Do lower req weapons do more damage?

JBak

JBak

Frost Gate Guardian

Join Date: Aug 2005

E/R

I didn't think so, but today I talked to someone in game who swore that they did.

If you have:

1) axe 6-28 15% req 7
2) axe 6-28 15% req 13

and your axe attribute is at 16, are you doing more damage with #1 or same with both axes?

Murder In China

Murder In China

Banned

Join Date: Sep 2005

/B/Chan

Looking for one

W/

Both would do the same damage. But #1 will have a higher Critical hit rate.

JBak

JBak

Frost Gate Guardian

Join Date: Aug 2005

E/R

Is there more info on this crit rate.. how much more?

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

Quote:
Originally Posted by Murder In China
Both would do the same damage. But #1 will have a higher Critical hit rate.
No, that isn't how it works. At 16 axe mastery, assuming all other mods are the same, axes with different requirements will function exactly the same.

eSe

eSe

Krytan Explorer

Join Date: Jan 2006

that hasnt been confirmed

Sekkira

Sekkira

Forge Runner

Join Date: Apr 2005

Canberra, AU

Quote:
Originally Posted by Murder In China
Both would do the same damage. But #1 will have a higher Critical hit rate.
That is only a rumour that can't be tested. You'd have to ask the devs on that one.

konohamaru heaven

konohamaru heaven

Lion's Arch Merchant

Join Date: Aug 2005

Some where in Cantha beyond the Petrified Forest and the Jade Sea

The Amazon Basin

Actually they have the same critical and damage rate reguardless of the requirement. I say this because there are only two factors that determine the rate of Critical hits and they are weapon mastery and Level Difference.

JBak

JBak

Frost Gate Guardian

Join Date: Aug 2005

E/R

What about at 14? Would it still be the same as with 16?

eSe

eSe

Krytan Explorer

Join Date: Jan 2006

14 would have lower crit rate then 16

JBak

JBak

Frost Gate Guardian

Join Date: Aug 2005

E/R

Yeah but would both axes still be the same at 14?

konohamaru heaven

konohamaru heaven

Lion's Arch Merchant

Join Date: Aug 2005

Some where in Cantha beyond the Petrified Forest and the Jade Sea

The Amazon Basin

Quote:
Originally Posted by JBak
Yeah but would both axes still be the same at 14?
Yes

(Five more Characters)

mega_jamie

Wilds Pathfinder

Join Date: Apr 2006

UK

Warlords of Ruin

A/Mo

the only time the axes wouldnt deal the same damage is 12 and Under, if you had 12 Axemastery the second one would deal very low damage.

NatalieD

NatalieD

Desert Nomad

Join Date: Aug 2005

Requirement-meeting is binary. Either you meet the requirement or you don't. It doesn't matter how much you exceed it by or anything like that.

(Having a high weapon mastery attribute will increase your damage and crit rate with all weapons of that type, but that's totally separate from the requirement.)

JBak

JBak

Frost Gate Guardian

Join Date: Aug 2005

E/R

That's what I thought.

Murder In China

Murder In China

Banned

Join Date: Sep 2005

/B/Chan

Looking for one

W/

Here's a table I found on Guru.

Effect of Attributes on Weapon DamageAttribute
Level Percent of
Weapon Damage
0 35.6%
1 38.6%
2 42.0%
3 45.9%
4 50.0%
5 54.5%
6 59.5%
7 64.8%
8 70.7%
9 77.1%
10 84.1%
11 91.7%
12 100%
13 104%
14 107%
15 111%
16 115%

Having 12 points of attribute will give 100% of the stated damage on the weapon. The requirement is for decoration.

Here's an equation I found for Critical hits.


[Effective Damage] = [Max Weapon Damage] × 2^(( 5 × [Attribute Level] - 40 ) / 40)

The only factors that affect critical hits are damage on your weapon and attribute level.

Hope that will clear any confusion.

Batou of Nine

Batou of Nine

Desert Nomad

Join Date: Aug 2005

California, USA

Angel Sharks [AS] (RiP [KaiZ] T__T")

Mo/E

in other words. ANY axe with the same mods, will ALWAYS do the same dmg provided that stats when used are the same, and the requirement is met in both instances. So, 6-28 dmg, req 7 and 6-28 dmg, req 13 WILL do the same dmg as long as player stats remain same, at least 13 axe mastery when both are used.

There are really only two reasons to seek lower req items. One: The lower the required req, the more flexible one can be when creating new builds being able to use that weapon while still freeing up more points for wherever they wish. Two: The lower the req, the higher you can sell it for, because people are still under the impression that they will do more dmg then the same item with a higher req. LoL, in other words its a great marketing gimmik that has gotten me mad cash (in-game) in my hay day of trading on the GW market...

enjoy.

Xenophon Ualtar

Frost Gate Guardian

Join Date: Jun 2005

Low reqs are great if you want to have a mixture of abilities. For my Hammer Warrior I dont really care what the req is since I always have it maxed out. However, for my Necro I like lower reqs so I can run a combination of Curses and other things, especially Mesmer skills.

Siliconwafer

Lion's Arch Merchant

Join Date: Oct 2005

Australia

Shameful Spirits

Quote:
Originally Posted by Murder In China
The requirement is for decoration.
I don't quite get what you said here, so I'll just confirm that if you do not meet the stated reqs, you will do the damage dealt by a starter weapon (i.e. negligible). If you do meet the reqs, the table of percent weapon damage will apply.

M I D G E T S

Frost Gate Guardian

Join Date: Jan 2006

Lower req perfect weapons are just rare..reason for the price tag on them.

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

Quote:
Originally Posted by Murder In China
Both would do the same damage. But #1 will have a higher Critical hit rate.
Actually I believe it was tested and the crit rates turned out to be the same. (I remember reading that, along with data...but I dont remember where...some forum)

Solberg the Exiled

Lion's Arch Merchant

Join Date: Mar 2006

Xen of Onslaught

N/

As long as you meet the requirement, everything else will be the same. If you don't meet the requirment, then your axe will do a starter axe's dmg.