An Odd Question....
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Here's one for you: Do Ritualists get affected by blindness?
Riceboi
uh...yes
Do you like chop suey?
Do you like chop suey?
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K... I don't think you understood the point. What I'm really getting at is that it would be more than a little silly for Ritualists to be affected by blindness when they are permanently blind in the first place. Not that it would really matter, seeing as they're not heavily weapon-based...
Gmr Leon
The opposite of your question: Do Ritualists always have the status effect blindess on them?
Anyway I'd like to know the answer to that myself.
Anyway I'd like to know the answer to that myself.
schutz
how about choosing to hide your head piece
lg5000
They'd get affected by blindness about as much as every other caster. So their weapons don't do damage, their spells/stuffs still does.
And even though they wear a headpiece blinding them, their weapons still specify some type of damage, so I'm assuming that they would still hit things (unless blinded by the opposition)
And even though they wear a headpiece blinding them, their weapons still specify some type of damage, so I'm assuming that they would still hit things (unless blinded by the opposition)
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From what I saw of the preview events, although the Ritualist has a somewhat drunken way of expelling projectiles from his wand, they will all hit the target, providing nothing is obstructing/blocking/evading etc.
NatalieD
See, ritualists don't need their eyes, 'cuz they have a kind of spiritual sixth sense that lets them "see" anyway. And it's just a coincidence that this sixth sense is disabled if you flash light at them, or throw dirt on their mask, or...
Sekkira
Quote:
Originally Posted by NatalieD
See, ritualists don't need their eyes, 'cuz they have a kind of spiritual sixth sense that lets them "see" anyway. And it's just a coincidence that this sixth sense is disabled if you flash light at them, or throw dirt on their mask, or...
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NatalieD
Why would it be? Magic in Guild Wars is never affected by sight or the lack thereof.
Rayea
so, basically, they arent blind at all, nor do their masks/headgeer stop them seeing or becoming blinded.....
i mean, if that was the case, how come rangers are still able to smell? and technically, talk (cutscene)
i mean, if that was the case, how come rangers are still able to smell? and technically, talk (cutscene)
Pupu
yea and how can warriors run with 4 tons of steel on there body
ange1
how can enchanters have 60al armor? look more like -30al
Rathcail
How does some elementalist and mesmer women "armour" offer any protection at all?
Edit: Actually not just elementalist and mesmer, every profession seems to have some kind of bikini armour thing going on with at least one set.
Edit: Actually not just elementalist and mesmer, every profession seems to have some kind of bikini armour thing going on with at least one set.
Matsumi
I think they're a race that has the ability to see without using their eyes, but I don't really know, haven't read much background on the Luxons.
Pupu
in other words...rits use leet wallhacks :O
Jagflame
Quote:
Originally Posted by Matsumi
I think they're a race that has the ability to see without using their eyes, but I don't really know, haven't read much background on the Luxons.
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But anyways, I think ritualists can just see without their eyes because of that intense spiritual power or whatever they they harness to make spirits and stuff.
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Originally Posted by Jagflame
I don't think ritualists are Luxon in particular... are they?
But anyways, I think ritualists can just see without their eyes because of that intense spiritual power or whatever they they harness to make spirits and stuff. |
Str0b0
Ok The cloth is just thin. They can see through it but they act blind to perpetuate the belief in their "mystical" ability to see the beyond. So the Rit's are big fat liars and that's why blindness works on them. End of discussion.
Matsumi
Here's what I found, I guess it's just protective clothing. Still not really sure, maybe it's just a Ritualist thing like jagflame mentioned.
The Luxons are a Nomadic Group
Primarily sun dwellers, the Luxons reside on the coastal and island areas of Cantha. Unlike the Kurzicks, the Luxons are a tall tribe fond of wearing colorful and protective clothes against the rays of the sun.
Luxons belong to one of three known clans, and do not appear to have faith in the old Gods. To whom the Luxons pray, little is known.
The Luxons are a Nomadic Group
Primarily sun dwellers, the Luxons reside on the coastal and island areas of Cantha. Unlike the Kurzicks, the Luxons are a tall tribe fond of wearing colorful and protective clothes against the rays of the sun.
Luxons belong to one of three known clans, and do not appear to have faith in the old Gods. To whom the Luxons pray, little is known.
LifeInfusion
Poeple shouldn't care about triflings as these. It is a "fantasy" style game.
You think that fireballs wouldn't burn the armor off a mesmer? Or a warrior woulndn't get frostbite from being hit with water magic's deep freeze? Or that an earthquake only knocks you down for one second and that the damage can be magically healed by a monk that waves a staff while chanting?
You think that fireballs wouldn't burn the armor off a mesmer? Or a warrior woulndn't get frostbite from being hit with water magic's deep freeze? Or that an earthquake only knocks you down for one second and that the damage can be magically healed by a monk that waves a staff while chanting?
Str0b0
I still think the rits are dirty rotten liars. I don't think this was ever supposed to be a serious topic though. I think it was meant as more of a humorous discussion. No need to take it so seriously LifeInfusion
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Quote:
Originally Posted by LifeInfusion
Poeple shouldn't care about triflings as these. It is a "fantasy" style game.
You think that fireballs wouldn't burn the armor off a mesmer? Or a warrior woulndn't get frostbite from being hit with water magic's deep freeze? Or that an earthquake only knocks you down for one second and that the damage can be magically healed by a monk that waves a staff while chanting? |
But that's beside the point. You're right. It shouldn't matter.
Quote:
Originally Posted by Str0b0
I still think the rits are dirty rotten liars. I don't think this was ever supposed to be a serious topic though. I think it was meant as more of a humorous discussion. No need to take it so seriously LifeInfusion
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Jenosavel
Not that it really matters, 'cause it is just a fun thing to think about, but it would be amusing if Rt headpieces had "immune to blindness" tagged onto them. It's hard to think of a build that could possibly be overpowered taking advantage of this, because no Rt is going to effectively play assassin or warrior compared to a primary one even if they could be immune to blindness... but of course, it's not like a blinded Rt is a game-breaking inconsistency either.