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Originally Posted by Narutoscryed
dont forget.. inocent untill proven guilty ![]() |
sorry rant over

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Originally Posted by Narutoscryed
dont forget.. inocent untill proven guilty ![]() |

| You all are funny... Not one of you knows the truth, so you all just toss out bullshit ideas. Since nobody really knows, how about you all just stop talking about it. If you buy gold, you get banned... that simple... who cares how they find out. |


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Originally Posted by Miikka
sorry for going a bit off-topic here, but can someone quote the phrase in user agreement where it says buying gold/items with real life money is not allowed?
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Subject to the terms of this Agreement, NC Interactive grants to you, for your personal use only, a non-exclusive, revocable, nontransferable (except as permitted in Section 4(a)) license to use the Service, and a non-exclusive, revocable, nontransferable (except as permitted in Section 4(a)) license to use the Software in connection with the Service, without charge except for new Chapters which will be charged on a prepaid basis according to Section 5. You may not (a) sublicense, rent, lease, loan or otherwise transfer the Software or the Service (or any part thereof), including without limitation access keys; (b) modify, adapt, reverse engineer or decompile the Software, or otherwise attempt to derive source code from the Software; (c) create any derivative works in respect of the Software or the Service; or (d) otherwise use the Software or the Service except as expressly provided in this Agreement. |
| (a) Content. You acknowledge that by using the Software and the Service you will have access to graphics, sound effects, music, animation-style video, content, layout, design, files, data, characters (and items and attributes associated with characters), game objects and text (collectively, “Game Content”). NC Interactive does not pre-screen Game Content as a matter of policy. YOU UNDERSTAND AND AGREE THAT NC INTERACTIVE HAS THE RIGHT, BUT NOT THE OBLIGATION, TO REMOVE ANY CONTENT (INCLUDING YOURS) IN WHOLE OR IN PART AT ANY TIME FOR ANY REASON OR NO REASON, WITH OR WITHOUT NOTICE AND WITH NO LIABILITY OF ANY KIND. |
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Originally Posted by Spiteful Soul
Yea we all know that....
What Im saying is I see the same 3 people that I see every freakin time Im in ToA. Buying these. How is it possible that you can afford all this every freakin day/all day? I would say I smell e-bay. |
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Originally Posted by nova-exarch
Funny... no one mentioned the phrase "Intellectual Property" yet.
Anyway... All self righteousness aside I have a few thoughts/points: 1. We live (well, most of us do and the game is located) in a CAPITALIST societies and yet people love to try and take some moral high road on the concept of buying gold/items = cheating. That is just too funny. Usually it's touted as some moral issue about how it isn't fair to those that don't want to spend money on in game stuff and would rather earn it. To those people I ask: What about people that have more free time? They can play more and that's not fair to those of us with jobs, kids, school, etc... What about people that can afford to spend more money on better computers or multiple accounts? Are they cheating by having that advantage? Is it fair? Some people actually have more money than they do available time. Or should I say their time is worth more to them than spending umpty hours in a game to be able to compete. Other people have more time than they do money... (Funny how that works, maybe if they were more busy they would have money? That's a whole different rant though.) If spending more money to get more out of a game with less time commitment is not fair then their should also be a maximum amount of time you can play in a day because that is also an unfair advantage. (sarcasm) Wow, imagine that... life… unfair?!?! (/sarcasm) 2. The main reasons that game companies generally don’t like the buying and selling of in game items is because: A. they do not profit from these sales, and B. they are a customer service NIGHTMARE (so and so took my gold but didn’t give me an item, etc..). There is no economic balance in their minds. As a business it’s all about the bottom line. They could give a poop less about the “economy” of guild wars unless it was responsible for them loosing customers. (That's actually kind of funny since gear is such an afterthought in this game anyway.) There are games that do not take issue with the buying and selling of their items outside of the game. Ultima Online is a prime example of such a game. They’ve been around for ever and you can buy and sell anything you want in or out of the game. Their economy isn't shot to hell. It's still going fairly strong. 3. The “Intellectual Property” BS that game companies love to tout as their reason for not allowing out of game trades is such a load of bull. It’s like Microsoft saying they own any idea or concept ever created on a Microsoft product. Or how about Craftsman saying they own every house built with their tools? (Yeah I know that one is far fetched...) The only reason the concept stands up at all is because they include it in their EULA’s. That and no one has ever challenged the validity of the concept Intellectual Property. They tie IProperty in with the fact that they want to protect their code and all the reverse engineering stuff and make it seem like a good idea that players have zero rights in regards to code they are creating. I'm sure there are a ton of programers out there that work for free right? Well, people have actually tried to challenge it and had valid cases in support of the fact that it was their creativity that made the character that was under dispute. However, without the kind of money it takes to hire lawyers to combat the likes of Sony and their legal teams there was not much those individuals could do. It’s also a rahter new concept legal wise so there is not a whole lot of precedence. As far as I know there is no other sort of online service that stores created items on a server and claims ownership rights to anything contained on the server. Especially when you consider it is server space that a person has paid for the use of. So, in the end, what it boils down to is: They can do ANYTHING they want to ANY account they choose with NO REASON what-so-ever. It’s on their server, and the server is their property, and any data residing on the server is treated as their property. This may be a rather pessimistic view but… It’s best to just not get attached to any character or assume you have any say what so ever as to any aspect of the character or the way the game plays. Of course you can always choose not to buy the game or any expansions, or to return it if it’s within that timeframe. ![]() --- In response to the original topic… In 5+ years of EQ I never met anyone that was banned for “normal” buying and selling items. I did meet people with accounts banned from buying and selling accounts though (those were usually discovered when issues arose). It would be simple to create the database routines needed to note sums over X amount with nothing in return. I'm not blowing smoke out of my rear end or guessing at anything. As a computer science major I had to write code to do such things. Number wise the process would be simple. There would still need to be human involvement because that small percentage of itemless trades that actually were legit would cause them to lose many customers (see the bit about the bottom line above). There are plenty of legitimate reasons… friends, guildies, people with multiple accounts transferring money to twink a new character with, etc… The human involvement is what isn’t cost effective. That leads me to not believe most people that claim to have been banned for a one time buying of gold or anything like that. The effort to catch people combined with the loss of a customer… I tend to doubt they ban that many people at all (especially in relation to the number of gold auctions out there). I have to agree with the person before that mentioned that there must have been extenuating circumstances (as in the person was being a jerk or breaking other rules or taking advantage of exploits, etc…) --- Wow, that got a whole lot longer than I intended. ![]() |
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Originally Posted by Zui
Easy near foolproof way of doing it...
First off, in most farming operations there's one account that farms the gold, one that holds the gold, and one that distributes the gold. |

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Originally Posted by NathanS
In My Opinion
The reason they don't want people selling the money and/or items is because then it ruins the game for them and the people will not buy more accounts. Example: if you buy a new game and get the cheats for it the amount of time you will play it decreases. For some of us by quite a lot. So if they want the game to continue to sell and be talked about online and with friends then they must keep people from getting to many cheats ... ie ebay money or items. Everquest and WOW want you to keep paying the monthly fee. I think they would be smarter to allow it that way they could run the kids and people with too much money out of the game so we could enjoy playing with people who enjoy the game experience. I am sorry to say to some that I do not want to BUY the greatest items I want to try and earn them. Just like in life you enjoy what you earn more. If I ever get to the point I am buying the MAX items without working hard to get the money then I will move on to the next game. Just my 2 cents... I even refuse to play with someone who wants to powerlevel me. I left a guild because that is all they wanted to do. I am also a family man and wish there was a way to have a clean server to be on... as I let my young kids play too. On their OWN account. I still play D2 every now and again but mostly by myself to ignore the losers. Nathan http://www.MyPrayerSpot.com |