Looking to form Bonus groups for:
Dunes of Dispair
THK
Abbadon's Mouth
IGN: Against X
Mission Bonuses
against
Cherno
Dunes:
http://www.guildwarsguru.com/forum/s....php?t=3009895
Edit: Hey, you already posted in that thread!
I can help you out on the others as well,
Ice Caves is the easiest and Iron mines. Hard part is finding people already infused. But if you stick to caster/ranged henchies and have an infused tank, catch the initial agro it can be done with just two infused people.
Iron mines will need a full infused group with as few henchies as possible (usually healers are ok), as long as you are going straight to bonus, if you get infused first then go the long route to bonus it can be done however.
Gimme a should in game.
http://www.guildwarsguru.com/forum/s....php?t=3009895
Edit: Hey, you already posted in that thread!
I can help you out on the others as well,
Ice Caves is the easiest and Iron mines. Hard part is finding people already infused. But if you stick to caster/ranged henchies and have an infused tank, catch the initial agro it can be done with just two infused people.
Iron mines will need a full infused group with as few henchies as possible (usually healers are ok), as long as you are going straight to bonus, if you get infused first then go the long route to bonus it can be done however.
Gimme a should in game.
Evilsod
Abaddons Mouth? You can do that 1 with henchman. You just need to organise your build and play style to encorporate there uselessness. Also an interrupt or anything to shutdown Willia should she appear at the 1st point is good.