Dunham and Claude
Silent Kitty
There should really be a FAQ about hench, because they are the less stressful way of playing and I choose them above pugs 90% of the time.
What do Dunham (Enchanter) and Claud (Cultist) do? I usually just tag them along, because they lessen the chance that I'm attacked. I am currently in Maguuma Jungle. I know that later in the game Claude starts casting Well on corpses, but in Maguuma he is just to low lvl. I don't think that hench are supposed to be just decoys. Dunham casts Distortion, but is that all?
What do Dunham (Enchanter) and Claud (Cultist) do? I usually just tag them along, because they lessen the chance that I'm attacked. I am currently in Maguuma Jungle. I know that later in the game Claude starts casting Well on corpses, but in Maguuma he is just to low lvl. I don't think that hench are supposed to be just decoys. Dunham casts Distortion, but is that all?
eightyfour-onesevenfive
I would point you to guildwiki, if it wasn't down at the moment. The skill lists for the henches are quite complete there, I think.
Claude likes to put stress on the healers by spamming Blood Ritual whenever possible (only time he doesn't do this is when you actually need energy). I've even witnessed him sacrificing himself to death once. Other than that he deals a little damage with Deathly Swarm. He's always my last choice.
I find Dunham actually quite useful, as he casts Empathy and on occation he can tank quite well, using Distortion. From Dragon's Lair on iirc he has Crippling Anguish instead of Imagined Burden. And yes, he does divert a lot of enemy attention from the monks.
Claude likes to put stress on the healers by spamming Blood Ritual whenever possible (only time he doesn't do this is when you actually need energy). I've even witnessed him sacrificing himself to death once. Other than that he deals a little damage with Deathly Swarm. He's always my last choice.
I find Dunham actually quite useful, as he casts Empathy and on occation he can tank quite well, using Distortion. From Dragon's Lair on iirc he has Crippling Anguish instead of Imagined Burden. And yes, he does divert a lot of enemy attention from the monks.
Silent Kitty
Quote:
Originally Posted by eightyfour-onesevenfive
I would point you to guildwiki, if it wasn't down at the moment. The skill lists for the henches are quite complete there, I think.
Claude likes to put stress on the healers by spamming Blood Ritual whenever possible (only time he doesn't do this is when you actually need energy). I've even witnessed him sacrificing himself to death once. Other than that he deals a little damage with Deathly Swarm. He's always my last choice. I find Dunham actually quite useful, as he casts Empathy and on occation he can tank quite well, using Distortion. From Dragon's Lair on iirc he has Crippling Anguish instead of Imagined Burden. And yes, he does divert a lot of enemy attention from the monks. |
Claude is my last choice too. Actually, I choose Alesia over him, though I am playing healer Mo/Ra at that moment.
The undead Mesmer
Dunham is da man he saved my ass lots of times (on accident ofcourse)
His skills could have been better but he is a nice guy once you get to know him.
And about Claude he gives you a blood ritual from time to time and ofcourse heals the enemy with Grenths Balance.
*drinks some coffee*
His skills could have been better but he is a nice guy once you get to know him.
And about Claude he gives you a blood ritual from time to time and ofcourse heals the enemy with Grenths Balance.
*drinks some coffee*
Coolniceronguy
For the longest time, I have always had a spot in my party for Claude/Eve.
Reason: Blood Ritual. With these guys battery necroing you, and your healers, you will rarely run out of energy. It is usually triggered when your energy bar drops down to 10 or less.
Reason: Blood Ritual. With these guys battery necroing you, and your healers, you will rarely run out of energy. It is usually triggered when your energy bar drops down to 10 or less.
Jenosavel
Dunham amuses me, because as far as I know, he's the only hench who will aggro friendlies on the map... namely warthogs. He apparently has some terrible and deep-seated fear of them, because whenever the friendly little guys wander too close he throws an Empathy up on them. Self-fullfilling prophecy? I'd say so.

jciardha
I bring Dunham along when I have the chance, mostly because then I have an excuse to not bring along certain mesmer skills. I let him cast Empathy, Crippling Anguish and Drain Enchantment, leaving me free slots to drop in different spells than his.
And I can corroborate what Jenosavel said ... Dunham does attack random friendlies for no reason. I've seen him Empathy lynxes and warthogs just out of the blue.
And I can corroborate what Jenosavel said ... Dunham does attack random friendlies for no reason. I've seen him Empathy lynxes and warthogs just out of the blue.
Str0b0
Quote:
Originally Posted by jciardha
I bring Dunham along when I have the chance, mostly because then I have an excuse to not bring along certain mesmer skills. I let him cast Empathy, Crippling Anguish and Drain Enchantment, leaving me free slots to drop in different spells than his.
And I can corroborate what Jenosavel said ... Dunham does attack random friendlies for no reason. I've seen him Empathy lynxes and warthogs just out of the blue. |
I do love Claude though. Spam your energy and he'll hit you with BR. Good looking out there Claude.
fiery
Useally grab both fighter/brawler, heal/prot, mage than the cultilist depending if I am a caster profession.
felinette
Quote:
There should really be a FAQ about hench, because they are the less stressful way of playing and I choose them above pugs 90% of the time. |
Quote:
What do Dunham (Enchanter) and Claud (Cultist) do? |
Quote:
Claude likes to put stress on the healers by spamming Blood Ritual whenever possible (only time he doesn't do this is when you actually need energy). I've even witnessed him sacrificing himself to death once. |
My preferred group is Stefan, Little Thom, Alesia, Reyna, and Claude (for a party of six). I rarely take Orion since he doesn't help much, IMO, and tends to die often. Though when the party is bumped to eight, I add him and Lina.
Reyna seems to be the hardiest--if a disaster happens, she's often the last one standing. Even when I'm playing my ranger, I take her. When out with all henchies, Alesia tends to stick near the human player, I've noticed.
Prefectus
there is a guide to henchies ill get you all the link in a min
DeanBB
Quote:
I know that later in the game Claude starts casting Well on corpses |
Anet has done a pretty good job of picking skills for the henchies that interfere with player builds as little as possible. I know as a MM it would really stink to have the necro henchie using corpses, yet it is nice to have them for the energy boosts.
It was nice in the Factions preview to have a henchie interrupter archer, I hope they remain in the game. It was cool to have multiple rangers to choose from actually.
Dr Strangelove
Dunham doesn't do much at all. Most of the time, he spams distortion, even if he isn't being attcked. Sometimes, if you're lucky, he may just throw up an empathy on a caster mob. In extreme cases, if he hasn't drained his energy to all heck with distortion, he may just cast crippling anguish. Dunham is the reason why people think mesmers are worthless IMO.
Claude will BR you which is always nice. Other than that, I think he uses deathly swarm and occasionally grenth's balance. The BR is the only thing that really matters
Claude will BR you which is always nice. Other than that, I think he uses deathly swarm and occasionally grenth's balance. The BR is the only thing that really matters
Carinae
Quote:
Originally Posted by felinette
My preferred group is Stefan, Little Thom, Alesia, Reyna, and Claude (for a party of six). I rarely take Orion since he doesn't help much, IMO, and tends to die often. Though when the party is bumped to eight, I add him and Lina.
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Claude is actually a really good hench just because of his spamming of Blood Ritual. He KNOWS when party members are low on energy, and only casts BR when you are very low. Apparently he already has the much desired 'party-energy readout'.
Take a party to a difficult area and see how long your hench healers last with and without Claude. He makes a big difference, endurance-wise.
Jenosavel
Quote:
Originally Posted by Carinae Dragonblood
That's the squad I take also. 3 physical fighters, a healer and a battery for the healer and me.
Claude is actually a really good hench just because of his spamming of Blood Ritual. He KNOWS when party members are low on energy, and only casts BR when you are very low. Apparently he already has the much desired 'party-energy readout'. Take a party to a difficult area and see how long your hench healers last with and without Claude. He makes a big difference, endurance-wise. |
d4nowar
Claude is definitely useful... but just imagine what you are going to do in Cantha O.O.
Sooooooo many henchmen in some areas. Its insane.
Sooooooo many henchmen in some areas. Its insane.
Amadei
Quote:
Originally Posted by eightyfour-onesevenfive
Claude likes to put stress on the healers by spamming Blood Ritual whenever possible (only time he doesn't do this is when you actually need energy).
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._.
Oh, Claude <3
Quote:
Originally Posted by fiery
Useally grab both fighter/brawler, heal/prot, mage than the cultilist depending if I am a caster profession.
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Gonzo
I love Claude, only because he carries Blood Ritual.
Raziel665
I always take Claude or Eve, and not just cause I have a giant cardboard cutout of Eve in my room that I got from some store >_>
Numa Pompilius
Dunham isn't too bad. I know he spams empathy and illusioned burden/crippling anguish (unfortunately one is Domination and the other Illusion, meaning neither is very strong), and of course he's permanently Distortion'd.
Claude, yes, he does keep the team with energy quite well. You can signal to him to give you an energy fix by clicking a spell you've not got energy to cast - that'll usually trigger a blood rit from Claude.
Their downsides are that either he or Dunham are always the first to die, but as they're basically support it doesn't hurt too much.
Reyna is always my last choice, but she's not bad either. Like someone said, she's usually last woman standing, presumably thanks to Troll Unguent, and I *think* she do decent damage with those Ignite Arrow shots. I'm also pretty sure she's got some interrupt, although she does so way too rarely. The interrupt hench will be everyones darling in Factions.
A story from yesterday... I was going through Sanctum Cay with a new avatar, and died in the final battle. The ship surfaced, the henches kept fighting, and died, one by one. Eventually only Reyna was left, and I was watching in what I knew was a vain hope that she'd rez me so I could run aboard. I knew of course that she wouldn't, she'd fight until she died and the mission would fail. At best she might use her rez-sig on Alesia, who'd then die trying to hard-rez Dunham.
Then, out of the blue, she rezzes me. I run aboard. Mission accomplished!
Claude, yes, he does keep the team with energy quite well. You can signal to him to give you an energy fix by clicking a spell you've not got energy to cast - that'll usually trigger a blood rit from Claude.
Their downsides are that either he or Dunham are always the first to die, but as they're basically support it doesn't hurt too much.
Reyna is always my last choice, but she's not bad either. Like someone said, she's usually last woman standing, presumably thanks to Troll Unguent, and I *think* she do decent damage with those Ignite Arrow shots. I'm also pretty sure she's got some interrupt, although she does so way too rarely. The interrupt hench will be everyones darling in Factions.
A story from yesterday... I was going through Sanctum Cay with a new avatar, and died in the final battle. The ship surfaced, the henches kept fighting, and died, one by one. Eventually only Reyna was left, and I was watching in what I knew was a vain hope that she'd rez me so I could run aboard. I knew of course that she wouldn't, she'd fight until she died and the mission would fail. At best she might use her rez-sig on Alesia, who'd then die trying to hard-rez Dunham.
Then, out of the blue, she rezzes me. I run aboard. Mission accomplished!
Rathcail
Quote:
Originally Posted by Numa Pompilius
Then, out of the blue, she rezzes me. I run aboard. Mission accomplished!
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Also I was pleasantly surprised with Dunham when he was spreading Empathy to others than just the target. Really handy during a fight. Of course sometimes it's a bear or a warthog instead of an enemy...
felinette
Sometimes the AI goes nuts if you're dead just outside the aggro range of a mob, though. The other night, I had almost finished a mission when I carelessly aggroed a mob and was swarmed. Everyone died except Reyna. The mob moved just out of aggro range, and then Reyna kept running up to my body, away from my body, up to my body, away from my body, up to my body, away from my body. In the end, I had to map out. Boy, was I p*ssed--so close to finishing.
Silent Kitty
Quote:
Originally Posted by Carinae Dragonblood
Claude is actually a really good hench just because of his spamming of Blood Ritual. He KNOWS when party members are low on energy, and only casts BR when you are very low. Apparently he already has the much desired 'party-energy readout'. Take a party to a difficult area and see how long your hench healers last with and without Claude. He makes a big difference, endurance-wise. |
I think he has an authority problem. Somethimes he just followed Thom, when I called targets. Maybe he likes to be a warrior one day and stays up close so he can learn

Rathcail
Oh, I forgot to mention that Claude is actually the best looking male necro there is. Not a hunchback like all the players. And what's up with everyone having their legs positioned like... well I dunno what but it looks very silly.
The reason why I made female necro really.
The reason why I made female necro really.
Moa Bird Cultist
Quote:
Originally Posted by Raziel665
I always take Claude or Eve, and not just cause I have a giant cardboard cutout of Eve in my room that I got from some store >_>
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Must refrain... from... looking... at... eve's...

Francis Demeules
I prefer got Dunham and Claude in my team than taking Cynn/Orion. Sorry for Cynn/Orion lover on what I will say, I hate the Firestorm spam.
In all, when I play alone:
Stefan/Devona
Little Thom
Lina
Alesia/Menhlo
Reyna
Claude/Eve
Dunham
(Myself)
In all, when I play alone:
Stefan/Devona
Little Thom
Lina
Alesia/Menhlo
Reyna
Claude/Eve
Dunham
(Myself)
Rayea
well, playing as Msiha (necro/monk) i ALWAYS take Claude, whenever i can..i hardly ever leave him behind now.....after the AoE nerf, i did for a while, along with Orion, but whenever i can take him, i take him...
not just cause Misha has a thing for him
^^...but because he is a realy usefull lad to have about.
im gladd the henchies are getting infused armour (i htink they said ther are) now, they deserve it ^^ (i just wish tere was some whay i could tell the diffrence between un-infused and infused stuff from looking at a character rather than looking at the specific armour item ect)
with my new Ele/mesmer, who is still in ascalon, im taking orion out again arther than reyna...for some reason she dosent seem to like my girl characters...*pouts* maybe its cause she sees them as compettion for the guys ^^
but i have found that durnham isnt that bad a fellow..i havent sen him go balistic on friendlies yet....hm...maybe thats why those dune lizards sometimes attack in elonas when i take my full squishies party....
not just cause Misha has a thing for him

im gladd the henchies are getting infused armour (i htink they said ther are) now, they deserve it ^^ (i just wish tere was some whay i could tell the diffrence between un-infused and infused stuff from looking at a character rather than looking at the specific armour item ect)
with my new Ele/mesmer, who is still in ascalon, im taking orion out again arther than reyna...for some reason she dosent seem to like my girl characters...*pouts* maybe its cause she sees them as compettion for the guys ^^
but i have found that durnham isnt that bad a fellow..i havent sen him go balistic on friendlies yet....hm...maybe thats why those dune lizards sometimes attack in elonas when i take my full squishies party....
Asrial
Wow, I can't believe no one mentioned this. It also looks like Guild Wiki doesn't list this as a skill he has, but this skill is the only reason I bring him.
Dunham, 9 times out of 10, is the best 'level 20' henchman in the game.
Why?
Conjure Phantasm.
The reason I say level 20 is because he doesn't start using it until that level.
Dunham, 9 times out of 10, is the best 'level 20' henchman in the game.
Why?
Conjure Phantasm.
The reason I say level 20 is because he doesn't start using it until that level.
Rathcail
It's Crippling Anguish, not Conjure Phantasm.
Evilsod
I always take Cynn or Orion. Even when they do cast Firestorm its normally after the enemies have all died anyway

leprekan
Quote:
Originally Posted by Evilsod
I always take Cynn or Orion. Even when they do cast Firestorm its normally after the enemies have all died anyway
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TheMosesPHD
What I don't understand is why they can't teach Lina and Alesia that if both of them try to res the same person at the same time, one of them will always end up wasting my time. Alesia is just a problem that we can't get around, I really like the healer henchman in Cantha though, I went out into that big grassy area with her and only 2 other henchman and we managed to survive nearly everything. Lina I still respect because she always casts a prot spirit on people as soon as they're ressed at 25% health.
Silent Kitty
May I remind you all that this thread is about my GW hunks Dunham and Claude?
Leave the GW blondes out of this one!
Leave the GW blondes out of this one!

-Six-
Dunham and Claude == cannon fodder
I don't spend a lot of time watching them, but it seems like dunham does more damage. *snicker*
I don't spend a lot of time watching them, but it seems like dunham does more damage. *snicker*
Francis Demeules
Even he is Distortion Spammer, Dunham can remove enchantment anyway (Mark of Protection from Doylak at Grenth Footprints).
Rayne Nightfyre
Quote:
Originally Posted by Francis Demeules
Even he is Distortion Spammer, Dunham can remove enchantment anyway (Mark of Protection from Doylak at Grenth Footprints).
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Francis Demeules
Quote:
Originally Posted by Rayne Nightfyre
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Perhaps you're desperate to see that but when you win THK by henchies... with HIM and not with *experienced* PvE players, ask you some questions.
felinette
Quote:
Originally Posted by TheMosesPHD
Alesia is just a problem that we can't get around
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Lina I still respect because she always casts a prot spirit on people as soon as they're ressed at 25% health. |
Asrial
Quote:
Originally Posted by Rathcail
It's Crippling Anguish, not Conjure Phantasm. |
Now, I can't even get him to use ANY degen where he used to use it ALOT more.
lg5000
Quote:
Originally Posted by Amadei
Claude is... special. I recently did Defend Denravi with a couple of guildies. We had a warrior, ranger, mesmer, a monk (me), Claude and Reyna. The plan was for the warrior to catch and hold aggro while the rest of us killed stuff from a distance. Claude was right up front with our warrior, casting Blood Ritual on her. Rather than say, me, the monk.
._. Oh, Claude <3 |

There are certain combinations for henchies that work well, or have worked for me. Bring Alesia and she'll demand that you bring Claude, or else, she won't heal you. Bring Mhenlo and you might want to bring Aidan, he does his job better when Aidan is on the team, god knows why.
Incidently, both claude and durnahm find themselves on my team a lot, and someone interupts, I'm assuming durnahm is the one who interupts once in a while... unless Aidan has an interupt?
Claude will suecide if you rebirth him first
