Third Lore Project - A final study of Tyria

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Just to give some informations from the book.
  • 10k BE - Last sign of the Giants
  • 1769 BE - Serpents arrive in Tyria (Forgottens)
  • 205 BE - Humans arrive in Tyria
  • 100 BE - Ascalon is founded
  • 1 BE - Gods gives magic to races in Tyria
  • 0 - Exodus
  • 2 AE - Independance of Orr
  • 174 AE - Serpents leave the world of men (retreat in Crystals desert)
  • 221 AE - Cantha begins to trade with Tyria (YAY )
  • 300 AE - Kryta becomes a colony
  • 358 AE - Independance of Kryta
  • 851 AE - Lord Ordan enter the Rift (Discovery of Hall of Heroes)
  • 898 AE - Great Wall is Erected
  • 1013 AE - Guild Wars begins
  • 1070 AE - Charr Invaded the Humans Kingdoms (Destruction of Orr known as Cataclysm, Foundation of White Mantle by Saul D'Alessio)
  • 1070 AE - Guilds Wars ends
  • 1071 AE - Bay of Siren becomes Sea of Sorrow
  • 1072 AE - Present day... in Pre-searing.

The undead Mesmer

The undead Mesmer

Delphian Scribe

Join Date: May 2005

Holland

No guild ;_;

N/Me

What happened between 358 and 851 because the timelane has a big skip there so something must have been happening during that time?
Something that never came to light something horrible something terrible!!!

(just a theory) But worth investigating annyway.

Gmr Leon

Gmr Leon

Wilds Pathfinder

Join Date: Apr 2006

I guess nothing happened of great importance to the timeline inbetween 358 and 851. That or the people who made the timeline got lazy..

Richmuel

Ascalonian Squire

Join Date: Dec 2005

England

Vile Faith [NOVA]

R/Me

I would assume it was the 'Golden Age' where all colonies thrived, built up traded. The time of the Grand Alliances of Old with the dwarves that are spoken about during Borlis pass or the Frost Gate I believe. However towards the end of this period corruption, paranoia, break down in relations, greed, evil and want of power cause the alliances to break down, I'm guessing Ascalon seeing a threat builds the great wall just in time for the Guild Wars to break out.

treserious

treserious

Frost Gate Guardian

Join Date: Feb 2005

Montreal Canada

Pirate Scum

W/Mo

Quote:
Originally Posted by Canadian Bacon
I took a tour of southern Ascalon for the 2nd time today, I noticed a few things I hadn't before.

I know other have seen this before, but this was my firts time actually looking at it first hand:



This bridge proves that there was once a link between Ascalon and the Crystal Desert.



Not long after, I saw this:



These bones found on Ascalon's side of the mountains closely resemble those scattered throughout the Desert. This suggests that the massive creatures that once roamed the Desert, also popped into Ascalon from time to time. This re-enforces the idea that the bridge served as a passage between Ascalon ad the Desert.



This is unrelated, but i thought it was odd. While it is common knowledge that the giant crystals destroyed Ascalon, it also seems that they are resposible for the re-greenification of Ascalon as well:



This picture shows the most obvious of a few areas where it is apparent that colourful flora has begun to grow around the impact sites of the Searing crystals.



I forget to get a pic of this but, you can just go to Ft. Ranik and see. The moat (sp?) around Ft. Ranik is still water, when all other water is Ascalon was turned to tar. I havn't seen any other water around, but i suggest somebody go heck around crystals; there is potential that this reinforces my previous idea that crystals are helping Ascalon recover.


This is odd: why is it that the Ascalon landscaper looks more like it has suffered alot of seismic activity (rocky, hilly, large "shelves" of rock; presumably caused by Searing?) than the Ring of Fire islands (really do suffer seismic activity, constantly with all the volcanoes)??? i think its weird.


What weather patterns could cause Tyria to be coldest in the middle, and not on the top and bottom like Earth?






Here's my theory on the Charr's plan for invading tyria:

1) Solicit the aid of the Mursaat in building a WMD to aid their war effort (the crystal cannon thing)

2) Send Grimm Sharpfang to 1) scout targets for "artillery barrage", and 2) survey the Catacombs to see if they are a strategical asset

3) Launch artillery according to Grimm's observations (assuming he reported back before being killed), if you look at map there are clusters of crystals in important locations:
-around Ascalon City, obviosly, since it is the hub of Ascalon livlihood, and military, break hole at Breach
-around Sardelac to clear the way for a Catacomb attack (through Breach, into Catacomb entrance near Barradin Estate, seal it behind them)
-Pockmarck Flats to open a hole in the wall to attack through, clear the way down to south Ascalon, line of fire makes a nice curve thru Pockmark and Regent Valley (regent, to clear out Ascalon army, and make way for allies at Sardelac to come down and meet if necessary), cluster in south-east corner to blow apart the positions guarding the AScalon-Crystal Desert Bridge.

4) Charr go across the bridge, and traverse the mountains to lay siege upon the Crystal Desert.

5) Charr go west from Ascalon, to the Northern Shiverpeaks. The Stone Summit are not yet a problem, and the Deldrimor Dwarves put up little fight. To Kryta, the Charr march.

6) In the Desert, the Charr are accustomed to brown, barren terrain and quickly advance to Orr. Vizier Khilbron does his thing, and Orr goes boom. Charr vs. Orrian Kingdom= Orrian Victory (sort of, lol)

7) In the Shiverpeaks, despite the lack of resistance form Dwarves, they Charr despise the cold, hilly terrain, and are hindered in their progress. Their will to carry on pushed them through to Kryta. The Krytans no doubt expected their arrival, and were prepared to defend their nation. Though they emerged victorious, the Lionguard suffered many casualties and the White Mantle took advantage of their weakened state to become self-proclaimed rulers of Kryta.



Off on yet another tangent, the Tarnished Coast (southern edge of Kryta/Maguuma) may be so named because the edge facing Orr is noticabely more brown and desert-looking, in other words it looks tarnished. This likely happened when Orr exploded. The gargantuan explosion sent heat and shockwaves out in all directions, damaging the coastline. Some of the blast energy was redirected off of the Ring of Fire islands, and bounced towards the Coast. North-east of Orr, across the channel, is the Southern Shiverpeaks. The Orr blast completely melted coastline, and a fair ways inland, but the high mountain ridge saved the rest the Shiverpeaks by defelcting the bast skyward. As for the Ring of Fire islands, they weren't affected becasue they were tarnished to begin with. Or, perhaps the volcanoes weer dormant until the blast woke them up, and now there is lava everywhere again.
to respond to your stating of "tyria being cold in the middle"
tyria is a continent, much like north america, and the shiverpeaks are a mountain chain that passes through it.
we are not seeing the north and south poles.

Canadian Bacon

Krytan Explorer

Join Date: Jan 2006

Ontario, Canada

Kingdom of Tyria [KoT]

Lol, was it necessary to quote the entire post just for that?

Ya, some people have mentioned that elevation causes the coldness already, stuff like that is most likely correct.

Canadian Bacon

Krytan Explorer

Join Date: Jan 2006

Ontario, Canada

Kingdom of Tyria [KoT]

Another wild but yet very plausible explanation for salty lakes in Kryta:

Kryta as a whole was once submerged under ocean waters. The more I look at the Krytan terrain, the more obvious it seems that water once covered the entire area. From the top-down view of the map we can see all of the high points, and snaking valleys that once served as islands, and the channels between them. Over time, or by some other event the water level receded, and the Krytan landscape emergened as we know it today. Giant's Basin is just a naturally lower area, so as land was uncovered all around it, that area still remains covered in salty ocean water.

Assuming that the above is true, how does this affect other aspects of Tyria/unsolved Tyrian Mysteries/things that are fun to speculate about?

Edit:

In response to myself, where were the people who decided that Giant's disappeared in 10k BE? Because if Kryta was once flooded, then these scientists/historians or whatever would have been located in eastern Tyria. *When Kryta became a tolerable living space, the last remaining Giant's may have staged a mass exodus out of eastern Tyria, and made an escape into Kryta. Fearing the Human migration that would no doubt be hot on their heels into the new lands, they retreated to the north, along the new land bridge seperating the 2 Giant's Basins.

OR, what if the Giant's didn't go East into Kryta, but rather they came in from the North, near the lakes? If you look at the map, there exists a gap in the mountain range surrounding Ascalon at the very norther-eastern most part. I always thought that gap was where the Charr first entered Ascalon, and immediately taking up residence in the Northlands. Now, I've got to thinking that if the Charr came in that way, then obviously it leads somewhere. We have proof that Giant's existed in Ascalon (see screenshot of bones in previous posts), so what if rather than make their exodus to Kryta, they left through that gap, (warning: extreme speculation follows) hooked left around the Shiverpeaks (we can see they seem to round off, as if coming to an end, on the Krytan side) and entered the freshly drained Kryta from the north, just above Giant's Basin?

In either of the above situations, I'd gues that the lakes were named for the Gaint's because many thousands of years later when humans made the trek over the Shiverpeaks into Kryta and began exploring, the bones of Tyria's last Gaint herd were found around the lakes.

Canadian Bacon

Krytan Explorer

Join Date: Jan 2006

Ontario, Canada

Kingdom of Tyria [KoT]

Here's another bit of awkward geography:

In pre-sear, the cliffy thing overlooking Devona and Pitney in Ashford has water running down in sort of a trying-to-be-a-waterfall-but-can't-quite-do-it sort of way. As far as I can tell, this water has no source other than straight up from the ground. It isn't connect to that river as far as I can tell, and even if it was, how ould it flow uphill? Anyone have thoughts on this?

kryshnysh

Lion's Arch Merchant

Join Date: Jan 2006

Valkyrie Einherjar

Mo/

Quote:
Originally Posted by The undead Mesmer
What happened between 358 and 851 because the timelane has a big skip there so something must have been happening during that time?
Something that never came to light something horrible something terrible!!!

(just a theory) But worth investigating annyway.
534 A.E. Check out the description.
http://gw.gamewikis.org/wiki/Beacon's_Perch

"Named for the legendary Dwarven warrior who single-handedly held off the great Hill Giant invasion of 534 A.E., Beacon's Perch runs north and south through the Shiverpeak Mountains. Today, this treacherous pass is patrolled by the Stone Summit, and as such is considered hostile to human travelers."

Pass = Lornar's (I presume)

Lord Runner I

Frost Gate Guardian

Join Date: Dec 2005

W/E

Ok ok, now i have a question about what happened to what towns... I know that Ashford Abbey(Presearing) became Sardelec Sanitarium, Fort Ranik stayed the same, but whatever happened to Barradin's Estate and Fobile's Fair?

Gmr Leon

Gmr Leon

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by Lord Runner I
Ok ok, now i have a question about what happened to what towns... I know that Ashford Abbey(Presearing) became Sardelec Sanitarium, Fort Ranik stayed the same, but whatever happened to Barradin's Estate and Fobile's Fair?

Very simple,you know that area south of the entrance of the Breach? There are signs of ruins from what used to what seemed to be Barradin's estate's irrigation system. You mentioned Foible's Fair,good question,but you must also wonder this. What happened to that small mountain near it?


I would post a pic,but no one has told me of the host that allows me to post a nearly full pic. >_>

anubis_master

Frost Gate Guardian

Join Date: Apr 2006

playing GW

Quote:
Ok ok, now i have a question about what happened to what towns... I know that Ashford Abbey(Presearing) became Sardelec Sanitarium, Fort Ranik stayed the same, but whatever happened to Barradin's Estate and Fobile's Fair?
Fobliles fair is a fair. like most fairs its only around for a short while. I pretty sure after the searing they would be chillin at a fair.

As for barriden estate probibly rubble by a direct hit from the searing. mabey not but im to lazy to go find out for my self.

Moon-Gel

Moon-Gel

Lion's Arch Merchant

Join Date: Dec 2005

on the search for 1...pm if u need

E/Me

this is kind of a way of theory, but what if the cataclysm of orr sent off shock waves (as u said), suck the islands and caused the water lvl to rise.

what i am getting at here, if possibly this game has the same atmosphere as we do here on earth, this would have caused an ice age, thus causing the shiver peaks to be covered in snow. also a change like this in the water currents would also change the air currents? (not too sure bout that)

this topic is completely random, just hope maybe you can build off this :/

Gmr Leon

Gmr Leon

Wilds Pathfinder

Join Date: Apr 2006

Interesting concept Moon,I had forgotten the fact that an explosion's ash and etc. blocking out the sun could have set forth an Ice Age of sorts.

saneo

saneo

Academy Page

Join Date: Dec 2005

i had gotten the feeling that the shiverpeaks were always snowy

Prefectus

Prefectus

Lion's Arch Merchant

Join Date: Mar 2006

New Jeresy

R/

Quote:
Originally Posted by Lord Runner I
Ok ok, now i have a question about what happened to what towns... I know that Ashford Abbey(Presearing) became Sardelec Sanitarium, Fort Ranik stayed the same, but whatever happened to Barradin's Estate and Fobile's Fair?
well towns might have been renamed after becomeing ghost towns after the seering.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by Prefectus
well towns might have been renamed after becomeing ghost towns after the seering.
Renamed or totally destroyed and forgot the name after that.

Another thing I thought: Is Hall of Heroes the heart of the world? I mean, HoH have doors to go to many place linked with others continents. I dont want to say if HoH is destroyed, the world will complety disappear.

In all, a Core to link with the worlds.

Canadian Bacon

Krytan Explorer

Join Date: Jan 2006

Ontario, Canada

Kingdom of Tyria [KoT]

Quote:
Originally Posted by Francis Demeules
Renamed or totally destroyed and forgot the name after that.

Another thing I thought: Is Hall of Heroes the heart of the world? I mean, HoH have doors to go to many place linked with others continents. I dont want to say if HoH is destroyed, the world will complety disappear.

In all, a Core to link with the worlds.
You are right about the whole "destruction" thing. If the Hall has doors to every continent, then the world wouldn't end if HoH blew up or something. Assuming there are connections between other continents as Tyria is connected to Cantha, then the destruction of the central connecting them would just serve to make communication between continents a little harder.

Think of it like a spider's web. The outer parts of the web are the continents, and the middle, where the threads are densely packed, is the central hub like HoH. Now imagine you throw a rock at the web, and score a bull's eye. Although the centre is gone, the outer pieces of the web remain standing.

However, it may be connected to all of the world, and be like a "since we own the halls, we own the whole world" thing or sumething. But, what was it before Ordan opened it up? There wouldn't have been combat going on, so what was it's purpose?

anubis_master

Frost Gate Guardian

Join Date: Apr 2006

playing GW

Quote:
Originally Posted by Canadian Bacon
Think of it like a spider's web. The outer parts of the web are the continents, and the middle, where the threads are densely packed, is the central hub like HoH. Now imagine you throw a rock at the web, and score a bull's eye. Although the centre is gone, the outer pieces of the web remain standing
wow your are too good at explaning stuff i would never have thought of that.

Gmr Leon

Gmr Leon

Wilds Pathfinder

Join Date: Apr 2006

Quote:
Originally Posted by Canadian Bacon
But, what was it before Odran opened it up? There wouldn't have been combat going on, so what was it's purpose?
Before Odran opened it up it was a place for warriors known across the multiverse and the purpose I suppose was a home for long dead warriors or legendary people.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by Canadian Bacon
Think of it like a spider's web. The outer parts of the web are the continents, and the middle, where the threads are densely packed, is the central hub like HoH. Now imagine you throw a rock at the web, and score a bull's eye. Although the centre is gone, the outer pieces of the web remain standing.
This is what I thought. The spider can repair the center anyway. For the moment, we see that rock got a part of the web now (The Darknesses). When we destroy those fiends, it looks like we have repaired a part for awhile.

anubis_master

Frost Gate Guardian

Join Date: Apr 2006

playing GW

Earlyer somone asked about the stones at grenditch courthouse. well there not stones at all. If you look closely at them there made of metal. now befor you say "stfu there stones, iv thought they were stones ever scince i was a little nooblet and thats the way they are.". Look at the top. inside there id fire buring in them whitch means they are holow. if it was stonr it woulnt be able to holowed out that perfetly by ancent craftsmen have a fire burn insde and have it still standing.

Warcheif_Jonval

Warcheif_Jonval

Academy Page

Join Date: Mar 2006

Defending the gates of the Ascalon Settlement

E/Me

Ive got an idea on how the boats in Scoundrels rise, the tarnished state of the tarnished coast, and the current activity in the Ring of Fire....

Orr, as we know, was an equal in might to the other 2 kingdoms, and the cataclysim obliterated the entire kingdom. How could an explosion so large and powerful that it turned a peninsula into a sea have so little visual effect on everything else? simple, were looking on too small of a scale.

The explosion did a number on the turrain directly east of the crater, it has very visual ripples in it still, one year after the fact. The explosion could have been so violent that it not only scorched the southern edge of Magguma but tilted the entire Krytan plate so that kryta its self had more land revieled.

Now, onto the utter ruination of Ascalon by a few crytaline missles!

Look at the Impact Crater in Pockmark flats. stand in it. It looks like a nuke was dropped in that area, the landscape is smooth, the buildings in it leveled compleately, and the soil directly near it was liquified (as seen by the tar pit the missle still sits in. It cant rain there anymore, there is no water to drop on it.) The explosion from the impact of that probobly set most of Ascalon on fire. That combined with the Charr's worshop of fire, probobly gave the Searing its name.

Now, the rocky ridges, cliffs and overhangs orrigionaly not there were probobly casued by the missle in Impact Crater. The best example of these cliffs is where Barradin's old estate was. Its smoothed a bit since the searing, but the land still was quite a bit flatter back then. (the point im reffering too is south of where you do the first warrior quest in presear)

Canadian Bacon

Krytan Explorer

Join Date: Jan 2006

Ontario, Canada

Kingdom of Tyria [KoT]

Warchief, I think those sound good. I had always imagined the Ascalon crystals to be bombs that make one explosion and thats it, but you could be right with the theory that they were rather more like nukes: huge inital blast radius, plus tremedous heat radiating from the blast site. That explains why all of Ascalon in burnt and not just the impact zones.

Gmr Leon

Gmr Leon

Wilds Pathfinder

Join Date: Apr 2006

Not able to rain there. That seems a bit incorrect because as long as there is water in an area it can evaporate,condense,and rain. We see that there is water still around Fort Ranik so it can go through the whole water cycle and rain.

Though the fact that most of the water became tar kind of puts that down because there has to be water for there to be rain. Then again we have to remember Stormcaller,what if in fact,it's like a double-edged sword. It can be used as a weapon against the Charr and to make the land fertile once more.

Also,I don't quite understand why they don't just take the crystal meteorites and forge them into powerful weapons. You know,mine them like they mine the metals that created the weapons and armor they use today. After 2 years you would think they might have thought of that. Use your enemies weapon against them in the form of stronger armor and weapons.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by GmrLeon
Also,I don't quite understand why they don't just take the crystal meteorites and forge them into powerful weapons. You know,mine them like they mine the metals that created the weapons and armor they use today. After 2 years you would think they might have thought of that. Use your enemies weapon against them in the form of stronger armor and weapons.
Too much energies come out from these crystals. If you break a part of one crystal, imagine all the power it can release. It like you want to take an AA battery and try to cut in 2 when it stills hot. The acid will splash to that fissure you will create and even explode.

Gmr Leon

Gmr Leon

Wilds Pathfinder

Join Date: Apr 2006

How can you be so sure they hold energy though? We see only some of them have lightning coming out from them and the rest seem to be just letting out light that causes plants to start growing again.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Quote:
Originally Posted by GmrLeon
How can you be so sure they hold energy though? We see only some of them have lightning coming out from them and the rest seem to be just letting out light that causes plants to start growing again.
1st) Not so sure. Im never sure when I think for something in a topic like this. It always something I think.

2nd) You answered by yourself about lightning that show Crystals have an energy potential in it. those which they show lightning mean they're at a high energy intensity. Majority of them cant show it. But I still say these crystals emerge an energy, maybe not stronger than others, which it can be deadly.

And for plants. I dont like these plants growing in a wasteland anyway. Dark and small..... maybe good thing, maybe not. We can say easly:"plants grow at Ascalon and the ground is fertile". I can say, it likes high reach in Maguuma Jungle: Only hardy plants can survive. Same thing here. It will take a long time before the ground becomes fertile again.


Like I said before, I just a thought. We can say other things which its relative about this crystals and more but this is what I thought for now.

I was thinking about reason during the Searing (Kinder stupid but anyway), but I will tell it later, in the morning perhaps or afternoon.

anubis_master

Frost Gate Guardian

Join Date: Apr 2006

playing GW

Quote:
Originally Posted by GmrLeon
How can you be so sure they hold energy though? We see only some of them have lightning coming out from them and the rest seem to be just letting out light that causes plants to start growing again.
Quote:
2nd) You answered by yourself about lightning that show Crystals have an energy potential in it. those which they show lightning mean they're at a high energy intensity. Majority of them cant show it. But I still say these crystals emerge an energy, maybe not stronger than others, which it can be deadly.
Havent you ppl studyed weather in school!!! lighting stricks the talest object. "look up wait whats that no trees just a giant crystal"...the lightning would strick the crystel with or without energy.

Quote:
Also,I don't quite understand why they don't just take the crystal meteorites and forge them into powerful weapons. You know,mine them like they mine the metals that created the weapons and armor they use today. After 2 years you would think they might have thought of that. Use your enemies weapon against them in the form of stronger armor and weapons.
There is alot of stuff going on in ascolon like war... im pretty sure making crystels into weapons that may or may not be good is top iteam on their list.


Quote:
Look at the Impact Crater in Pockmark flats. stand in it. It looks like a nuke was dropped in that area, the landscape is smooth, the buildings in it leveled compleately, and the soil directly near it was liquified (as seen by the tar pit the missle still sits in. It cant rain there anymore, there is no water to drop on it.) The explosion from the impact of that probobly set most of Ascalon on fire. That combined with the Charr's worshop of fire, probobly gave the Searing its name.
If it wasnt able to rain it means no water no water means nothing to drink and all ascolons die unless they have secret gatoraid storage facilities.

Son of Urza

Son of Urza

Frost Gate Guardian

Join Date: Dec 2005

I'm the guy right behind you staring through your head . . . .

W/

His point was that the lightning was coming FROM the crystals, not simply striking them. The energy needed to create a static arc is large indeed.

Gmr Leon

Gmr Leon

Wilds Pathfinder

Join Date: Apr 2006

Yes,I do know that lightning strikes the tallest object in an area. Though,you don't see any lightning strike them like Urza pointed out. In my opinion the Ascalonians should study those crystals more intently than just what brought their kingdom down. I would still like to see them use Stormcaller to make the land fertile once more,but like Francis pointed out,maybe only the hardy plants would survive.

Ok,thanks to wikipedia I now know a bit more about tar. Tar is a viscous black liquid derived from the destructive distillation of organic matter. Now what's interesting is,the Ascalonians could use the tar that replaces they're rivers and lakes to fix up some of their buildings. Tar was a vital component of the first sealed, or "tarmac", roads. It was also used as seal for roofing shingles and to seal the hulls of ships and boats.

Though why they haven't tried to rebuild still confounds me.

Francis Demeules

Francis Demeules

Desert Nomad

Join Date: Jan 2006

Canada, Qc

[Holy]

Me/Mo

Someone pointed the Crystals looks the same in Crystal Desert. If so, is it the Charr who created this falling crystals in the sky? Everybody can thinking about the Charr did this. Rather stupid on this one but, I think..... The Cataclysm happened at the same time with Pre-searing. I mean, it wont take a day to go to Orr from Ascalon. Maybe they got a war in Crystal desert and for the final decision, Khilbron destroyed Orr and Crystals fell apart in the world of Tyria at the impact of the explosion and shockwave: Pre-Searing at Ascalon, the magical water of Maguuma Jungle, etc.

anubis_master

Frost Gate Guardian

Join Date: Apr 2006

playing GW

Quote:
Originally Posted by Francis Demeules
Someone pointed the Crystals looks the same in Crystal Desert. If so, is it the Charr who created this falling crystals in the sky? Everybody can thinking about the Charr did this. Rather stupid on this one but, I think..... The Cataclysm happened at the same time with Pre-searing. I mean, it wont take a day to go to Orr from Ascalon. Maybe they got a war in Crystal desert and for the final decision, Khilbron destroyed Orr and Crystals fell apart in the world of Tyria at the impact of the explosion and shockwave: Pre-Searing at Ascalon, the magical water of Maguuma Jungle, etc.
Watch the video that is played after you kill the charr while you are training for the accadomy. the narrarater says "it was that day that the charr found a way around the wall." you see a bunch of charr surounding a large culdren. the flame tapper says a spell then the culdren starts sptiiting out the crystels that then crash allover ascolon.

In this thread might explane it. read about how posibly the lich may have givin the charr the magic to creat the searing. http://www.guildwarsguru.com/forum/s....php?t=3003327.

Moon-Gel

Moon-Gel

Lion's Arch Merchant

Join Date: Dec 2005

on the search for 1...pm if u need

E/Me

i was walking round the world when i ran into these 2 peculiar "thingies"

-i found the tree house while walking around in silver wood
-the pic of bal ( i suppose) i found while exploring the pockmark Flats.

these struck me as odd, and just wanted to see if anyone had some insight.

Gmr Leon

Gmr Leon

Wilds Pathfinder

Join Date: Apr 2006

1st,those treehouses are all over the place in the Maguuma Jungle. 2nd,that was once a temple to those who praise Balthazar.

Moon-Gel

Moon-Gel

Lion's Arch Merchant

Join Date: Dec 2005

on the search for 1...pm if u need

E/Me

i know that, my point is, why are the tree houses there?
and what temple was that? (town, city...)

Gmr Leon

Gmr Leon

Wilds Pathfinder

Join Date: Apr 2006

They seem to be the druids homes either that or the Shining Blades' homes. Not really sure what town that may have been,but remember it doesn't tell us every town that existed in Pre-Searing.

anubis_master

Frost Gate Guardian

Join Date: Apr 2006

playing GW

the druids are long gone, just some of there spirits are left romming tyria so if they were druid homes they would be covered in growth by now.