Price check on some gold and purple items.

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Losttoapathy
Losttoapathy
Frost Gate Guardian
#1
Could someone give me an estimate as to what I should be charging for these items? It's probably not very much, but at the same time I don't want to be ripped off. Thanks.

1) Sundering Righteous Maul of Fortitude: (Gold)

Blunt Damage 19-35 (Req. 10 Hammer Mastery)
Damage +13% (While Health is Above 50%)
Armour Penetration +10% (Chance 9%)
Health +28 always.


2) Crippling Summit Axe of Fortitude: (Purple)

Slashing Damage 6-28 (Req. 10 Hammer Mastery)
Damage +12% (While Hexed)
Lengthens Crippled duration on foes by 33%
Health +22 always.



3) Fiery Scimitar of Defence: (Gold)

Fire Damage: 13-19 (Req. 8 Swordsmanship)
Damage +13% (vs. hexed foes)
Armour +5


4) Fellblade of Warding: (Gold)

Slashing Damage: 15-22 (Req. 10 Swordsmanship)
Damage +13% (while enchanted)
Armour +5% (vs. elemental attacks)

5) Aegis: (Gold)

Armour 16 (Req. 10 Tactics)
Received damage -2 (while enchanted)
Health +22 always.

6) Giant Slayers Hammer: (Purple)

Blunt Damage: 19-35 (Req. 13 Hammer Mastery)
Damage +13% (While health is below 50%)


7) Giant Slayers Hammer of Hammer Mastery: (Purple)

Blunt Damage: 19-35 (Req. 8 Hammer Mastery)
Damage +12% (While health is below 50%)
Hammer Mastery +1 (13% Chance while using skills)


8) Jeweled Chalice: (Gold)

Energy +12 (Requires 12 Inspiration Magic)
Armour +5 (vs. Physical attacks)

9) Defensive Inscribed Staff (Gold)

Energy +10
Chaos Damaeg: 11-22 (Req. 9 Domination Magic)
Halves skill recharge of spells (Chance 9%)
Armour +5


10) Round Shield (Gold)

Armour 16 (Req. 13 Tactics)
Armour +9 (vs. Piercing attacks)
StueyG
StueyG
Kamaspama
#2
1. 3-5k or salvage or merch.. I'd merch, be hard to sell
2. merch
3. salvage... 5k for the armor mod if you get it
4. 5-15k
5. not sure...
6. merch
7. merch
8. merch
9. salvage
10. merch
derrtyboy69
derrtyboy69
Grotto Attendant
#3
1: 5k
2: merch
3: merch
4: 10-15k
5: 5-10k
6: merch
7: merch
8: merch
9: merch/salvage
10: merch