W/Mo???

Daemon Dremora

Daemon Dremora

Lion's Arch Merchant

Join Date: Jul 2005

Millington, TN

Seele Erntemaschine {Nein}

Is it just me or is there anyone else out there who would love to see factions bring an end to the W/Mo's popularity. i mean just because it is one of the easiest classes to play doesnt mean that everyone has to do it. i went into TOA the other day just to do some chest runs and other quick stuff.(i am a W/N so its ok. its a little harder then the W/Mo, actually quite a bit harder). i was so upset when i went into TOA there was nothing but W/Mo's, and a few other classes. but the only Warriors in TOA were W/Mo's. well except for me. i was just wondering if anyone else would like to see the end to an over exploited build?

demon dantes

demon dantes

Krytan Explorer

Join Date: Feb 2006

ny

Iyanden Wraithguard

Mo/Me

there r over exploited builds everywere and will always b there. point u get 100 ppl and teach them w/n and they all teach 100 ppl now w/n is over exploited lol. the solo monk being the most over exploited will never change till factions when from what i seen u might have to think just a lil not much more but a lil lol

arcanemacabre

arcanemacabre

Grotto Attendant

Join Date: Feb 2006

North Kryta Province

Angel Sharks [As]

You gotta think about it this way...

Most people's first character in an RPG becomes their most beloved, since they've been through it all with that character. In GW, most people's first character is a W/Mo, because it is commonly understood as the easiest and one of the most effective combination (damage + healing = duh). Therefore, this is obviously going to become the most common class combo in the game, and definately the most common Warrior combo.

So yeah, there's lots of them. Doesn't mean they're all bad, or all good, just overpopulated. Whatever. Doesn't bother me any.

What I find amusing about myself, is that in other MMOs, I always migrated toward the tank-style of play. In GW, I can't stand the Warrior and tanking. Not sure why.

90es

Academy Page

Join Date: Apr 2006

Return From Exile

N/Me

Why should you care? Let other people play the way they want to play.

Opeth11

Opeth11

Desert Nomad

Join Date: Oct 2005

Richmond, British Columbia, Kanada

Demon of the Fall [Opet]

Mo/Me

I honestly don't see how the Warrior/Monk is an 'exploited' combination of professions. 'O I GOT MENDING I WIN' is a common mentality, but is it dominating? No, it's not. It simply helps out in the game when the Monk is low on energy or is busy healing a suicide bomber. The ability to heal yourself is a great thing to have. I mean, if you were to get a papercut, and you have band-aids or some first aid spray, would you want to have to government ban all medical tools just because it helps a person heal faster?

I would hope not.

Hockster

Hockster

Banned

Join Date: Jul 2005

Oh Noeeessss!!!! There's too many necro/mesmers and too many monk/warriors, and too many ranger/mesmers. Good grief.

Daemon Dremora

Daemon Dremora

Lion's Arch Merchant

Join Date: Jul 2005

Millington, TN

Seele Erntemaschine {Nein}

Quote:
Originally Posted by 90es
Why should you care? Let other people play the way they want to play.

i care because i continue to have the same problem. i will be invited to a group but the second that a W/Mo tries to invite him/herself i get kicked and they take him and not me because he is a W/Mo. and sometimes ppl will tell everyone to invite themselves and they need a few warriors so i am all happy and stuff. and i try to invite my self and they take the W/Mo over me again. i enjoy playing as a warrior but if all of these W/Mo's keep taking my groups i am going to get very aggitated. i mean dont get me wrong my warrior has beaten the game but going to fow and uw is very hard now for people like me.

Quote:
Originally Posted by Opeth11
I honestly don't see how the Warrior/Monk is an 'exploited' combination of professions. 'O I GOT MENDING I WIN' is a common mentality, but is it dominating? No, it's not. It simply helps out in the game when the Monk is low on energy or is busy healing a suicide bomber. The ability to heal yourself is a great thing to have. I mean, if you were to get a papercut, and you have band-aids or some first aid spray, would you want to have to government ban all medical tools just because it helps a person heal faster?

I would hope not.

i dont want anet to nerf the build i was just wondering if you guys thought that with factions coming out we would start to see more warrior builds. and not just the same old W/Mo build all the time.

and just a quick note to all the ppl that are probably thinking that i am an immature player who hates everyone who is not like me, that is not it. sure i may have come across as a little harsh torwards the W/Mo build but i only did that because i hate being replaced in a group with someone else just because they have an Mo at the end of their build. that is the only reason i came by as so upset. i mainly just wanted ppl's opinions on what they thought factions might change about the way people play warriors in game.

--merged by: Tsunami Rain-- Reason: triple post. Please use the edit function.

Ishmaeel

Lion's Arch Merchant

Join Date: Jan 2006

Either you triple-posted, or the "debate" got "heated" and mods got busy. Anyway...

I used to get ticked off at all the whammos too. However, after finishing the game with my first char (R/Mo), abandoning my second as a mule (E/Me) and reaching the desert with my third (W/N), I realized something.

The only viable secondary class for PvE is monk. A reusable resurrect, when things get messy, makes all the difference. Granted, a good group should not need it often, but when they do, would they rather not have it?

Well, yeah, most whammos do not pack rebirth or restore life, but hey. I just had to defend my "wane" whom I switched to a whammo in the desert.

Rits are going to change the equation I guess. All the people who despise W/Mo but need a hard res may well switch to W/Rt.

Kry Onicle

Krytan Explorer

Join Date: Nov 2005

Steel Phoenix [StP]

N/

I go Wammo for running, Wammo for missions etc just for Rebirth but run a full Warrior skill bar. W/E for stance tanking and W/N/Mes etc for Solo farming.

Most people who buy a MMORPG (i know its not, but most people think Gw's is) tend to take preference to the Paladin character hense why we see so many. Wammo's dont hurt anyone as long as your careful when pugging.

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

I believe you are talking about the over-exploited/over-used Mo/W 55 build. I havent seen a W/mo in months...

Selerious

Selerious

Lion's Arch Merchant

Join Date: Aug 2005

Sunshine Coast, Australia

Veneratio Tutela

R/Me

Quote:
Originally Posted by Mandy Memory
I believe you are talking about the over-exploited/over-used Mo/W 55 build. I havent seen a W/mo in months...
Because there all sitting in Abbadons mouth and Hells precipice, glad i got my Whammo through there.

Jas D

Jas D

Krytan Explorer

Join Date: Feb 2006

Oklahoma, USA

None

W/Mo's are the best farmers. And no, there are still going to be gobs of them. They're fun, and not all warriors are bad. Just get over it.

baz777

baz777

Jungle Guide

Join Date: Dec 2005

South East England

Leader: Lady Hairy Armpits S[mell]

E/

I really do not care what 1st/2nd combinations people play as long as they play intelligently and as part of a team when required.

Divinus Stella

Divinus Stella

Desert Nomad

Join Date: Nov 2005

Wales

Steel Phoenix

Quote:
i dont want anet to nerf the build
Whats to nerf?
Most wammos fail at keeping themselves alive and do barely any damage.

Chilly Ress

Chilly Ress

Jungle Guide

Join Date: Oct 2005

Kinetic Fusion [kF]

Me/

There are alot of wammos....face it people, if you havent seen them, your blind. They are just as good as other tanks. Except they have a hard res. They are good at soloing and that is essentially the only reason why people play them (running is a different story, ie hex removal). Some wammos are good, some are bad, and thats the gist of it.

Peewee

Peewee

Krytan Explorer

Join Date: Nov 2005

London, England

I Uprising I [RAGE]

R/

i reckon 75% of PvE warriors are Wammos. This is partly due to Drok runners etc, as Wammos do tend to be a fairly profitable class to play. That doesnt bother me too much, there are better alternatives, but i can bath in their ignorance. What bothers me is the amount of prebuilt, and variations on prebuilt paladins in Random Arenas, Team Arenas, and even GvG.

This is almost entirely down to the prebuilt paladin. I think it should carry a warning, or something, like 'you will be called a noob if u use this' Why does this bother me? Well, apart from a 1337 wammo mucking up the occasional RA run, it doesnt, but it is likely to get me really pissed off in Alliance battles, or competitive missions. I forsee me tearing my hair out as a Rambo warrior plays the game as if it was entirely about him, and not about that team, survives long enough to run to my corpse, and use rezurect me in the middle of a blood bath. 'Gee, thanks m8, i have 100 health, energy on the brink of extinction, and 12 Luxons wanting my blood'

So, basically, i intend to 'educate' ppl i meet. Hell, i made a wammo once, i thought it was king, but i would have sure like somebody tp point me in the right direction. Too often wammos are just called noobs, and then nothing changes. I see the only way to stop the flood, is to go to the source, the new players, and make sure they know that there are alternative which are going to help the team (perhaps not them) a great deal more.

makosi

makosi

Grotto Attendant

Join Date: Mar 2006

"Pre-nerf" is incorrect. It's pre-buff.

Requirement Begins With R [notQ]

Me/

*Bites tongue*

Mindtrust

Mindtrust

Wilds Pathfinder

Join Date: May 2005

Stockholm, Sweden

Wolffestar Clan - WSC

Mo/

i usually never take a Warrior into my group, since it's no good idea to leeeroy through a mission. (quite many warriors seems to do that, not all of course)

nugzta

Krytan Explorer

Join Date: Nov 2005

Seriously why the majority play warrior anyway? If you got good team, one warrior is all you need. A monk bond him and the other monk heal and others do some damage (SS, MM, spike ele). All the warrior needs to do is to take the full aggro first then the rest of the team engage to the battle. It's like SF farming where you have to pass through Grenth's Footprint. It can be done with 5 man team. No need to have more than 1 tank (maybe 2 maximum to share the damage) in your team, a stance tank is all you need.

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

Quote:
Originally Posted by Divinus Stella
Whats to nerf?
Most wammos fail at keeping themselves alive and do barely any damage.
Actually, most wammos I bring not only keep themselves (And the monks and necros) alive (talking pve here) but they also do way more damage than any other class would have a chance too.

Quote:
Originally Posted by Mindtrust
i usually never take a Warrior into my group, since it's no good idea to leeeroy through a mission. (quite many warriors seems to do that, not all of course)
Ever tried having say...5 warriors leeeroy a mission with an orders necro, a MM and a back up monk? Its quite possibly the most effective and fastest way to complete the missions.

Quote:
Originally Posted by nugzta
Seriously why the majority play warrior anyway? If you got good team, one warrior is all you need. A monk bond him and the other monk heal and others do some damage (SS, MM, spike ele). All the warrior needs to do is to take the full aggro first then the rest of the team engage to the battle. It's like SF farming where you have to pass through Grenth's Footprint. It can be done with 5 man team. No need to have more than 1 tank (maybe 2 maximum to share the damage) in your team, a stance tank is all you need.
The majority of people play warrior because they have the best armor, the highest damage output, and little downtime. Sure the SS and MM at full power may outdamage a single warrior, but the spike ele (or anything other than a SS or MM) has no chance at keeping up with the warriors' damage output.

But sure...A gear tank is fine too. Of course you could back the gear tank up with 3 hundred blade warriors with orders and an SS and a MM. You would then move much faster.

Alleji

Alleji

Forge Runner

Join Date: Jan 2006

Quote:
Originally Posted by Mandy Memory
Ever tried having say...5 barrage rangers leeeroy a mission with an orders necro, a MM and a back up monk? Its quite possibly the most effective and fastest way to complete the missions.
Fixed.

=HT=Ingram

=HT=Ingram

Forge Runner

Join Date: Feb 2005

Anchorage Alaska

Haz Team [HT]

R/W

personally I would like to see an end to the entire tank mentality.

Gear tank

Keg Tank

Book Tank

Agro tank

Ashes Tank

They just keep getting worse and worse..... Lets do this. lets not have the MOBs attack 1 party member. If they see one MIN 1/2 of the MOB needs to hunt for the rest of the party. Thus doing the same as a breaking agro ELE move. Like firestorm or something like that...

That way the entire Warror / x tank mentailty will be obsolete.

Katari

Katari

Wilds Pathfinder

Join Date: Aug 2005

Upstate

Me/

According to a Gaile chat, item holding and agro will be fixed. Besides, we all know the new W/Mo will be an A/Mo named after an anime character. Mending FTW!

Age

Age

Hall Hero

Join Date: Jul 2005

California Canada/BC

STG Administrator

Mo/

When I made a Warrior I made a W/N back in beta.When the game came out in retail I made a W/Mo only becuase I used my PvP Mo/W and just turned it around as well as it being the sister of my Monk.I would go on just like others have said that in other MMOs this not being on they played Paladin and there really is no Paladin in GW only the premade.I would have to say that most make one up for farming or running if it wasn't for all the running in game there might not be so much.I never made a PvP W/Mo in beta.There is nothing wrong with W/N either about my 2nd favourite Warrior build.

Big Tony

Big Tony

Frost Gate Guardian

Join Date: Feb 2006

Currently guildless

I think i'm one of the few W/R in Tyria. Although I did change my 2ndary to Monk for awhile recently and can see why its popular. Makes things simple, keep mending on, use healing hands or orison when neccesary. BUT I would much rather play as a ranger 2ndary just becuase it takes more thinking, more skill, and ultimatly more fun.

$hade.

$hade.

Krytan Explorer

Join Date: Apr 2005

Canada

[FiRM[]

R/

I don't mind this I've never had any problem with W/Mo's popularity :\ I just play and have fun.

MisterB

MisterB

Furnace Stoker

Join Date: Oct 2005

Planet Earth, Sol system, Milky Way galaxy

[ban]

W/

Quote:
Originally Posted by =HT=Ingram
personally I would like to see an end to the entire tank mentality.

Gear tank

Keg Tank

Book Tank

Agro tank

Ashes Tank

They just keep getting worse and worse..... Lets do this. lets not have the MOBs attack 1 party member. If they see one MIN 1/2 of the MOB needs to hunt for the rest of the party. Thus doing the same as a breaking agro ELE move. Like firestorm or something like that...

That way the entire Warror / x tank mentailty will be obsolete.
Quoted for truth. I would love to see the item exploit removed; it is simply lazy tactics on the part of the rest of the party to be blunt. I have played the stance tank for my guild only once each in Sorrow's, Fissure, and Tombs(PVE), and hated every minute. All the party needs to do is stay out of the Warrior's aggro; exploits are not needed. This frees the warrior to contribute to the team much more effectively.

On topic, my Wammo is my first and favorite character, but I still find Mending a gross waste of energy; mend ailment, vigorous spirit, and rebirth are my favorite reasons for /Mo(again, PVE).

Sientir

Sientir

Lion's Arch Merchant

Join Date: Mar 2006

At DigiPen.

Biscuit of Dewm [MEEP]

As to the question originally presented, I think we're probably going to be seeing a LOT more A/Mos than W/Mos come Factions, but that remains to be seen.

EDIT: Wow, talk about leaving a thread hanging there while doing HW and coming back to it a couple hours later. XD

Mandy Memory

Mandy Memory

Desert Nomad

Join Date: Mar 2005

USA

Xen of Sigils [XoO]

W/

Quote:
Originally Posted by Alleji
Fixed.
Barrage rangers are only good in select places where monsters are close together...normally warriors are better. None of it matters after the first 4 minutes, the bone fiends do all the damage anyways.