Pre Sear Arena?

Wretchman Drake

Wretchman Drake

Jungle Guide

Join Date: Sep 2005

Charr Carvings and [BeeR]

I was wondering if anyone else would also like the idea of a Pre Sear arena. I know there's one before you go thru searing but that one takes forever to wait for, and you get henchies alot because not everyone is going thru searing at the same time.

I was just thinking it would be kind of fun to actually have PvP in Pre Sear, and do some of the arenas perhaps in a cleaner form or the same, since it is before searing?

I would love to go to Pre Sear arena. It would draw some players to go in there just because it's fair and simple for the most part. No max armor or greens. Plus, it would help beginners right off the bat for some PvP experience rather than going in the sear Ascalon Arena where it's overtaken by vets with droks and greens and elites.

bulletsmile

bulletsmile

Krytan Explorer

Join Date: Jan 2006

I live in Konglevegen

N/

/signed,
but i guess there will be a lot of people that has bored them to death with reaching lv.20 there, that arena should be divided into lv.1-10 and lv.11-20!
maybe 2 arenas, the low lv in ascalon and the high lv in fort ranik....

Wretchman Drake

Wretchman Drake

Jungle Guide

Join Date: Sep 2005

Charr Carvings and [BeeR]

OOh, Ft. Ranik, very nice. I say expand some PvP Territory in Pre Sear to help with beginners and old players who are bored of sear.

The Real Roy Keane

The Real Roy Keane

Wilds Pathfinder

Join Date: Jan 2006

Dublin, Ireland

But since there's about 10 skills available to each player, there'd be no variety and very little skill involved.
But whatever..
/Signed

Hunter Sharparrow

Hunter Sharparrow

Krytan Explorer

Join Date: Mar 2006

Jeepers Kreepers

R/Mo

/signed

Also the PvP that takes you into the post searing does just that meaning you can return to pre unless you make a new character. This way you could return to pre searing quests when your done with PvP.

KvanCetre

Wilds Pathfinder

Join Date: May 2005

The Madison Scouts

E/Mo

At least you won't have the Drok Armor and Elite skills Griefers..... but whats the level cap, 7?

Hunter Sharparrow

Hunter Sharparrow

Krytan Explorer

Join Date: Mar 2006

Jeepers Kreepers

R/Mo

Probably would be 10 like the Ascalon Arena.

Living Legend

Jungle Guide

Join Date: Apr 2006

R O M E[Rome]

W/E

/signed

be kind of fun you know

Studio Ghibli

Studio Ghibli

Wilds Pathfinder

Join Date: Apr 2005

Gaelic Storm

I like the idea.

/signed

No, there wouldn't be much variety, but..

Still fun. ;D

Winterclaw

Winterclaw

Wark!!!

Join Date: May 2005

Florida

W/

/signed only because pre-searing ascalon has one of the most beautiful areas in GW and if they add it to pre searing, it'll be an arena type in post searing.

storm of daeth

Krytan Explorer

Join Date: Dec 2005

somewhere

Zealots Of Abaddon [ZOA]

W/

/signed

i think they should have a 1-10 arena, 11-15 arena and a 16-20 arena

they could be located at
1-10 arena=ascalon it could be the post searing ascalon arena before it was destroyed
11-15 arena=could be next to barradins estate
16-20 arena= could be at fort ranik

Lampshade

Lampshade

Wilds Pathfinder

Join Date: Jun 2005

USA

Xen of Onslaught

Mesmers would totally own.

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

/signed

Make it like the snowball fights from Wintersday. All players have the same health, energy and armor. regardless of level. The skills are set dependent on your primary profession only - that way those that haven't selected a secondary are just as competitive.

Also instead of the level separation, make one Random parties of 4, and the other Team parties of 4.

I really enjoyed the snowball fights.

Lithium,

Lithium,

Frost Gate Guardian

Join Date: Feb 2006

Tears of Fallen angels

R/Mo

/signed

Roupe

Roupe

Krytan Explorer

Join Date: Jul 2005

/signed for many reasons
/signed on some of the ideas in this thread (not the lvl cap)

I have usually metioned this idea in some anti post-ascalon/droks armor threads

furiousfunk

furiousfunk

Academy Page

Join Date: Feb 2006

DK Dragonic Killers

Mo/W

/signed

Level limit should be 7, too many people that spend a long time in Pre-searing, saw a level 13 in pre-searing a few weeks ago. Imagine how long it took him to get to level 13, I mean the Charr are only level 5-7, at level 12 he'd get 8 experience each kill.

Roupe

Roupe

Krytan Explorer

Join Date: Jul 2005

There are LVL 10 Charr Bosses in Northlands, making lvl 16-17 fairly easy to reach (by saving quests, and killing those)

And why exclude such grindloving players

Wretchman Drake

Wretchman Drake

Jungle Guide

Join Date: Sep 2005

Charr Carvings and [BeeR]

Quote:
Originally Posted by furiousfunk
too many people that spend a long time in Pre-searing, saw a level 13 in pre-searing a few weeks ago. Imagine how long it took him to get to level 13, I mean the Charr are only level 5-7, at level 12 he'd get 8 experience each kill.
LOL, that's the level my W/Mo left Pre Sear. That's how I unlocked alot of my minor/major runes though, and I switched from Pre to Post with 7k in my inventory.

Didnt' take me that long. Maybe a week...