Quote:
Originally Posted by MSecorsky
Would you rather have it rushed... or working right when implemented?
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It should be mentioned that implementing an auction house is not rocket science. It is not even hard. Making the original Guild Wars backend was about a hundred times harder than writing an auction system.
What it requires, however, is coders. And to have coders assigned to a task, that task needs to have a high priority. We can safely say that implenting the auction house is not high enough in the priority queue at Anet.
My guess is that the chapter 2 team has been in feature freeze for the last several weeks in preparation for Factions, and the chapter 3 team is categorically prevented from working on anything but chapter 3 content.
The auction house becomes a priority once chapter 2 is released and some of the coders from that team can be reassigned to other projects.