Master Smith

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

Quote:
Originally Posted by Hunter Sharparrow
Fair? Don't talk about fair.
What are you talking about?
Did you even read what I wrote about the younger and elder dwarven master smith?

elder - vanity skins
younger - normal skin

Shut Your Mouth

Academy Page

Join Date: Jan 2006

Deathspawn Elite

Mo/N

Alot of very good suggestions have been made and as always not everyone will be pleased. I like the whole Mastersmith idea. As for those that say it's not fair that not everyone will be able to have a perfectly customized weapon available to them. You can. Just like the rest of us so far, go out and find it or buy it. Just as with FoW armor these weapons should be only cosmetically different. Nothing that makes them more powerfull or in any way gives the weilder an advantage over what any other player has a chance of getting in game. The Mastersmith would have to be an end Game Quest.

I would suggest that you only get the quest for him after completing every Mission and bonus, and all quest's/side quests for your profession. Something of a reward for completing every quest/mission in the game.

It was a bit of a let down to finish all the quests/missions (titan quests included) only to get more XP and skill points to add to my collection of over 100sp after unlocking every primary profession and all secondary professions skills for my character.

As for it being for Elite players only I don't think that's going to be a problem. Just as with FOW/UW players will always find a way to make them easier than intended. And after all this is a cooperative play style Game. It's not meant to be soloed. So get some help or Join a guild that will help you get your Master weapon if you want one!

benmanhaha

benmanhaha

Krytan Explorer

Join Date: Aug 2005

nowhere!!!

N/Mo

Quote:
Originally Posted by Nevin

Near to the top of the mountain you'll fight the big boss of this expedition. A giant Ice Golem named Winder Frist. He will be submerged in the ground with only the upper half of his body showing. His head and both arms will have their own health, you must destroy each to completely kill him.
Ever read Dante's Inferno?

But any way,
/signed

I think this is one of the most creative ideas I've read in a while.
I don't think the quest should be repeatable, but I like the idea of being able to go back, and getting one item forged per visit.

/clap Good job.

rollntider

Lion's Arch Merchant

Join Date: Sep 2005

anarchy

Me/Rt

i like the idea, just would like it to be repeatable

BahamutKaiser

BahamutKaiser

Desert Nomad

Join Date: May 2005

Heightened state of mind.

P/W

Yeah the dual availability sounds good. If there is a quest for customizable weapons which isn't uber hard to complete, then it would be readily accessible to everyone. Being able to pick out a unique and atractive look for your weapon would be an award for people doing the harder quest, wile the normal quest could grant great stats on a very average looking weapon.

Even though, I still think weapon mod traders should be in the game, if they were, only the skill and damage modifiers would be important on such master smith quests, but it would work either way.

P.S. sorry for being so expressly negative.

TheLordOfBlah

TheLordOfBlah

Jungle Guide

Join Date: Jan 2006

California

None

Mo/N

/signed ONLY IF:

Prices are GREATLY INCREASED, talking maybe 30k to craft instead of 15k. 2X materials you stated.
For instance, you said fellblade=1shard, shards are dirt cheap. Make it 5 shards or something.

No collector items needed for crafting, just use more of the less common ones.

Make +15% mods more expensive, and different prices go something like this (from most to least)
15% always (UBER EXPENSIVE)
>50
<50
while enched (maybe equal to stance?)
while in stance(maybe equal to ench'ed?)
againsted hexed foe
ETC

make it unrepeatable due to the awesomeness of the weps.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by TheLordOfBlah
/signed ONLY IF:

Prices are GREATLY INCREASED, talking maybe 30k to craft instead of 15k. 2X materials you stated.
For instance, you said fellblade=1shard, shards are dirt cheap. Make it 5 shards or something.

No collector items needed for crafting, just use more of the less common ones.

Make +15% mods more expensive, and different prices go something like this (from most to least)
15% always (UBER EXPENSIVE)
>50
<50
while enched (maybe equal to stance?)
while in stance(maybe equal to ench'ed?)
againsted hexed foe
ETC

make it unrepeatable due to the awesomeness of the weps.
I don't plan on messing up the balance mechanics of Guild Wars.

I'm not sure if you guys have realized. But this quest is available to anyone, its the person's fault if they don't have the party to complete it. If you don't have a good guild or company of friends, obviously you're not playing the game the way its ment to be played; and no matter what you'll be shafted by other things then just this quest with out a strong guild or friends.

TheLordOfBlah

TheLordOfBlah

Jungle Guide

Join Date: Jan 2006

California

None

Mo/N

How does what I said mess up the balance? I didnt make up any mods, just saying that getting perf mods like that should cost a crapload

TheGuildWarsPenguin

TheGuildWarsPenguin

Wilds Pathfinder

Join Date: Aug 2005

Los Angeles, California

Picnic Pioneers

E/

/signed, read the whole thing and it sounds awesome.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Quote:
Originally Posted by TheLordOfBlah
How does what I said mess up the balance? I didnt make up any mods, just saying that getting perf mods like that should cost a crapload
From the way I read it, it seemed you were suggesting that for all items..

TheLordOfBlah

TheLordOfBlah

Jungle Guide

Join Date: Jan 2006

California

None

Mo/N

Yes, because this shouldnt be cheap. After all you are crafting a weapon unique to your needs and your character, considering theres only going to be one that is like the one you can have (since it has your name), shouldnt it cost more?

Hunter Sharparrow

Hunter Sharparrow

Krytan Explorer

Join Date: Mar 2006

Jeepers Kreepers

R/Mo

Quote:
Did you even read what I wrote about the younger and elder dwarven master smith?
All too well.
Quote:
I believe what Bahamut is trying to imply is that, give the "casual" players a chance to have a fair choice of equipment selection?
That was the part I commented on.

This WOULD be something for the casual player. Last I checked casual players play through the missions and quests and this mastersmith would provide an actual decent reward for those casual players. Weapons with maxed stats and mods with max damage are weapons that are found in high level areas which are also areas found near the end of the game. So the smith should be located exactly there. Near the end of the game or even after beating the last mission. As for the lesser smith that offers maxed, non rare skinned weapons, they already exist. Their weapon crafters and collectors located all over the place. As for rare max stat and rare skinned weapons. They too are available as early as Lion's Arch and even Ascalon as long as you have the money to buy them. The choice is also there so you can have one to match your build. Sure they wouldn't have the unique name but they can have their mods replaced and don't have to be customized so they can be sold later if you get sick of it.

As for the price, I'm sure anet will decide that if they implament this suggestion. However the prices of 'top of the line' weapons are high enough as it is. This is suppose to be something for the casual (average) player and not the repetitive farmer. Also part of the payment is beating the quest.

Zhou Feng

Krytan Explorer

Join Date: Aug 2005

CATS

Mo/Me

NEW SKILL!
Zhou Feng's Signet of Extreme Approval Cast 1/4 Recharge 1/4
Gives a /SIGNED whenever casted. And since its so fast to cast and recharge you get millions of /SIGNED

Wrath Of Dragons

Wrath Of Dragons

Burninate Stuff

Join Date: Aug 2005

New Mexico

E/Mo

looks fun!
/signed

Tuoba Hturt Eht

Tuoba Hturt Eht

Jungle Guide

Join Date: Jul 2005

Kuala Lumpur, Malaysia

Deimos Tel Arin [CCTV]

W/

In reply to Hunter Sharparrow:

Oh, you're refering to that. You are correct, about the "standard but useful" items already available through collectors. But, not every item though.

For example:

Weapons with inherent mods such as:
+20% while health is below 50%
+20% while hexed
+15% vs hexed

Those "while in stance", "while enchanted", we can easily acquire from desert collectors. But for the above 3 mentioned, they are yet to be available in the form of collectors. I suspect they might be available to us as collectors in factions, though.


For shields or staves with "special inherent mods", such as:
Shields:
+4-8 Armor vs <insert mob type>
+4-8 Armor vs <damage type>

Shields and Staves:
Quick recovery from <insert condition>

Suffix mod:
Staves:
20% chance +1 to <insert attribute>

We can't craft these yet.
I want to be able to craft these.


Oh, I want to be able to craft "monster mods" for weapon suffix as well.

Suffix mod:
Weapons:
+20% damage vs <insert mob type>

Hunter Sharparrow

Hunter Sharparrow

Krytan Explorer

Join Date: Mar 2006

Jeepers Kreepers

R/Mo

Go to LA or Ascalon District 1 and put out a WTB. Your sure to get a response. Or how about this, do the quest. It's not like the op suggested this be only available to certain players. All players could get it if they work to it. Get to ascalon, get run to the desert and beacons, get ascended, warp to beacons, get infused then head of the do the last four missions of the game. After that do the quest to get your customized weapon. You could do that in one weekend. So what's the need of a second smith anywhere else in the game? Any quest that will offer the ability to pay for a top end weapon regardless of the skin that weapon can/will have should not be made readily available to anyone the moment they get run to Droks after getting to beacon's. Sounds to me that the op suggested it to be a reward for actually playing the game. God forebid you would actually have to play some of the game to get a top end item instead of farming for it or getting lucky and finding one yourself.

BrotherGilburt

BrotherGilburt

Wilds Pathfinder

Join Date: Feb 2006

USA

Mo/

excellent and very well thought out!

/signed

Hope this is added!

Brother Gilburt

curtman

Frost Gate Guardian

Join Date: Jun 2006

/signed

Leeroy Stoneskin

Pre-Searing Cadet

Join Date: Jul 2006

California

Blank Destroyers

W/Mo

sry to necro but i love the dwarves, shame you can't play them! anyways this idea is great. ive been browsing these forums for a while and finally decided to register just to comment on this idea.

/signed!!

Tark Alkerk

Tark Alkerk

Krytan Explorer

Join Date: Dec 2005

In a Black Hole

less

E/

u missed out silencing mods.

Quid Pro Quo

Quid Pro Quo

Wilds Pathfinder

Join Date: Jul 2005

Repeatable but to gain a new weapon you have to give him your old one. An eye for an eye. Should be fast process like changing professions but annoying enough that you won't switch ever single quest.

Mars Dragonblade

Mars Dragonblade

Lion's Arch Merchant

Join Date: May 2006

Awesometon.

Ministry of Fate [MoF]

W/

It's a great idea. Expanding the game and at the same time rewarding you for the effort in the quest by allowing you to create your very own unique weapons and items with the mods you like the best. I can't see anything out of place with this.

/Signed

ZenRgy

ZenRgy

Zookeeper

Join Date: Jul 2005

Australian Discussion Posse HQ - Glorious leader

҉ ̵̡̢̢̛̛̛̖̗̘̙̜̝̞̟&#

N/E

/signed

It's a great idea, although I don't think you should be able to pick the skin of your weapon, this removes the prestige of "rare" skinned weapons, it should be a set-skinned weapon OR choose from several skins but none that already exist eg. Fellblade, golden phoenix blade etc.

The requirement should be 9, like all greens/collector/crafter weapons.

The crafting of upgrades sounds good, provided dragon hearts / whatever is required to make high-end upgrades would drop rarely.

Nevin

Nevin

Furnace Stoker

Join Date: Jul 2005

Wow, I almost forgot about this. Well yeah its gunna need a lot of updating... Maybe I'll figure that stuff out later. An eye for an eye sounds good though.

exiled mat

exiled mat

Krytan Explorer

Join Date: Dec 2005

The netherlands > friesland > balk

[JAMM] Justified Ancients of Moo Moo

E/Me

If it only could just be made a "little" bit cheaper, so that the common person can make some weapons too

/signed


*I'm wielding Nerf Nerf's staff!*

malek the wise

malek the wise

Frost Gate Guardian

Join Date: Jul 2006

Canada

Department of the Forest Walkers [DFW]

W/Mo

This idea would completely throw off the game...people would no longer buy Crystalline swords because they could make their own with perfect mods, the sword you get in pre is a piece of shit...called the Dadoa sword with no req and dmg 6-9. The cost of any rare skinned weapon would be decreased insanely and the vast line between pros and noobs would be joined and anyone could get any skinned they wanted. Anyone can complete a quest and pay like 50k for supplies, not many can pay 15 million for a sword...I'm interested in this game staying balanced- not tearing it apart and making it a noob playground.....you have obviously put a TON of thought into this idea- and I seem to have kinda brought this thread outta the dust- but it would ruin Guild Wars forever. Even if the weapons were customized it would still make the game crap.


Therefore- they should be called a set name, be costumized, blue and not Crystalline skinned.

Forging would be fun aswell..but blue and costumized shouldn't do much to it...submit this to guild wars and see if you can get them to add this HUGE update...would certainly prove interesting.

malek the wise

malek the wise

Frost Gate Guardian

Join Date: Jul 2006

Canada

Department of the Forest Walkers [DFW]

W/Mo

whoops,

/signed with exceptions

Dougal Kronik

Dougal Kronik

Forge Runner

Join Date: Aug 2005

Ontario, Canada

Glengarry Fencibles

R/

Who cares what skins players have! New players, veteran players - doesn't matter!

I don't feel any sort of juvenile envy if another player is using a Crystalliine weapon.

/signed

Another Gold sink, and another NPC - what more could you ask for!

Caboose117

Ascalonian Squire

Join Date: Jul 2006

Wolf Guard

W/

Well this was an interesting read to say the least.

1) Make this accessable in the Dwayna/Lyssa/Melandru area that way people in Factions and Nightfall don't get the short end of the stick over it.
2) Make the materials for the mods be special items that you have to search high and low for in the Dwayna/Lyssa/Melandru area.
3) Make the weapon color red. Blue is for low stuff, purp for middle, gold for max and green for unique. Red would be a whole new color that says, THIS IS MINE GO AWAY when it is in a trade window.
4) The weapon is automatically customized (not sure if that ws already in there).
5) If you can have a custom name, it should be your characters name then you can pick the rest. IE Croy Iron Fist's Bludgeoner (my character's name and then a name for a hammer type)
6) Add unique skins that only this weapon smith provides. That way the whole "Crystaline sword boo hoo hoo" goes away. Yeah that sword looks cool but at least this way you can show what you worked for without having to CTRL + F1 to tell what you have.

In general I think that this would be the ultimate anti farm solution. If I can get a decent amount of money, be ascended, and then get the weapon I want there is no more reliance on farmers. Really farmers ruin the game because they create an elitist class in GW with all their shiny 15k armor and 25 gold weapons in their mules.

/signed <-- if I can do that, does it take a rank or anything on here to sign?

Knightsaber Sith

Knightsaber Sith

Furnace Stoker

Join Date: Aug 2006

Few Fallen Heroes [FFH]

W/E

Quote:
Originally Posted by Caboose117
/signed <-- if I can do that, does it take a rank or anything on here to sign?

Doesn't take a rank, it basically just means you support the idea which is no earth-shattering thing. lol

Sli Ander

Sli Ander

Wilds Pathfinder

Join Date: Jul 2006

Deep in Maguuma, by the Falls

Liberators of Agony

Mo/R

So this is the thread he was talking about. Sounds like he was playing Zelda the way he mentioned doing damage to particular limbs, and shooting locks above gates.
On topic: Nice idea, the toughness of the mission would certainly require a certain amount of skill. As for those who say it would ruin the 'rare skin market', well...This is simply an alternative. It takes gold from going to you, and turns it into a gold sink. Odds are that people will get one weapon just to see their name, and then just go to a seller/farmer if they want another rare skin but don't want to farm or do the quest again(if it could be done again).

/signed

tONYY

Lion's Arch Merchant

Join Date: Feb 2006

/signed if it's extremly expensive and that you cant choose what skins to use. The skin would be unique and not drop from enemies.

Shadowfrost

Frost Gate Guardian

Join Date: Apr 2006

Planet Earth (sometimes)

Nowhere To Run, Nowhere To [Hide]

R/

I reckon this kind of thing should be a replacement for an end-game green kind of thing. I mean, if they're going to give you a green, why not make it your green.

I'm saying this because I think it's just like FoW armour etc. everyone wants it but not many people can get it. I'd say that at least half of the people who play GW are young and go to school/university or something like that. They don't have the time to go and do stuff like that. At least if they can go slowly through the game one (relatively) short mission at a time, they still get the same rewards as someone who spends hours and hours of time, and thus people don't turn away from GW in disgust because they don't have the time to get all the good stuff.

Edit: Oh, and it's a great idea OP. I love it.

Halmyr

Halmyr

Krytan Explorer

Join Date: Jul 2005

Canada! eh!

~none~

W/Me

/signed! x infinity

But Seriously, this is awsome, really should come out with this, any one got contacts with Anet?

Ilithis Mithilander

Ilithis Mithilander

Academy Page

Join Date: Jul 2006

Testing Eternity

E/

/signed

More content the better the game.

Aubrey

Aubrey

Ascalonian Squire

Join Date: Oct 2005

Minneapolis, MN (USA)

Hero's Alliance [HERO]

W/Rt

WTS - Aubrey's FTW Blade of Leetness - Only sword like it in the entire game - SUPER RARE!! Perfect Stats for any class!! Only 2500 ectos, act now!!

Goodbye rare weapon economy. Even if it was customized and although you say the quest would be really hard, I think there would become "Master Smith runs - 20k" at some point.

/notsigned but I really like how well thought out this suggestion was and respect the time put into the concept.

By the way, this idea is simliar to this one: http://www.guildwarsguru.com/forum/s...php?t=10155452

MithranArkanere

MithranArkanere

Underworld Spelunker

Join Date: Nov 2006

wikipedia.org/wiki/Vigo

Heraldos de la Llama Oscura [HLO]

E/

Make him (or a friend in the same outpost) craft for free any armor the character has unlocked by crafting it first in the original Armor crafter and then bringing the armor to the HoM or to him, and then I'd love the suggestion.

Halmyr

Halmyr

Krytan Explorer

Join Date: Jul 2005

Canada! eh!

~none~

W/Me

what do you know, blast from the past.

I signed it back then, I still signe it today. even more so

Luminarus

Luminarus

Furnace Stoker

Join Date: Aug 2007

Sydney, Australia

Haze of Light [pure]

R/

Bit of thread necromancy is good, yes?

Id like this idea, a green named after ur character with the skin and stats u want. Yes plz...

pumpkin pie

pumpkin pie

Furnace Stoker

Join Date: Jul 2006

behind you

bumble bee

E/

A wonderful idea, /signed

repeatable please if possible.