LMK if they are worth <1K so I can merc or salvage.
[1] Ebon War Axe of Axe Mastery
Earth Dmg 6-28 (Requires 11 Axe Mastery)
Damage +14% (while Health is above 50%)
+1 Axe Mastery (16% while using skills)
[2] Fiery Great Axe of Shelter
Fire Dmg 6-28 (requires 9 Axe Mastery)
Damage +19% (while hexed)
Armor +7 (vs. physical attacks)
[3] Heavy Spiked Axe of Defense
Slashing Damage 6-28 (requires 10 Axe Mastery)
Damage +16% (while hexed)
Lengthen weakness duration on foes by 33%
Armor +5
[4]Vampiric Longbow of Marksmanship
Piercing Damage 11-18 (requires 4 Marksmanship)
Life Stealing: 4
Health regeneration -1
Marksmanship +1 (19% while using skills)
[5]Shocking Flatbow of Fortitude
Lightning Damage 12-27 (requires 11 Marksmanship)
Damage +12% (while enchanted)
Health +25
[6] Shocking Wingblade of Fortitude
Shocking Dmg 12-22 (requires 9 Swordmanship)
Dmg +15% (while Health is above 50%)
Health +24
[7]Shocking Spatha of Shelter
Shocking Dmg 15-22 (requires 11 Sword Mastery)
Damage +15% (while Health is below 50%)
Armor +6 (vs. physical)
[8]Zealous War Axe of Fortitude
Slashing Dmg 6-28 (Requires 10 Axe Mastery)
Energy gain on hit: 1
Energy regeneration -1
Health +26
[9]Water Wand
Cold Dmg 11-12 (Requires 11 Water Magic)
Energy +4 (while Health is above 50%)
PC on these weps!
Gigamaster89
jdjamesdean
5-10k
exp salvage
exp salvage
merchant
merchant
req is needed ...
eew 15<50 merchant
exp salvage
exp salvage
merchant
merchant
req is needed ...
eew 15<50 merchant
Gigamaster89
Done and added.
Gigamaster89
bump, PC please =)
Gigamaster89
up up up
Arya Nibelrund
Agreed on the first 6.
7. merchant
8. salvage
9. 5-8k
7. merchant
8. salvage
9. 5-8k
Gigamaster89
How do you guys get the PC averages?
and let me try to get this straight:
1. 5-10k
2. salvage for the physical mod?
3. salvage for armor +5?
4. why merc? isnt marksmanship 19% worth something ^^
5. merc
6. merc
7. merch, or salv for +6?
8. salv for zeal?
9. 5-8k
Since I am not really "rich" right now, I'm trying to sell everything >1k ^^
and let me try to get this straight:
1. 5-10k
2. salvage for the physical mod?
3. salvage for armor +5?
4. why merc? isnt marksmanship 19% worth something ^^
5. merc
6. merc
7. merch, or salv for +6?
8. salv for zeal?
9. 5-8k
Since I am not really "rich" right now, I'm trying to sell everything >1k ^^
jdjamesdean
looks right giga, 2,3,8 the answers are yes
4, that mod at 20% is a pain to sell ...and not worth much
7, non perf cheap mod same as 4
4, that mod at 20% is a pain to sell ...and not worth much
7, non perf cheap mod same as 4
Gigamaster89
Thanks for the quick reply, re-PC the wand please, It's +4, =(