Protective BOND for UW
novawhiz
Does anyone have the Protective BOND build for soloing or doing 2 man in the UW???
~ I know they nerfed it so i thought it was impossible to use, but recently i went into the UW(doing a 2 man run) and the monk used protective bond. We had an incrediblely Fast and quick run.
~I think the way he kept up his energy was by...
1. Getting a lot of monsters on him at once.(He got all the aatxes on him at the same time in the begining)
2.By contstanly using bonetties.(I think he had constant bonneties.)
~~~~So please if anyone hase the build for monk with protective BOND can u plz post it.
-(I think I know some of it, but i dont know about 8th skill)
~ I know they nerfed it so i thought it was impossible to use, but recently i went into the UW(doing a 2 man run) and the monk used protective bond. We had an incrediblely Fast and quick run.
~I think the way he kept up his energy was by...
1. Getting a lot of monsters on him at once.(He got all the aatxes on him at the same time in the begining)
2.By contstanly using bonetties.(I think he had constant bonneties.)
~~~~So please if anyone hase the build for monk with protective BOND can u plz post it.
-(I think I know some of it, but i dont know about 8th skill)
cerb
Breeze Bonettis Spellbreaker Blessed Signet P.Bond Essence Bond Balts Spirit Mending
While it seems to work good on smite runs, it isn't as good as a normal P. Spirit build for quests (Better forget doing Ice King with this build, or even Mindblades)
Advantages:
Can tank much more (however, if you are a good Protective Spirit user, you could tank as much. Of course, you cant take 21 smites, but you can still take up to 15-16.) You do not need to recast Protective Bond. You cast it once, then can forget about it.
Disadvantages:
Cannot tank ranged opponents (Bonettis doesnt give energy, and Blessed Signet isn't enough to keep up) Very vulnerable to health degeneration (Burning, Bleeding, Hexes) Short Spellbreaker and no Blessed Aura, makes it really hard to get a good aggro in the first room, unless you are very lucky (1-2 nightmares at most). Completely relies on Bonetti's Defense. You can't handle the energy loss if Bonetti's isn't ready.
While it seems to work good on smite runs, it isn't as good as a normal P. Spirit build for quests (Better forget doing Ice King with this build, or even Mindblades)
Advantages:
Can tank much more (however, if you are a good Protective Spirit user, you could tank as much. Of course, you cant take 21 smites, but you can still take up to 15-16.) You do not need to recast Protective Bond. You cast it once, then can forget about it.
Disadvantages:
Cannot tank ranged opponents (Bonettis doesnt give energy, and Blessed Signet isn't enough to keep up) Very vulnerable to health degeneration (Burning, Bleeding, Hexes) Short Spellbreaker and no Blessed Aura, makes it really hard to get a good aggro in the first room, unless you are very lucky (1-2 nightmares at most). Completely relies on Bonetti's Defense. You can't handle the energy loss if Bonetti's isn't ready.
.killjoy
P.bond is great but destroys energy I've tried it very hard to manage energy.
and like cerb said ^
and like cerb said ^
novawhiz
Nice cerbs.
~so u have 4 enchants?(mending for +4 regen, bath for adren and nrgy, essence fir nrgy, and blessed for longer enchantments?)
~so u have 4 enchants?(mending for +4 regen, bath for adren and nrgy, essence fir nrgy, and blessed for longer enchantments?)
novawhiz
I mean not essenc protective bond sry lol
cerb
At 13 prot (which you need to run), it drains 3 energy per hit. With Balts and Essence, you lose 1 energy every time you are hit. While it might sound good on paper, you have consider many factors:
-Breeze (10 energy)
-Interrupts
-"Fear Me!"
-Rust & Ignorance (from Coldfires and Mindblades, respectively)
With this build, you *NEED* 13 protection prayers. However, 13 protection prayers restrains you a lot on your other attributes. If you run 13 healing for +4 mending and +8 breeze, you won't be able to spend more than 14 in Divine Favor, which is barely ~16s spellbreaker, about 18-19s with a 20% enchant weapon. Sounds good? Now consider the seconds you waste killing a nightmare, dodging body blocks, etc. Against Mindblades you shouldn't even think about it. You run into energy problems very fast with a normal build, imagine with this build where you even lose energy whenever you take hits. And I'm not talking about interrupts yet. You totally have to forget about Ice King too, since Bonetti's doesn't give energy against dryders, and Blessed Signet is far from being enough to keep up, since you need to keep breeze up otherwise you'll die from degen.
While PBond looks good on a smite run, the Protective Spirit build is much more versatile, and can be just as fast, with a good monk. PBond restricts you to smite runs only, while you can go questing and such with PS.
-Breeze (10 energy)
-Interrupts
-"Fear Me!"
-Rust & Ignorance (from Coldfires and Mindblades, respectively)
With this build, you *NEED* 13 protection prayers. However, 13 protection prayers restrains you a lot on your other attributes. If you run 13 healing for +4 mending and +8 breeze, you won't be able to spend more than 14 in Divine Favor, which is barely ~16s spellbreaker, about 18-19s with a 20% enchant weapon. Sounds good? Now consider the seconds you waste killing a nightmare, dodging body blocks, etc. Against Mindblades you shouldn't even think about it. You run into energy problems very fast with a normal build, imagine with this build where you even lose energy whenever you take hits. And I'm not talking about interrupts yet. You totally have to forget about Ice King too, since Bonetti's doesn't give energy against dryders, and Blessed Signet is far from being enough to keep up, since you need to keep breeze up otherwise you'll die from degen.
While PBond looks good on a smite run, the Protective Spirit build is much more versatile, and can be just as fast, with a good monk. PBond restricts you to smite runs only, while you can go questing and such with PS.
novawhiz
Ya i guess it would be better to just to use protective bond way.
~But the guy i went with must have been really good. He cleared all aaxtes in about 3 min(without ever pausing for nm's or blessed sig, or br,etc.). Then we cleared all smites in about 10min. But after that he got angry at me because i wasnt fast enough for him..lol
~You say u can have 13-15 smites on you, but he had like 20-25.~
~But the guy i went with must have been really good. He cleared all aaxtes in about 3 min(without ever pausing for nm's or blessed sig, or br,etc.). Then we cleared all smites in about 10min. But after that he got angry at me because i wasnt fast enough for him..lol
~You say u can have 13-15 smites on you, but he had like 20-25.~
cerb
All aatxes at once = luck with spawns
20-25 smites takes a while to pull, it can take like a minute just to pull 3-4 groups of smites into a nice aggro, now you're talking about 5-6 groups
20-25 smites takes a while to pull, it can take like a minute just to pull 3-4 groups of smites into a nice aggro, now you're talking about 5-6 groups
]SK[
Bonnettis Defence blocks the effectivness of SV.
cerb
Quote:
Originally Posted by ]SK[
Bonnettis Defence blocks the effectivness of SV.
Not when you're tanking 12-14++ smites
Reve2uk
when i try P.bond i have protection prayers on 11 with a different scalp pattern and a protection item +1 protection 20%chance
novawhiz
I might just try p. bond for fun sometime.
Rhuobhe
You could always add a 3rd person with Greater Conflagration and have the monk bring Mantra of Flame. Then you could maintain P Bond.
Or Greater Conflagration + Winter and Mantra of Frost.
But then you would have a 3rd person in your group.
Or Greater Conflagration + Winter and Mantra of Frost.
But then you would have a 3rd person in your group.
novawhiz
Ya 2 person with protective spirit is best.
~I find that soloing with my monk or necro is too long and hard(speccially with nm's) and that 2 man is the quickest, most effective way to own UW.
~I find that soloing with my monk or necro is too long and hard(speccially with nm's) and that 2 man is the quickest, most effective way to own UW.
cerb
Quote:
Originally Posted by Rhuobhe
You could always add a 3rd person with Greater Conflagration and have the monk bring Mantra of Flame. Then you could maintain P Bond.
Or Greater Conflagration + Winter and Mantra of Frost.
But then you would have a 3rd person in your group. Or not, lol
Or Greater Conflagration + Winter and Mantra of Frost.
But then you would have a 3rd person in your group. Or not, lol
novawhiz
Quote:
Originally Posted by cerb
Or not, lol
Ya or not. either solo, 2 man, or 8 group- rest sux
Wyrmslayer
Quote:
Originally Posted by Rhuobhe
You could always add a 3rd person with Greater Conflagration and have the monk bring Mantra of Flame. Then you could maintain P Bond.
Or Greater Conflagration + Winter and Mantra of Frost.
But then you would have a 3rd person in your group. You realize that Mantra of Flame is a mesmer skills right?
How would the monk GAIN energy?
No bonnetis, no energy gain, no healing breeze...
Or Greater Conflagration + Winter and Mantra of Frost.
But then you would have a 3rd person in your group. You realize that Mantra of Flame is a mesmer skills right?
How would the monk GAIN energy?
No bonnetis, no energy gain, no healing breeze...
Rhuobhe
Quote:
Originally Posted by Wyrmslayer
How would the monk GAIN energy?
No bonnetis, no energy gain, no healing breeze...

Quote: Originally Posted by cerb or not, lol I proposed a way to use protective bond, I did not say this is the most uber way to farm UW or something like that. Realize the difference

FWIW You could also use storm chaser with PBond vs elemental damage to make it work. DISCLAIMER: I am NOT saying this is a good alternative for UW farming


Quote:
Jebus cerb WTH are you [indirectly, although blatently] personally flaming me for? Extremely immature. Asinine comment.
Originally Posted by novawhiz
Ya or not. either solo, 2 man, or 8 group- rest sux
How about 3 man in UW clearing the whole thing?
![]() Nadine
Or set your secondary as ranger, take GC and StormChaser
![]() Reve2uk
Quote:
Originally Posted by Rhuobhe
You could always add a 3rd person with Greater Conflagration and have the monk bring Mantra of Flame. Then you could maintain P Bond.
Or Greater Conflagration + Winter and Mantra of Frost. But then you would have a 3rd person in your group. I like that idea, to do a Duo thou u would have to hmmmm......... Maybe..... Mo/Me: mantra of flame pro.bond Baths.spirt Esece.bond Mending Blessed Sigent brezze Greater Conflagration N/Me Arcane Mimicry Arcane Echo Spitefully spirit Descret enchamnet BR phatom pains Power Spike Res sig Only prob with this build is that if a nightmare pops up the necro would have to Power Spike it and tbh if the monk, runs the aatces far enough from the stars on the first lure, its not that hard at all........ two nightmares on the other hand..... hmmm Arcane Echo - Power Spike - Power Spike lol but i don't think any one is that fast lol you would have around 1/2 a secound to spare...could be done thou.... just have to be uber fast lol :P as for the set up gose....... it should maintain its self most of the time with pro.bond not always -nrg it will give u 3 nrg other times u will be maintained. the necro has a more important job, he uses Arcane Mimicry on the mon to get the elite uses it which is preety much vital :P.... then he dose the normel necro stuff echo - SS :P calamitykell
Quote:
Originally Posted by Wyrmslayer
You realize that Mantra of Flame is a mesmer skills right?
How would the monk GAIN energy? No bonnetis, no energy gain, no healing breeze... Do you even know what Mantra of Flame does? Go look it up. Reve2uk
pro.bond - lose 3 nrg per hit
Baths.spirt - 1 nrg per hit Esece.bond - 1nrg per hit mantra of flame - 1 nrg when hit with fire dmg Greater Conflagration - makes all physacal dmg fire dmg ![]() .... So u can run P.bond with no nrg being lost........ now that brings back memorys ![]() Rhuobhe
I'm glad people are starting to understand what I was talking about
![]() BTW Rave2uk Greater Conflagration is a Ranger elite skill cerb
Wow lol, just drop the whole p.bond-ownage idea with Greater Conflagration, thats just stupid.
Hey, lets have the 55 run that: Healing Breeze Blessed Signet Spellbreaker (E) Bonetti's Defense Greater Conflagration (E) Mantra of Flame Protective Bond Mending Balts Spirit Essence Bond Rhuobhe
Quote:
Originally Posted by cerb
Hey, lets have the 55 run that: Healing Breeze Blessed Signet Spellbreaker (E) Bonetti's Defense Greater Conflagration (E) Mantra of Flame Protective Bond Mending Balts Spirit Essence Bond |
Quote:
You could always add a 3rd person with Greater Conflagration and have the monk bring Mantra of Flame. Then you could maintain P Bond.
Or Greater Conflagration + Winter and Mantra of Frost.
But then you would have a 3rd person in your group. KEY: 3rd person needed
Reading is fundamental.
Or Greater Conflagration + Winter and Mantra of Frost.
But then you would have a 3rd person in your group. KEY: 3rd person needed
Reading is fundamental.
Reve2uk
ah was tired lol... got confussed... well u could still do it with a ranger dmg daler via mark of pain + posin ...... or could have a condtion necro, not sure slower proplery but hey would work :P
well u can do it just have:
Mo/ME
Healing Breeze
Blessed Signet
Spellbreaker (E)
Mantra of Flame
Protective Bond
Mending
Balts Spirit
Essence Bond
R/N:
mark of pain
Greater Conflagration (E)
dual shot
tigers
apply posion
Rotting Flesh
br
res
see it would work here u would just need a good way to get dmg output
well u can do it just have:
Mo/ME
Healing Breeze
Blessed Signet
Spellbreaker (E)
Mantra of Flame
Protective Bond
Mending
Balts Spirit
Essence Bond
R/N:
mark of pain
Greater Conflagration (E)
dual shot
tigers
apply posion
Rotting Flesh
br
res
see it would work here u would just need a good way to get dmg output
novawhiz
ya thats a nice build.
~SOmetimes for UW i bring power spike, casue i usually end up with noob 55's
~SOmetimes for UW i bring power spike, casue i usually end up with noob 55's
Bloodied Blade
it's not always that the 55 doesn't know *how* to kill the nm's, sometimes just that they don't have the proper wand to do so (I still need a spare offhand and a max wand, it's irritating to switch to a prot staff because theres around a 50/50 chance that I'll die...). If the monk asks you to kill the nm's, don't complain, just do it and enjoy the ecto.
Nadine
Take Mo/R as tank, bunp up ws and use GC and Storm Chaser. When u have enough points on ws just use serpent's then storm. U will get 3-4+1+1 energy from every hit,so u need like 8 points on prot

Age
Quote:
Originally Posted by Reve2uk
ah was tired lol... got confussed... well u could still do it with a ranger dmg daler via mark of pain + posin ...... or could have a condtion necro, not sure slower proplery but hey would work :P
well u can do it just have:
Mo/ME
Healing Breeze
Blessed Signet
Spellbreaker (E)
Mantra of Flame
Protective Bond
Mending
Balts Spirit
Essence Bond
R/N:
mark of pain
Greater Conflagration (E)
dual shot
tigers
apply posion
Rotting Flesh
br
res
see it would work here u would just need a good way to get dmg output Oh good I can do this with my Ranger being an R/N and maybe useing P bond along with PS.
well u can do it just have:
Mo/ME
Healing Breeze
Blessed Signet
Spellbreaker (E)
Mantra of Flame
Protective Bond
Mending
Balts Spirit
Essence Bond
R/N:
mark of pain
Greater Conflagration (E)
dual shot
tigers
apply posion
Rotting Flesh
br
res
see it would work here u would just need a good way to get dmg output Oh good I can do this with my Ranger being an R/N and maybe useing P bond along with PS.
cerb
Yes very smart now deal with Fear Me, interrupts, skull crack and smites. Mark of Pain does damage to ADJACENT FOES only and triggers AoE panic, so dual shot = they spread. Plus, your main target isn't likely to die from degen anytime soon (Esp. if we're talking about an aatxe).
Thinking outside the box is a good thing, but this really isn't going anywhere.
Thinking outside the box is a good thing, but this really isn't going anywhere.
Synthetic
I am not sure if this is possible. However, if I remember correctly the old solo trick was to have a protection prayers +1 item to cast Prot Bond. This lowered the energy loss per hit. If you can get a wand + off hand with prot prayer +1 so you can cast bond at 18 protection prayers then you only lose 2 energy per hit. (If such items actually exist. I am not sure.) 2 energy is regained by essence and balth so then bonetti's is just extra. The energy wont be as good as it is with the current 55 norm; however, it is possible.
Evilsod
You can only get 1 +1 to a skill item as far as i know (at a time). So not only would you need to stack every skill point you could into Protection, you'd also have to spend a few hours waiting for that 4% chance to kick in and get a good prot bond (or 20%). So even if you could use Prot Bond effectively i'd pick Spirit over it anyday.
Just face it, the only truly effective way to kill Aatxe ASAP is an SS necro while they surround 1 target.
Just face it, the only truly effective way to kill Aatxe ASAP is an SS necro while they surround 1 target.
cerb
Prot Bond caps at -3 now (at 13 prot), even if you get +1 prot to 17, it's still -3 energy
B Ephekt
Quote:
Originally Posted by Bloodied Blade
it's not always that the 55 doesn't know *how* to kill the nm's, sometimes just that they don't have the proper wand to do so (I still need a spare offhand and a max wand, it's irritating to switch to a prot staff because theres around a 50/50 chance that I'll die...). If the monk asks you to kill the nm's, don't complain, just do it and enjoy the ecto.
If the monk doesn't have the proper equipment he is wasting my time. This is why I don't do UW with PUG monks...
Having the necro kill the nightmares will work sometimes, but often you have to get very close to aggro to do it. And if the necro dies, it's back to ToA. Why not just be prepared in the first place?
If you're going to try and be a 55 for UW, get the proper equipment first...
Having the necro kill the nightmares will work sometimes, but often you have to get very close to aggro to do it. And if the necro dies, it's back to ToA. Why not just be prepared in the first place?
If you're going to try and be a 55 for UW, get the proper equipment first...