http://img123.imageshack.us/img123/5...unbuild6bl.png
Sorry, don't know how to get picture to appear right on the post in these forums.
Anyway, I can get through everything, but when I get to the end, I spam breeze, orison, signet, and shielding hands as much as i can, but by the time the warrior mobs get there I can't last.
Please give me some help!
--EDIT--
Apologies for the tiny picture
11 Strength, 11 Tactics, 2 Swords :|, 4 Prot, and around 8-10 Healing (I believe
Charge, Sprint, IWS, Orison of Healing, Essence Bond, HB, Sheidling Hands, Heal Sig
Swords Helm (havn't got money to change it), Minor Swords, Maj Tactics, Maj Vig, Maj Absorp, Minor Strength
Shocking Shadow Blade: +14% Ench. 18% Longer Ench.
Orante Buckler 16 Armor: +43 HP while Ench.
Please Critique My Sanctum Cay Running Build
Shadowfang
lambda the great
OMG IT'S TINY what I can see it's IWS, Healing sig, Charge, Sprint, Mending, Orison(Wtf) HB, Mending, Essence bond, shielding hand(Better off with Dolyak)
Instead of standing there, fight them, Just bring Sprint and DOlyak, WY! and some skills then kill 'em off. It's simple enough. Or bring MArk of Protection or Healing hands.
Instead of standing there, fight them, Just bring Sprint and DOlyak, WY! and some skills then kill 'em off. It's simple enough. Or bring MArk of Protection or Healing hands.
Shaz
Enchants are horrible, sometime at the end mesmers will spawn and shatter it. I use a W/Me build.
Skill:
Sprint
Charge
Endure Pain
Heal Signet
Dolyak Signet
Watch Yourself
Physical Resistant (The Searing Heat from the ele won't do too much damage, heal sig will out heal it)
To the Limit (to charge Watch Yourself quickly)
Attribute:
Running part:
12 + 1 + 1 Tactics
12 + 1 Strength
3 Inspiration
Tanking Part:
12 + 1 + 1 Tactics
12 + 3 Strength (So Dolyak will always be on)
3 Inspiration
Weapons:
+45 -2 stance shield
+5 armor weapon
Stand there and spam heal sig =)
Skill:
Sprint
Charge
Endure Pain
Heal Signet
Dolyak Signet
Watch Yourself
Physical Resistant (The Searing Heat from the ele won't do too much damage, heal sig will out heal it)
To the Limit (to charge Watch Yourself quickly)
Attribute:
Running part:
12 + 1 + 1 Tactics
12 + 1 Strength
3 Inspiration
Tanking Part:
12 + 1 + 1 Tactics
12 + 3 Strength (So Dolyak will always be on)
3 Inspiration
Weapons:
+45 -2 stance shield
+5 armor weapon
Stand there and spam heal sig =)
Demon Rebel
I accidentally ran a friend through Sanctum with my IDS farming build - lets just say:
Strength at 15
Axe 11
Tactics 10
Dolyak Sig and Watch Yourself = No Damage.
I tanked all the aggro from all the groups coming after the vizior and killed probably 1/4.
With the W/Me all you need to is find a stance you want to use and equip that... sprint was mentioned before but the mesmer stances with 3 in inspiration last like 42 seconds (2x their recharge)... I would not recommend the ER from the IDS run though as it causes more damage from physical.
I guess they fixed the bug that let you only have one 2 man group come and attack you in the Sanctum mission... lol, that was Such an easy run before...
Demon
Edit:
BTW running Mending with 8 in healing prayers and a full attack bar or all your Att points in Strength or Tactics along with Purge Condtions, Sprint, and Charge had always ensured a flawless run for Sanctum before.
Strength at 15
Axe 11
Tactics 10
Dolyak Sig and Watch Yourself = No Damage.
I tanked all the aggro from all the groups coming after the vizior and killed probably 1/4.
With the W/Me all you need to is find a stance you want to use and equip that... sprint was mentioned before but the mesmer stances with 3 in inspiration last like 42 seconds (2x their recharge)... I would not recommend the ER from the IDS run though as it causes more damage from physical.
I guess they fixed the bug that let you only have one 2 man group come and attack you in the Sanctum mission... lol, that was Such an easy run before...
Demon
Edit:
BTW running Mending with 8 in healing prayers and a full attack bar or all your Att points in Strength or Tactics along with Purge Condtions, Sprint, and Charge had always ensured a flawless run for Sanctum before.
Shadowfang
But with a W/Me, you won't have breeze to heal yourself after facing with the fire imps. What takes care of that problem?
What armor type do you guys use?
What armor type do you guys use?
Shaz
Use Heal Signet.
Armor shouldn't matter much but I use, Ascalon helm and boots, the rest is Gladiator.
Armor shouldn't matter much but I use, Ascalon helm and boots, the rest is Gladiator.
Demon Rebel
Just sprint past the first group of Imps... heal... then sprint past the 2nd group of imps... heal again.
I use 15k Glads for chest, arms, and legs... with 15k Ascalon for boots...
Personally I don't like Healing Breeze much as it costs too much to cast for my warrior ... even with 26E.
I use 15k Glads for chest, arms, and legs... with 15k Ascalon for boots...
Personally I don't like Healing Breeze much as it costs too much to cast for my warrior ... even with 26E.
byteme!
YOU BUILD SUXORZ BIG TIME! j/k The title asked for us to critique you. =p