7 wonders of tyria

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Rayne Nightfyre
Rayne Nightfyre
Wilds Pathfinder
#21
Shame on all of you! How could you not include the cave of Lyssa on the northern borders of Mineral Springs?



And the entrance to UW in Lornar's Pass definitely deserves to be included!


But seriously, these places are beautiful.

I think there's more than just 7 wonders in Tyria...
Omega X
Omega X
Ninja Unveiler
#22
I didn't forget it, I just couldn't find a Ss of it.
a
anubis_master
Frost Gate Guardian
#23
I got a picture of the wizard tower. im pretty sure this would be on the list, its the obly thing that floats.


Mabey the rock that you have to go into to accend probibly not becauce it kinda get blown up.




Someone should go go get screens of the door of komali and The Desert Colossus
Mister Muhkuh
Mister Muhkuh
Wilds Pathfinder
#24
i dont agree with this impact and water fall thingies...
they have a more or less natural "beginning".

have a look in the air at fishermans haven...

theres a flying castle...

this might be one of ur wonders
Ristaron
Ristaron
Desert Nomad
#25
1. The Great Northern Wall
2. The Door of Komalie
3. Augury Rock (the rock itself may be natural, but the inside is anything but!)
4. Lyssa's Cave
5. The watchtowers of Watchtower Coast
6. The Temple of Ages
7. Glint's Cave (including ToA)(Glint's cave it said to be concealed in a single grain of sand).
8. The [Floating] Wizard's Tower (there's another 'wizard's tower' in presearing Ascalon, Elementalist Aizure hangs out there).

Those are my 8. I know you want 7, but I think there should be 8 here too (Stonehenge is not included among our seven wonders, I believe it should be).
R
Rainy Ico
Academy Page
#26
Man, where the hell do you people find these places.
a
anubis_master
Frost Gate Guardian
#27
remember to take screen shots
l
linh
Wilds Pathfinder
#28
I can't remember where are Twin Tower and Impact Site on map ?
n
nomercy
Krytan Explorer
#29
Quote:
Originally Posted by anubis_master
Mabey the rock that you have to go into to accend probibly not becauce it kinda get blown up.
a
anubis_master
Frost Gate Guardian
#30
Quote:
Originally Posted by linhlh
I can't remember where are Twin Tower and Impact Site on map ?
The twin towers. you cant get to them but the best place to see them from is LA




The impact place is just south of fronteer gate
raven214
raven214
Krytan Explorer
#31
Quote:
Originally Posted by Mister Muhkuh
i dont agree with this impact and water fall thingies...
they have a more or less natural "beginning".

have a look in the air at fishermans haven...

theres a flying castle...

this might be one of ur wonders
How bout having 2 lists? ...you could have something like "The Seven Natural Wonders of Tyria", and "The Seven Man-made Wonders of Tyria".

C
Canadian Bacon
Krytan Explorer
#32
Quote:
Originally Posted by raven214
How bout having 2 lists? ...you could have something like "The Seven Natural Wonders of Tyria", and "The Seven Man-made Wonders of Tyria".

/signed. Good idea!
Ristaron
Ristaron
Desert Nomad
#33
Quote:
Originally Posted by anubis_master
I see you did the same thing as I did with Serenity Temple, just walked right by it in another zone. I was wondering what that somewhat construction-ish area was one day and then I realized it was Serenity Temple (I had been there before on other characters, just not on this one).
Dougal Kronik
Dougal Kronik
Forge Runner
#34
Had a request for the location of Balthazar's Temple in the Falls. Here is the map.
d3kst3r
d3kst3r
Krytan Explorer
#35
lol this is like a Hitchhikers Guide to Tyria.

Next thing you know runners will be charging people money to take them on tour groups of all the sights and sounds in Tyria.
sedgewick
sedgewick
Academy Page
#36
Quote:
Originally Posted by d3kst3r
Next thing you know runners will be charging people money to take them on tour groups of all the sights and sounds in Tyria.
Shh. Don't encourage the runners.

Here's one. Uncle Kilbron's Scepter Shack.
Pi_Numurian
Pi_Numurian
Lion's Arch Merchant
#37
yeah I like all of these ideas
Scutilla
Scutilla
Wilds Pathfinder
#38
I like the idea of "natural wonders" and "man-made wonders" (only I'd change it to "mortal-made", to include all sentient races). I'd also add a third category, "Divine Wonders" (things created by the gods).

I would include the focus point for the Searing, except that that's a very recent addition, and Wonders of the World are usually things that have been around for a loooong time.

Natural Wonders
Giant's Basin
The Falls
The Henge of Denravi
Arid Plateau (the plateau where you finish your first 15 attr quest)
Glint's Lair (was unsure which of the three categories this would go in)
Lyssa's Cave (in Mineral Springs)
The Ring of Fire

Mortal-Made Wonders
The Wizard's Tower (in Pre-Searing)
The Great North Wall
The Temple of Tolerance (in D'Alessio Seaboard)
Watchtower Coast
Tomb of the Primeval Kings
Sorrow's Furnace
The Door of Komalie

Divine Wonders
Augury Rock
Shrine to Grenth (in Lornar's Pass)
The Key Bloodstone (in Hell's Precipice)
The Great Forge (in FoW)
Twin Serpent Mountains (in UW)
Grenth's Hall (in UW)
The Hall of Heroes
Francis Demeules
Francis Demeules
Desert Nomad
#39
What about this one: Temple of Ages?
a
anubis_master
Frost Gate Guardian
#40
Quote:
Originally Posted by Scutilla
Mortal-Made Wonders
The Wizard's Tower (in Pre-Searing)
The Great North Wall
The Temple of Tolerance (in D'Alessio Seaboard)
Watchtower Coast
Tomb of the Primeval Kings
Sorrow's Furnace
The Door of Komalie
The tombs is pretty much dystroyed and isnt that wonderful anymore.

Quote:
Man, where the hell do you people find these places.
We have no life.