105hp Ranger!!!

MentalMidgit

Academy Page

Join Date: Jun 2005

Ok first off this build is in noway better than a 55hp monk or necro. This is for people who dont feel like making necros or monks and alrdy have a ranger.

Class--R/Mo

Ok lets get the equipment straight.You will need..

2 bows-1 with a zealous bowstring-1 bow without the zealous

Armor-any kind will do druids would be the best for the more energy. Each peice will need a superior rune to get down to 105 health

OK next the attributes(note I dont have the 30 extra points on this char yet)

Healing--9
Protection--9
Expertise--7
Marksmanship--13

Ok now for the skills

Mending--Gives u +3 health regen

Balthazars spirit--U gain 1 energy when you take dmg

Vigorous Spirit-- Needed to stay alive--for 30 seconds U gain 9 Health when u hit with an attack


Protective Spirit--for 16 seconds it Only lets u take 10% dmg from a single attack


Healing Breeze--for 10 seconds you gain +7 health regen

Barrage{E}--Main Dmg of this build-- Lets u hit up to 7 foes for +14 dmg

The last 2 slots may be skills of your choice. I bring Judges insight and Orison of healing

Ok what you need to do is when u zone into the area cast mending. Switch to your non zealous bow and regain your energy then cast balthazars. MAke sure you have over 25 energy. Aggro your mob and cast protective,breeze then vigorous. Next spam barrage as much as u can until breeze starts flashing then recast breeze and protective. recast vigouras every other time u do this. Repeat this until your mob is dead

This build so far has done the elona minutars,droks trolls,sand drakes, and the first group of aataxes in UW.

Plz leave comments and critiques-- I will post vids later

Jack Valmont

Jack Valmont

Academy Page

Join Date: Jan 2006

Guelph, Ontario

Pure Beards [PuBe]

Bringing up your Expertise to 8 would allow you to have a 3 Energy cost for Barrage.

MentalMidgit

Academy Page

Join Date: Jun 2005

hmm yes i still have to do the 30 att quest

Markaedw

Markaedw

Desert Nomad

Join Date: Nov 2005

N/

you might aslo want to add serpent quickness, cuts down on recharge time.

and if you are going to face a lot of ele damage stormchaser, instead of of balth.

Jack Valmont

Jack Valmont

Academy Page

Join Date: Jan 2006

Guelph, Ontario

Pure Beards [PuBe]

Take down Marksmanship a notch. That should give you enough to up your Expertise. The cutdown makes a lot of difference.

MentalMidgit

Academy Page

Join Date: Jun 2005

Quote:
Originally Posted by Markaedw
you might aslo want to add serpent quickness, cuts down on recharge time.

and if you are going to face a lot of ele damage stormchaser, instead of of balth.

ive tried with serpants quickness but your health drops below 50% to constantly and stormchaser u can keep up constantly


I took down marksmanship 1 an add to expertise and what a difference it makes. it gives me enough energy when facing those liitel 2 mob groups

Markaedw

Markaedw

Desert Nomad

Join Date: Nov 2005

N/

I can't get it to work even with a zealous bow. I run out of energy before I can recast the protection spells, and then I die, maybe it was because I was only facing 2 sand drakes.

I'll leave soloing to my necro and warrior.

nice try though

MentalMidgit

Academy Page

Join Date: Jun 2005

hmm were u casting breeze?

if u were dont when facing less than 4

all u need is prot and vigorous up

ArianeB

Academy Page

Join Date: Mar 2006

Arthur

E/Mo

Bow grips of enchantment on both bows? (obviously you do not want fortitude grips)

Enchantment grips plus one more protection point, pushes you over 20 seconds of protective spirit, adds two seconds to healing breeze, and 6 seconds to vigorous spirit.

MentalMidgit

Academy Page

Join Date: Jun 2005

i will be getting the enchanting grips i thought they were strings and not wanting to get rind of my zealous....ty for telling me otherwise

Lateralus

Lateralus

Krytan Explorer

Join Date: Oct 2005

W/Mo

wow.. this really beats 55HP monks?

ColaManiac

ColaManiac

Lion's Arch Merchant

Join Date: Nov 2005

DISNEYLAND!

R/Mo

i think splinter shot will be useful...

Poison Ivy

Poison Ivy

Forge Runner

Join Date: Jan 2006

Toronto

Hopping

Mo/A

This has already been done.

MentalMidgit

Academy Page

Join Date: Jun 2005

well thanks for ruining my happyness lol (jk)

I thought i created a new build

Jack Valmont

Jack Valmont

Academy Page

Join Date: Jan 2006

Guelph, Ontario

Pure Beards [PuBe]

This is what I pulled from this tab:

Protection Spell 9
Healing Spells 9
Marksmanship 11 + 1 + 3
Expertise 7 + 1 + 3

I'm not good with calculating the points for skills, so you might have to play around with these a bit.Barrage (Elite) Protective Spirit Vigorous Spirit Healing Breeze Whirling Defences
  • Balthazar's Spirit Live Vicariously (Optionally used, but an integral part of my build) Mending I use this build with a Vampiric bow (my wonderful Elswyth's Recurve Bow--my preference).

    With this build, you could seriously get 20+ Health per arrow. That's over 100 Health with each hit. Think about it. This can be used for the Ice Cave of Sorrows farming run and even the Minotaur/Griffen runs.

    I can't see much real world use for the simple fact that a Ranger isn't meant to be used as a Tanker. And if we are to be a tanker, I'd much prefer using Oath Shot + Stances.
  • Sir Mad

    Sir Mad

    Desert Nomad

    Join Date: Apr 2006

    Moe's Pub

    Pigs Can Fly [Pigs]

    R/

    Quote:
    I use this build with a Vampiric bow (my wonderful Elswyth's Recurve Bow--my preference). Isn't it +30hp? Also, how do you get +1 and +3 for 2 different attributes? I dont recommand WD either, since you NEED to take damages to get ennergy with Balthazar's Aura.

    I think energy is the main problem of both builds btw. A ranger with full druid has only 32 points: that's definitly not enough for all the enchantments listed above. The simple Protective Spirit + 10 arrows troll onguent (+ Balthazar's Spirit for energy) works in Elona. 3 skills only to stay alive. Bring kindle arrows, Poison arrows, dual shot, and all the WS stuff you fancy and you can easily slay all the minos around.

    BUT It's still way faster to go there as a trapper.

    You'd be easilly killed in UW I guess.

    So maybe a second skill to use when you cast troll onguent when you're surrunded by A LOT of monsters?

    EDIT - where does the +20hp per arrow come from btw? I thought life vicariously gives hp when you attack, and not per attack - I haven't tested it, I may be wrong.

    R A C

    R A C

    Lion's Arch Merchant

    Join Date: Sep 2005

    In my parent's basement

    R/Mo

    Live Vicariously - Enchantment Spell
    While you maintain this "Enchantment", whenever target ally hits a foe, you gain 2-14 health.
    it's per hit. so each arrow heals you with barrage.

    MentalMidgit

    Academy Page

    Join Date: Jun 2005

    u dont need to have alot of energy in this build because with a zealous bow string+ barrage u will be gaining alot of energy

    Jack Valmont

    Jack Valmont

    Academy Page

    Join Date: Jan 2006

    Guelph, Ontario

    Pure Beards [PuBe]

    Which makes the build very situational.

    Druids Arrow

    Druids Arrow

    Frost Gate Guardian

    Join Date: Jul 2005

    Random Arenas

    Organised Spam [OS]

    R/

    Please stop the 55. The 55 Monk is already overused as it is. I tried a 55 Ranger like 3 months ago and it wasn't very successful. If you want to make a 105/55 character then by all means make a monk, just don't bring it to Rangers. We have plenty of farming methods to begin with. For Instance: Powerbombing Grawls, Trapping Trolls, non55-Barragebot Minotaurs/Hydras/Griffons or attempt a UW R/W Tactics Tank.

    Sir Mad

    Sir Mad

    Desert Nomad

    Join Date: Apr 2006

    Moe's Pub

    Pigs Can Fly [Pigs]

    R/

    Having one more build would be a very good thing still: I dont understand why we should stop trying to make new builds because some existing builds work well.

    However, you point at something very important I think: we should ask what could be the advantage of a 105hp ranger over a 55hp monk. Would such a build be for players who havent trained a monk only or would it be as good, but different. The only way to make something different is to work on the damage dealing part. The barrage idea may be a solution (and actually I'm testing a variant of this build in some parts of fow). But in any case, how could we know if this build is good or not if no one test it (or them)?

    Sneale.

    Sneale.

    Academy Page

    Join Date: Mar 2006

    Quote:
    Originally Posted by Druids Arrow
    I tried a 55 Ranger like 3 months ago and it wasn't very successful. Well obviously it didn't work out so well cause you had no bow in the first place to barrage the enemies. If you got down to 55 (without dp) then you must've had the off-hand an weapon, which will hardly benefit the ranger.

    MentalMidgit

    Academy Page

    Join Date: Jun 2005

    Quote:
    Originally Posted by Sir Mad
    Having one more build would be a very good thing still: I dont understand why we should stop trying to make new builds because some existing builds work well.

    However, you point at something very important I think: we should ask what could be the advantage of a 105hp ranger over a 55hp monk. Would such a build be for players who havent trained a monk only or would it be as good, but different. The only way to make something different is to work on the damage dealing part. The barrage idea may be a solution (and actually I'm testing a variant of this build in some parts of fow). But in any case, how could we know if this build is good or not if no one test it (or them)?
    LIke i said right now my current build is not better than a 55 necro or monk and is for people who dont have the time/money to make a 55 monk or necro.

    Though in the future this build may be better it isnt now

    lightblade

    lightblade

    Forge Runner

    Join Date: May 2005

    The Etereal Guard

    Me/Mo

    markmenship 12 - 13 doesn't increase you damage by a whole lot
    expertise at 8 - 8 to lower barrage down to 3 energy
    heal 8 - enough to keep mending at 3 pips

    and the rest goes to protection prayer to give as much duration on protective spirit as possible

    Gaas

    Frost Gate Guardian

    Join Date: Feb 2006

    R/Me

    doesnt expertise 9 keep barrage on 3 not 8? :S

    Jack Valmont

    Jack Valmont

    Academy Page

    Join Date: Jan 2006

    Guelph, Ontario

    Pure Beards [PuBe]

    It's 8.

    Markaedw

    Markaedw

    Desert Nomad

    Join Date: Nov 2005

    N/

    Guys, I'm going tio have to see some vids. This build get me killed every time I use it.

    Sir Mad

    Sir Mad

    Desert Nomad

    Join Date: Apr 2006

    Moe's Pub

    Pigs Can Fly [Pigs]

    R/

    After having tried the 105hp barrage build (and some variant) I find it very effective in most of the cases but I'm running out of energy when I'm facing only one foe. The zealous strings become way less effective then. Any suggestion?

    Lurid

    Lurid

    Jungle Guide

    Join Date: Mar 2006

    Mo/

    Bring a different non-zealous bow to switch out for. When facing only one opponent, that or you could perhaps bring a Blessed Sig if you find yourself in need of an energy spike.

    Sneale.

    Sneale.

    Academy Page

    Join Date: Mar 2006

    Or you could bring storm chaser/dodge as one of your optional skills and out run any singular peeps until you find a bigger mob.

    Eaimirth Etaivella

    Jungle Guide

    Join Date: Aug 2005

    Seekers of the Apocalypse

    E/

    You know...trappers stance+traps will be interesting