Haven't seen this much elsewhere, but one of the problems I ran into with an elementalist is running out of energy. You have lots, but when its gone, it just doesn't come back fast enough. This thought in mind, I decided to build a N/E that focused almost entirely on the E.
Build Template
Profession: N/E
Name: Nukromancer
Type: PvE
Category: Nuker
Armor
Tatts all around for max energy
Attributes
Soul Reaping: 12+1+1 =14 (you can go 16 if you want, but I'm cheap)
Fire Magic: 12
6 pts left over
Skills Set
Flare
Immolate
Fireball
Lava Font
Incendiary Bonds
Glyph of Energy {E}
Rodgort's Invocation
Rez Sig
Max soul reaping gets me lots of energy back, making it much less of a problem. Max fire magic is for damage output; you don't get the benefit of a rune or hat, but you can still dish it out. Best of all, if you hang out with an MM, you're not taking his corpses, and he's keeping you in a lot of energy with his minions croaking.
Why not Meteor Storm? I've messed around with MS a lot, and decided that its so freaking slow (cast+delay before the first hit) I can't stand it. Often the mob is no longer there when it finally triggers. Oh, and the exhaustion if you're not carrying GoP, or forget to mash it.
Why not the Attunements? Wow, it seems so crazy how quickly those go away, especially when faced with enchant-breaking mobs. With Soul Reaping, I generally have ample energy anyway.
Why that set of spells? Here goes:
Flare -- spam away
Immolate -- a good start-off...set them on fire
Fireball -- use when you can nail 3+ mobs in one punch
Lava Font -- when those melee close in, this seems to scare them off despite its pitiful damage...silly AI
Incendiary Bonds -- okay I'm fine if you want to switch this out; its good for setting more fires if the mob carrying it doesn't anti-hex and isn't dying rapidly
Glyph of Energy -- intro to Rodgardt's Invocation
Rodgort's Invocation -- my favorite; a fair amount of AE damage and sets them all on fire
Rez Sig -- don't leave home without it
You can play backup battery if need be...dump the last 6 pts into blood and swap out IB with BR, or IB/GoE with BiP/GoLE. Can also cut down a little on Soul Reaping if you want to kick blood up for more regen. You can be a monk's friend and still set everything on fire.
Thoughts? Suggestions?
V
