just joking around? Well, nevertheless, it's obviously apparent like Anet cares more about fixing PVE than fixing PVP.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Quote:
Originally Posted by xRustyx
"Thought it was fixed?" Are you serious or just joking around? Well, nevertheless, it's obviously apparent like Anet cares more about fixing PVE than fixing PVP.
ROFL!

ummm .... you were joking, weren't you?

xRustyx

xRustyx

Banned

Join Date: Jan 2006

Bermuda Triangle

W/

Enlighten me then.

fallot

I'm the king

Join Date: Nov 2005

Aussie Trolling Crew: Grand Phallus and Chairman Pro Tempore

Quote:
Originally Posted by xRustyx
This post's purpose is to inform Area.net that this bug must be fixed, and the Tombs population would like it if it would be fixed in a time period of 2 or 3 updates, not a few months after Factions. THERE. IS. NO. ARGUEMENT. WHETHER. THIS. IS. A. BUG. OR. NOT.
Bold that. /signed.
Quote:
Originally Posted by xRustyx
FLAME THAT NOOB.
ok.
Quote:
Originally Posted by Pillz_veritas
There are Always new and changign obsticles, So a new one is made for you to combat after you have have officialy won, Its just one more thing you need to deal with... Cookie Cutter builds simply DONT have counters to it... So does it make it wrong? Dont complain about a game mechanic that some one is using because in your opinion it shouldnt work that way. Only the best teams should be able to win and get there loot, And if you cant figure out a way to counter something that you only need 1 skill for to counter, then you dont deserve the loot that you cant have.
Comprehension obviously isnt one of your strong points. Do you copy-paste this stuff from somewhere ?

Lithium,

Lithium,

Frost Gate Guardian

Join Date: Feb 2006

Tears of Fallen angels

R/Mo

Neva been to HoH but it sounds like a good idea
/signed

darkdragon99

darkdragon99

Banned

Join Date: Nov 2005

decatur indiana

hell's mercenaries

W/E

i say nerf EoE hell take it out of the game just cause some little baby doesn't want a bug that invloves EoE fixed

D Fault

D Fault

Lion's Arch Merchant

Join Date: Mar 2006

Black Rose Gaming [BR]

Quote:
Originally Posted by darkdragon99
i say nerf EoE hell take it out of the game just cause some little baby doesn't want a bug that invloves EoE fixed
Please dont encourage the babies to whine.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Quote:
Originally Posted by xRustyx
Enlighten me then.
To do so is off topic. Do you really believe Anet cares more about fixing PvE than PvP? If so, please enlighten me.

Siliconwafer

Lion's Arch Merchant

Join Date: Oct 2005

Australia

Shameful Spirits

Ignoring the sidetrack of whether anet values one over the other...

/signed.

fenix

fenix

Major-General Awesome

Join Date: Aug 2005

Aussie Trolling Crew HQ - Event Organiser and IRC Tiger

Ex Talionis [Law], Trinity of the Ascended [ToA] ????????????????&#

W/

/signed

Make everyone on the holding/winning team come back alive the second you win. Just like Competition Arenas.

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

Rather then somehow fix this, let the drops be reclaimed afterwards.

quickmonty

quickmonty

Ancient Windbreaker

Join Date: May 2005

Quote:
Originally Posted by Poison Ivy
Rather then somehow fix this, let the drops be reclaimed afterwards.
That sounds like a good solution to the problem. That feature is already in the game, when you complete a mission and back in town a box pops up with items you did not claim during the mission,

Easy to do .... solves the problem.

D Fault

D Fault

Lion's Arch Merchant

Join Date: Mar 2006

Black Rose Gaming [BR]

Not entirely.

If noone on your team survives, noone can open the chest, so nothing is even dropped