oro and FA nerfed

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d
dagoth
Ascalonian Squire
#1
iv been hearing rumors that oro and FA were nerfed is this true???
fiery
fiery
Banned
#2
Yes. - -
M
Masseur
Wilds Pathfinder
#3
Some say yes, others who just got done say no
b
biffog
Ascalonian Squire
#4
yesssssss
D.E.V.i.A.N.C.E
D.E.V.i.A.N.C.E
Jungle Guide
#5
please enlighting us who dont know excluisvily what oro and fa usally do and "what" got nerfed.
Kidney Licker
Kidney Licker
Wilds Pathfinder
#6
In the thread on the 4/25 Update ppl are saying the gear trick was nerfed.

With the multiple updates/builds that have occurred can someone confirm?
A
Asrial
Desert Nomad
#7
The 'gear trick' is not nerfed. The 'gear trick' has been fixed.

It used to be that carrying items caused one character to automatically gain aggro. This is no longer the case.
Kidney Licker
Kidney Licker
Wilds Pathfinder
#8
hehe











There are so many warriors who will be soooo happy now.
Opeth11
Opeth11
Desert Nomad
#9
Take their Gryffons, take their books, take their gears. Real happy indeed.
Hockster
Hockster
Banned
#10
This is good news indeed. We might finally see some skill return to the game. Probably not, but one can hope.
TheMosesPHD
TheMosesPHD
Jungle Guide
#11
I dunno if skill will return without cheap builds showing up as well. If you saw the kinds of changes they made to skills during that short period of the crazy update, there is gonna be some major funtime antics going on with that Balt's Spirit. 26 bloodly nrg per hit is the most insane thing I've ever heard of. It would make my farming a lil easier but it's a lil over kill and I'm hoping that's not the finished product of how they'll change it. During the short time we could play it, we found a primary monk smiter pwned all in the arenas with the mass nrg from balt's. I do like the idea though of getting more nrg from balt's spirit to counter NR, and to be able to maintain mass bonds. It's very rare that you're team is taking enough constant dmg to be able to maintain the max 14 bonds, but if they change balt's spirit even slightly in favor of the way they changed it tonight, 14 bonds would be quite the slice of pie

I'm imagining the day when 3-4 55 monks bond eachother up in a GvG and just stand there invincible with the now usable prot bond and all their other enchants.
Hockster
Hockster
Banned
#12
The skill changes weren't intended to be released as they were obviouly not completely tested yet.
Z
Zaxan Razor
Lion's Arch Merchant
#13
Woot! Finally!!

This means i might actually be tempted to make my ritualist during the headstart now
Arkantos
Arkantos
The Greatest
#14
FA and oro are still very possible with a good monk and a warrior that knows how to aggro. Its about time we stopped depending on all those wammo's to protect us.
Blaster The Warrior
Blaster The Warrior
Frost Gate Guardian
#15
-_- another fix that makes the game more boring -__-
Pi_Numurian
Pi_Numurian
Lion's Arch Merchant
#16
kind of stort of
Lykan
Lykan
Forge Runner
#17
Quote:
Originally Posted by Blaster The Warrior
-_- another fix that makes the game more boring -__-
oh noes i cant farm the greens anymore and i might actualy have to use some skill to get through SF.

Get over it.
R
Rathcail
Jungle Guide
#18
Quote:
Originally Posted by Blaster The Warrior
-_- another fix that makes the game more boring -__-
Guess you'll have to look for your excitement from other things than holding a gear.
Hockster
Hockster
Banned
#19
If that was exciting, I feel very sorry for his real life, uhhh, existance.
K
Kityn
Krytan Explorer
#20
What could be more boring than just standing there while your group does most of the work?
Gear Trick was an exploit.Now it is fixed.It is not a Nerf.