1) Sundering Righteous Maul of Fortitude: (Gold)
Blunt Damage 19-35 (Req. 10 Hammer Mastery)
Damage +13% (While Health is Above 50%)
Armour Penetration +10% (Chance 9%)
Health +28 always.
2) Crippling Summit Axe of Fortitude: (Purple)
Slashing Damage 6-28 (Req. 10 Hammer Mastery)
Damage +12% (While Hexed)
Lengthens Crippled duration on foes by 33%
Health +22 always.
3) Fiery Scimitar of Defence: (Gold)
Fire Damage: 13-19 (Req. 8 Swordsmanship)
Damage +13% (vs. hexed foes)
Armour +5
4) Fellblade of Warding: (Gold)
Slashing Damage: 15-22 (Req. 10 Swordsmanship)
Damage +13% (while enchanted)
Armour +5% (vs. elemental attacks)
5) Aegis: (Gold)
Armour 16 (Req. 10 Tactics)
Received damage -2 (while enchanted)
Health +22 always.
6) Giant Slayers Hammer: (Purple)
Blunt Damage: 19-35 (Req. 13 Hammer Mastery)
Damage +13% (While health is below 50%)
7) Giant Slayers Hammer of Hammer Mastery: (Purple)
Blunt Damage: 19-35 (Req. 8 Hammer Mastery)
Damage +12% (While health is below 50%)
Hammer Mastery +1 (13% Chance while using skills)
8) Jeweled Chalice: (Gold)
Energy +12 (Requires 12 Inspiration Magic)
Armour +5 (vs. Physical attacks)
9) Defensive Inscribed Staff (Gold)
Energy +10
Chaos Damaeg: 11-22 (Req. 9 Domination Magic)
Halves skill recharge of spells (Chance 9%)
Armour +5
10) Round Shield (Gold)
Armour 16 (Req. 13 Tactics)
Armour +9 (vs. Piercing attacks)
