LMK if they are worth <1K so I can merc or salvage.
[1] Ebon War Axe of Axe Mastery
Earth Dmg 6-28 (Requires 11 Axe Mastery)
Damage +14% (while Health is above 50%)
+1 Axe Mastery (16% while using skills)
[2] Fiery Great Axe of Shelter
Fire Dmg 6-28 (requires 9 Axe Mastery)
Damage +19% (while hexed)
Armor +7 (vs. physical attacks)
[3] Heavy Spiked Axe of Defense
Slashing Damage 6-28 (requires 10 Axe Mastery)
Damage +16% (while hexed)
Lengthen weakness duration on foes by 33%
Armor +5
[4]Vampiric Longbow of Marksmanship
Piercing Damage 11-18 (requires 4 Marksmanship)
Life Stealing: 4
Health regeneration -1
Marksmanship +1 (19% while using skills)
[5]Shocking Flatbow of Fortitude
Lightning Damage 12-27 (requires 11 Marksmanship)
Damage +12% (while enchanted)
Health +25
[6] Shocking Wingblade of Fortitude
Shocking Dmg 12-22 (requires 9 Swordmanship)
Dmg +15% (while Health is above 50%)
Health +24
[7]Shocking Spatha of Shelter
Shocking Dmg 15-22 (requires 11 Sword Mastery)
Damage +15% (while Health is below 50%)
Armor +6 (vs. physical)
[8]Zealous War Axe of Fortitude
Slashing Dmg 6-28 (Requires 10 Axe Mastery)
Energy gain on hit: 1
Energy regeneration -1
Health +26
[9]Water Wand
Cold Dmg 11-12 (Requires 11 Water Magic)
Energy +4 (while Health is above 50%)
G
