There are some new, interesting MM skills in faction, I'll try to list them...
for standard MM's (necro primary)
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Animate flesh golem 15/3/30MM's in faction
suiraCLAW
Exploit nearest corpse to animate a level 3..21..26 Flesh Golem. The Flesh Golem leaves an exploitable corpse. You can only have one Flesh Golem at a time.
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Exploit nearest corpse to animate a level x (can somebody give the levels pls?) Vampiric Horror. Whenever a Vampiric Horror you control deals damage, you gain the same amount of Health.
Quote: Dwayne's sorrow 5/1/5: (healing prayers)
For 30 seconds, target ally and all nearby allies are Enchanted with Dwayna's Sorrow. If an ally dies while under the effects of Dwayna's Sorrow, your party is healed for 5..41..53. My comment: 5 Energy for a great party heal, why not?
For ritualist primary's:
Quote: Explosive growth 15/2/45
For 15..51..63 seconds, whenever you create a creature, up to 5 foes near that creature are struck for 20..56..68 lightning damage. My comment: all animate spells recieve a "putroid exploision effect" when you're under this enchantment, sounds good. This is a good reason to go for ritualist primary

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Boon of creation 10/2/45: For 15..51..63 seconds, whenever you create a creature, you gain 5..41..53 Health and 3..7..8 Energy. My comment: in other words: you have 8 points of soul reaping if you put 16 in spawning power (with this enchantment on). Not much, but it's always better then nothing... Now the bad side: Anet has added some skills perfect for destroying minions: Quote:
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