FOTM:
Air Spike
ANET RESPONSE:
Chain Lightning: cast time increased, damage decreased
FOTM:
Spirit Spam
ANET RESPONSE:
All Spirits: decreased stacking
Nature's Renewal: Removed stripping of enchants/hexes
FOTM:
Iway
ANET RESPONSE:
Iway: Reduced IAS slightly
OoV: Eliminated stacking with other Necro enchants
FOTM:
Dual Smite
ANET RESPONSE:
Balthazar's Aura: Increased cast time, increased cooldown
Ether Renewal: Decreased duration
Zealot's Fire: Decreased damage
Divine Boon/Draw Conditions: added 1 sec cooldown
Strategy:
Gale/Crippling Shot spam
ANET RESPONSE:
Gale/Crippling Shot: slightly increased energy cost
Strategy:
Energy Denial
ANET RESPONSE:
Sig of Weariness: Decreased AoE
Energy Drain/Energy Tap: Reworked mechanics to make it fair
Results of the Nerfs:
First off - I'm not really going to address spirit spam, because I think that was less of a build/strategy and more of an exploit. ANET fixed the exploit and viola, spirit spam was gone. (Though I do want to mention that they did an awesome job on balancing Natures Renewal, which was grossly overpowered to begin with and is now a nicely balanced skill)
Take look at Air Spike, IWAY, Gale/Crippling Shot, and Energy denial. All of those were slightly overpowered, and ANET did a nice job of balancing them. The changes were fairly subtle, making the skills/builds still viable, but not great. IWAY still works (at least for noob fame farming), energy denial is very effective (though doesn't use drain/tap), Gale/Crippling works when needed but is not so spammable, and even Air Spike can work as a holding build.
Which leaves us with Dual Smite
ANET didnt slightly tweak Dual Smite, they crunched it under their boot. They beat it like a redheaded stepdhild. They ripped its pants off and whipped its a.... well, you get the idea. I mean, they completely destroyed the viability of all three skills. Ether Renewal: now useless. Balth Aura/Zealots's Fire: useless (not near enough damage to justify the investment).
It just strikes me as strange. They left all of the other FOTM's viable (though balanced). But they crushed Dual Smiting. I mean, what were they afraid of, that Ele's might actually be able to deal some damage?????
Wait, I better stop, I'm starting to sound like Ensign...
