Ok I know there are a few to many here, but im mainly interested in the fellblade:
http://img507.imageshack.us/img507/7...pscreen7up.png
For the search feature, here are the stats in text:
1. Fiery Fellblade (req. 9 swordsmanship) Maxdmg
15>50
2. Fiery Chaos axe of fortitude (req 8 axe) Maxdmg
20<50
+20 hp
3. Defensive bone staff of fortitude
Energy +10
11-21 (req 10 death) ----------- should i just salvage + hope?
halves skill recharge of spells (9%)
Armour +5
Health +30
4. Truncheon (req 12 blood) Maxdmg
Energy +4 (while enchanted)
Halves skill recharge of spells (10%)
5. Smiting rod (req 13 smiting) Maxdmg
Energy +5 (while enchanted)
6. Water wand (req 10 water) maxdmg
Energy +5 (while hexed)
Halves skill recharge of spells (7%)
7. Sundering horn bow (req 8 Marksman) Maxdmg -- Mursaat skin
13>50
Armour penetration +10% (8%)
Thanks for answers everyone!!
t
