E/R warding

anubis_master

Frost Gate Guardian

Join Date: Apr 2006

playing GW

I'm looking for a good build for an elemantlist/ranger for PvP. I want it to be based around the earth warding skills and still have some heath left(not supirior runs piled all over me) so far i have this.

Earth magic-14 (12+1(earth eye)=1minor rune)
Energy storage-14 (12+2(major rune)
skills:Obsidian flame
aftershock
earthquake
ward melee
ward enemys
arura of rest
Glyph of energy
rez sig

Francis Crawford

Forge Runner

Join Date: Dec 2005

I don't see any "Warding" skills in there so far.

And Major runes aren't worth the HP cost.

anubis_master

Frost Gate Guardian

Join Date: Apr 2006

playing GW

~bump~

anubis_master

Frost Gate Guardian

Join Date: Apr 2006

playing GW

bump again

Ares982

Ares982

Ascalonian Squire

Join Date: Feb 2006

Lone Wolf

A Warder for HoH usually has:

Obsidian Flame
Crystal Wave
Ward Against Melee
Ward Against Foes
Mantra of Resolve
Channelling or Earth Attunement
Glyph Of Energy
Resurrection Signet

Earth 16 (12+4)
Energy 11 (10+1)
rest in Inspiration


Eq and As are energy eaters, which, as warder, aren't that useful. Better Obsiflame for spiking distant enemies and cristalwave for near ones.


Wait for the faction skills to do some real damage with geomancer! Shockwave!!!!!!

anubis_master

Frost Gate Guardian

Join Date: Apr 2006

playing GW

sound good ty