3 man build for Oro/FA (pic of proof)

skreet preacha

Forge Runner

Join Date: Jan 2006

DDC

W/Mo




thats me, Ghetto Mynista, the MM, killing the last FA boss, Rago Kinderlock. will post of pic of end of Oro run next time i go too...

strategy is that SS tanks, while still being able to cast SS and even shivers, but with enuff minions, shivers isnt even needed.

MM goes as regular, veretas, BoTM, fiends, minions/horrors, and whatever else u want.

SS goes as regular, SS, BR, shivers, spinal, desecrate, barbs, echo, suffering

Monk hybrid bonds and heals. attributes should be 13 protect, 13 heal, 11 divine. skills should be Blessed sig, Life bond, Life barrier, Life attunement, Balt spirit, mending, Orizon and Dwaynas kiss.

monk bonds MM with barrier and bond, SS with barrier, bond, mending, and balt spirit outside, then all bonds on SS on inside, including balt spirit on himself for energy. simple, ey? any questions?

The Fenixxor

Lion's Arch Merchant

Join Date: Jul 2005

Mo/Me

You have already posted this in another forum.

skreet preacha

Forge Runner

Join Date: Jan 2006

DDC

W/Mo

figured both classes involved would want to know the build (necro and monk). didnt think it was "against the rules", but if it is, feel free to delete this one.

necr0mancer

necr0mancer

Academy Page

Join Date: May 2005

127.0.0.1

N/

Quite an accomplishment regardless if you ask me. Good job.

XvArchonvX

XvArchonvX

Forge Runner

Join Date: Nov 2005

R/

what prevents the SS from getting interupted when tanking?

The Fenixxor

Lion's Arch Merchant

Join Date: Jul 2005

Mo/Me

Quote:
Originally Posted by skreet preacha
SS goes as regular, SS, BR, shivers, spinal, desecrate, barbs, echo, suffering In my build the SS necro takes Mantra of resolve... i think he means resolve rather than two lots of spinal shivers.

skreet preacha

Forge Runner

Join Date: Jan 2006

DDC

W/Mo

lol, yeah, my bad.

bitchbar player

bitchbar player

Krytan Explorer

Join Date: Mar 2006

still lost

Guy In Real Life [GIRL]

Mo/

Not to flame but isn't this really old. This has been done when the prices of greens where way up. So say 4 months ago.

Bluefeather

Bluefeather

Lion's Arch Merchant

Join Date: Dec 2005

Philippines

[PNOY]

W/R

I don't know if this is old coz i still see "5-Man Oro Team"

Yesterday, I saw someone said, "You still doing it with 5? You can do it now with 3."

So, i guess this isn't as old.

Slocketman

Slocketman

Academy Page

Join Date: Apr 2006

Wolves of Mebu

N/Me

Seems nice, I like this since I'm N/Me. Do you have any idea if this build is still viable now that the book/gear trick doesn't work? The SS can still try to do most of the tanking, but everyone is going to get hit. Also, it might be better if the SS brings Mark of Pain instead of Suffering, if you notice which enemy the fiends are hitting it can do massive damage (42 shadow per @ 16 curses).

Another idea, the MM could use Tainted Flesh instead of Offering of Blood. As long as the SS keeps up blood ritual when needed energy shouldn't be too bad, and Tainted Flesh on the minions and the SS will put out a ton of -4 degen.

skreet preacha

Forge Runner

Join Date: Jan 2006

DDC

W/Mo

thanks for the suggestions slock.. i heard sumthin about the keg/gear bein nerfed, is it really true? :-( i havent been on in the past 2 days. did they nerf the book in FOW too? .... Bocca, i dunno, i've never seen anyone besides myself go in 3 man groups, thats why i posted. yes, 99.9% of em still go in 5 man groups. once in a blue moon, i'll hear someone LFG for 4 man group, but never 3.

bobrath

bobrath

Wilds Pathfinder

Join Date: Jun 2005

Texas

Scouts of Tyria

Yes, the keg/gear holding trick no longer works. Monsters attack targets without any additional priority on the person holding an object.